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Functions794 in github.com/Hopson97/MineCraft-One-Week-Challenge

↓ 1 callersFunctionloadConfig
Source/Main.cpp:35
↓ 1 callersMethodloadFromFiles
Source/Texture/CubeTexture.cpp:13
↓ 1 callersMethodloadProjectionMatrix
Source/Shaders/SkyboxShader.cpp:17
↓ 1 callersFunctionloadShaders
Source/Shaders/ShaderLoader.cpp:43
↓ 1 callersMethodloadViewMatrix
Source/Shaders/SkyboxShader.cpp:9
↓ 1 callersFunctionload_GL_VERSION_1_0
deps/glad/glad.c:641
↓ 1 callersFunctionload_GL_VERSION_1_1
deps/glad/glad.c:692
↓ 1 callersFunctionload_GL_VERSION_1_2
deps/glad/glad.c:708
↓ 1 callersFunctionload_GL_VERSION_1_3
deps/glad/glad.c:715
↓ 1 callersFunctionload_GL_VERSION_1_4
deps/glad/glad.c:727
↓ 1 callersFunctionload_GL_VERSION_1_5
deps/glad/glad.c:739
↓ 1 callersFunctionload_GL_VERSION_2_0
deps/glad/glad.c:761
↓ 1 callersFunctionload_GL_VERSION_2_1
deps/glad/glad.c:857
↓ 1 callersFunctionload_GL_VERSION_3_0
deps/glad/glad.c:866
↓ 1 callersFunctionload_GL_VERSION_3_1
deps/glad/glad.c:953
↓ 1 callersFunctionload_GL_VERSION_3_2
deps/glad/glad.c:971
↓ 1 callersFunctionload_GL_VERSION_3_3
deps/glad/glad.c:993
↓ 1 callersFunctionmakeCactus1
Source/World/Generation/Structures/TreeGenerator.cpp:9
↓ 1 callersFunctionmakeCactus2
Source/World/Generation/Structures/TreeGenerator.cpp:17
↓ 1 callersFunctionmakeCactus3
Source/World/Generation/Structures/TreeGenerator.cpp:34
↓ 1 callersFunctionmakeProjectionMatrix
Source/Maths/Matrix.cpp:34
↓ 1 callersMethodmakeRowX
Source/World/Generation/Structures/StructureBuilder.cpp:22
↓ 1 callersMethodmakeRowZ
Source/World/Generation/Structures/StructureBuilder.cpp:30
↓ 1 callersMethodmakeTree
Source/World/Generation/Biome/OceanBiome.cpp:20
↓ 1 callersFunctionmakeViewMatrix
Source/Maths/Matrix.cpp:21
↓ 1 callersMethodonOpen
Source/States/PlayingState.cpp:91
↓ 1 callersFunctionopen_gl
deps/glad/glad.c:53
↓ 1 callersMethodremove
Source/Item/ItemStack.cpp:25
↓ 1 callersMethodrender
Source/States/PlayingState.cpp:72
↓ 1 callersMethodrenderWorld
Source/World/World.cpp:180
↓ 1 callersMethodrunLoop
Source/Application.cpp:17
↓ 1 callersMethodsetAll
Source/Util/Array2D.h:26
↓ 1 callersMethodsetSeed
Source/Util/Random.h:42
↓ 1 callersFunctionsmoothInterpolation
Source/Maths/GeneralMaths.cpp:24
↓ 1 callersMethodstep
Source/Maths/Ray.cpp:10
↓ 1 callersMethodtoBlockID
Source/Item/Material.cpp:27
↓ 1 callersMethodturnOffMouse
Source/Application.cpp:79
↓ 1 callersMethodunloadChunk
Source/World/Chunk/ChunkManager.cpp:72
↓ 1 callersMethodupdate
Source/World/Chunk/ChunkMeshBuilder.cpp:60
↓ 1 callersMethodupdate
Source/States/PlayingState.cpp:60
MethodAABB
Source/Physics/AABB.h:7
MethodApplication
Source/Application.cpp:6
MethodBasicShader
Source/Shaders/BasicShader.cpp:3
MethodBasicTexture
Source/Texture/BasicTexture.cpp:3
MethodBasicTexture
Source/Texture/BasicTexture.h:13
MethodBiome
Source/World/Generation/Biome/Biome.cpp:3
MethodBlock
Source/World/Generation/Structures/StructureBuilder.h:11
MethodBlockData
Source/World/Block/BlockData.cpp:5
MethodBlockDatabase
Source/World/Block/BlockDatabase.cpp:3
MethodBlockType
Source/World/Block/BlockTypes/BlockType.cpp:3
MethodCamera
Source/Camera.cpp:5
MethodChunk
Source/World/Chunk/Chunk.h:15
MethodChunk
Source/World/Chunk/Chunk.cpp:10
MethodChunkBlock
Source/World/Block/ChunkBlock.h:10
MethodChunkBlock
Source/World/Block/ChunkBlock.cpp:5
MethodChunkManager
Source/World/Chunk/ChunkManager.cpp:8
MethodChunkMesh
Source/World/Chunk/ChunkMesh.h:12
MethodChunkMeshBuilder
Source/World/Chunk/ChunkMeshBuilder.cpp:52
MethodChunkSection
Source/World/Chunk/ChunkSection.cpp:12
MethodChunkShader
Source/Shaders/ChunkShader.cpp:3
MethodClassicOverWorldGenerator
Source/World/Generation/Terrain/ClassicOverWorldGenerator.cpp:18
MethodContext
Source/Context.cpp:9
MethodCubeTexture
Source/Texture/CubeTexture.cpp:3
MethodCubeTexture
Source/Texture/CubeTexture.h:14
MethodDefaultBlock
Source/World/Block/BlockTypes/BlockType.h:19
MethodDesertBiome
Source/World/Generation/Biome/DesertBiome.cpp:6
MethodEntity
Source/Entity.h:8
MethodFPSCounter
Source/Util/FPSCounter.cpp:7
MethodFloraShader
Source/Shaders/FloraShader.cpp:3
MethodGLM_CONSTEXPR vec
deps/glm/detail/type_vec2.hpp:135
MethodGLM_CONSTEXPR vec
deps/glm/detail/type_vec3.hpp:156
MethodGLM_CONSTEXPR vec
deps/glm/detail/type_vec4.hpp:205
MethodGrasslandBiome
Source/World/Generation/Biome/GrasslandBiome.cpp:5
MethodItemStack
Source/Item/ItemStack.cpp:5
MethodKeyboard
Source/Input/Keyboard.cpp:3
MethodLightForest
Source/World/Generation/Biome/LightForest.cpp:5
MethodMaterial
Source/Item/Material.cpp:18
MethodModel
Source/Model.h:12
MethodModel
Source/Model.cpp:3
MethodNoiseGenerator
Source/Maths/NoiseGenerator.cpp:7
MethodNonCopyable
Source/Util/NonCopyable.h:5
MethodNonMovable
Source/Util/NonMovable.h:6
MethodOceanBiome
Source/World/Generation/Biome/OceanBiome.cpp:5
MethodPlayer
Source/Player/Player.cpp:15
MethodPlayerDigEvent
Source/World/Event/PlayerDigEvent.cpp:7
MethodRandom
Source/Util/Random.h:28
MethodRandomSingleton
Source/Util/Random.cpp:9
MethodRay
Source/Maths/Ray.cpp:3
MethodShader
Source/Shaders/Shader.cpp:5
MethodSkyboxRenderer
Source/Renderer/SkyboxRenderer.cpp:7
MethodSkyboxShader
Source/Shaders/SkyboxShader.cpp:3
MethodStateBase
Source/States/StateBase.h:11
MethodStatePlaying
Source/States/PlayingState.cpp:10
MethodTemperateForestBiome
Source/World/Generation/Biome/TemperateForestBiome.cpp:5
MethodTextureAtlas
Source/Texture/TextureAtlas.cpp:4
MethodToggleKey
Source/Input/ToggleKey.cpp:3
MethodWaterShader
Source/Shaders/WaterShader.cpp:3
MethodWorld
Source/World/World.cpp:13
Method_apply_op
deps/glm/detail/_swizzle.hpp:129
Methodadd
Source/Renderer/FloraRenderer.cpp:10
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