| 5 | #include "../World.h" |
| 6 | |
| 7 | PlayerDigEvent::PlayerDigEvent(sf::Mouse::Button button, |
| 8 | const glm::vec3 &location, Player &player) |
| 9 | : m_buttonPress(button) |
| 10 | , m_digSpot(location) |
| 11 | , m_pPlayer(&player) |
| 12 | { |
| 13 | } |
| 14 | |
| 15 | void PlayerDigEvent::handle(World &world) |
| 16 | { |
nothing calls this directly
no outgoing calls
no test coverage detected