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Functions5,105 in github.com/HarbourMasters/SpaghettiKart

↓ 14 callersFunctionfunc_8004B97C_wide
Positions item window, the Lap 1/2/3, TIME texture, and minimap on the screen.
src/render_objects.c:1752
↓ 14 callersFunctionfunc_8004C024
src/render_objects.c:1951
↓ 14 callersFunctionfunc_80059820
src/code_80057C60.c:991
↓ 14 callersFunctionfunc_80062B18
src/code_80057C60.c:3911
↓ 14 callersFunctionfunc_80073800
src/update_objects.c:841
↓ 14 callersFunctionfunc_802B4E30
src/racing/actors_extended.c:990
↓ 14 callersFunctionget_next_available_memory_addr
* @brief Returns the address of the next available memory location and updates the memory pointer * to reference the next location of available memor
src/racing/memory.c:53
↓ 14 callersFunctionguOrtho
src/os/guOrthoF.c:22
↓ 14 callersFunctionosPfsFindFile
src/port/pak.cpp:262
↓ 14 callersFunctionplayer_accelerate_alternative
src/player_controller.c:3004
↓ 14 callersFunctionstrlen
src/os/string.c:14
↓ 14 callersFunctiontext_rainbow_effect
if selected and detect kind menu
src/menu_items.c:1566
↓ 13 callersFunctionCheckbox
src/port/ui/UIWidgets.cpp:197
↓ 13 callersMethodDraw
src/port/ui/Menu.cpp:466
↓ 13 callersFunctionIsRoyalRaceway
src/port/Game.cpp:830
↓ 13 callersFunctionOTRGetRectDimensionFromRightEdge
src/port/Engine.cpp:778
↓ 13 callersMethodSize
src/engine/registry/Registry.h:97
↓ 13 callersFunction__osPfsRWInode
src/os/contpfs.c:212
↓ 13 callersFunctionaudio_list_push_back
src/audio/seqplayer.c:271
↓ 13 callersFunctiondraw_rectangle_texture_overlap
src/render_objects.c:711
↓ 13 callersFunctionfind_menu_items_dupe
* `arg0` is the desired "type" of the 8018D9E0 entry to * search for. If no entry with that "type" is found, this * function will enter a `while(1)`
src/menu_items.c:10800
↓ 13 callersFunctionfunc_8000D940
src/code_80005FD0.c:2845
↓ 13 callersFunctionfunc_80073514
src/update_objects.c:771
↓ 13 callersFunctionget_track_section_id
src/racing/collision.c:441
↓ 13 callersFunctionhandle_a_press_for_player_during_race
src/player_controller.c:4381
↓ 13 callersFunctionis_collide_with_vehicle
src/code_80005FD0.c:579
↓ 13 callersFunctionrace_set_viewport
src/racing/skybox_and_splitscreen.c:78
↓ 13 callersFunctionsound_alloc_pool_init
src/audio/heap.c:170
↓ 12 callersMethodDot
src/engine/CoreMath.h:49
↓ 12 callersFunctionIsMooMooFarm
src/port/Game.cpp:831
↓ 12 callersFunctionadd_translate_mat4_vec3f
Add a translation vector to a matrix, mat is the matrix to add, dest is the destination matrix, pos is the translation vector
src/racing/math_util.c:191
↓ 12 callersFunctionfunc_8004C148
src/render_objects.c:1960
↓ 12 callersFunctionfunc_800573E4
src/render_objects.c:4263
↓ 12 callersFunctionfunc_80072D3C
src/update_objects.c:536
↓ 12 callersFunctionfunc_800C5578
src/audio/external.c:1717
↓ 12 callersFunctionmtxf_identity
Transform a matrix to a matrix identity
src/racing/math_util.c:178
↓ 12 callersFunctionset_mirror_mode
src/code_800029B0.c:69
↓ 12 callersFunctionstbi__grow_buffer_unsafe
tools/stb/stb_image.h:1823
↓ 12 callersFunctionstbi__zreceive
tools/stb/stb_image.h:3903
↓ 12 callersFunctionswap_values
src/menu_items.c:1379
↓ 12 callersFunctionupdate_vehicle_following_path
src/code_80005FD0.c:2911
↓ 12 callersFunctionvec3s_set
src/racing/math_util.c:119
↓ 11 callersFunctionCM_ThrowRuntimeError
src/port/Game.cpp:915
↓ 11 callersFunctionEditor_IsEnabled
src/engine/editor/Editor.cpp:255
↓ 11 callersFunctionFrameInterpolation_RecordMatrixMtxFToMtx
src/port/interpolation/FrameInterpolation.cpp:810
↓ 11 callersFunctionIsBigDonut
src/port/Game.cpp:841
↓ 11 callersFunctionIsBowsersCastle
src/port/Game.cpp:825
↓ 11 callersFunctionIsRainbowRoad
src/port/Game.cpp:835
↓ 11 callersFunctionSetCupCursorPosition
src/port/Game.cpp:711
↓ 11 callersFunction__osLeoAbnormalResume
src/os/__osLeoInterrupt.c:159
↓ 11 callersFunctiondelete_actor_in_unexpired_actor_list
src/code_80005FD0.c:3347
↓ 11 callersFunctiondestroy_actor
* This func likely plays an audio track based on flag * Next, it destroys the actor via zeroing its flags and type. * Note that the data from its ot
src/racing/actors.c:1211
↓ 11 callersFunctionfind_menu_items
src/menu_items.c:10822
↓ 11 callersFunctionfunc_8000D6D0
src/code_80005FD0.c:2779
↓ 11 callersFunctionfunc_800492D4
src/render_objects.c:1099
↓ 11 callersFunctionfunc_80087060
src/code_80086E70.c:66
↓ 11 callersFunctionfunc_800A91D8
src/menu_items.c:9842
↓ 11 callersFunctionfunc_800C36C4
src/audio/external.c:1012
↓ 11 callersFunctionmtxf_translate_rotate
src/render_player.c:597
↓ 11 callersMethodpack
(self, fmt, *args)
tools/asm_processor/asm_processor.py:93
↓ 11 callersFunctionspawn_foliage
Trees, cacti, shrubs, etc. @todo actorType needs to be passed into this function for flexibility
src/racing/actors.c:961
↓ 11 callersFunctionstbi__malloc_mad3
tools/stb/stb_image.h:923
↓ 10 callersFunctionCM_AttachCamera
src/port/Game.cpp:485
↓ 10 callersFunctionEditor_IsPaused
src/engine/editor/Editor.cpp:259
↓ 10 callersFunctionFrameInterpolation_ShouldInterpolateFrame
src/port/interpolation/FrameInterpolation.cpp:610
↓ 10 callersMethodGet
src/engine/cameras/GameCamera.cpp:67
↓ 10 callersFunctionHMAS_IsPlaying
src/port/audio/HMAS.cpp:246
↓ 10 callersFunctionIsKoopaTroopaBeach
src/port/Game.cpp:829
↓ 10 callersFunctionIsLuigiRaceway
src/port/Game.cpp:823
↓ 10 callersFunctionIsWarioStadium
src/port/Game.cpp:836
↓ 10 callersFunction__osSiRelAccess
src/os/__osSiCreateAccessQueue.c:23
↓ 10 callersFunctionaudio_list_remove
src/audio/playback.c:591
↓ 10 callersFunctionconvert_to_fixed_point_matrix
* Takes a floating-point matrix and converts it to an s15.16 internal matrix. * Each Mtx entry is a size of s32 that holds two values. * The first 1
src/render_player.c:671
↓ 10 callersFunctionfunc_80039AE4
src/spawn_players.c:402
↓ 10 callersFunctionfunc_80047068
src/render_objects.c:695
↓ 10 callersFunctionfunc_8007055C
src/code_8006E9C0.c:617
↓ 10 callersFunctionfunc_80072180
src/update_objects.c:210
↓ 10 callersFunctionfunc_800871AC
src/code_80086E70.c:98
↓ 10 callersFunctionfunc_8009DFE0
src/menu_items.c:5720
↓ 10 callersFunctionfunc_800B639C
src/save.c:817
↓ 10 callersFunctionfunc_800B6708
src/save.c:920
↓ 10 callersFunctionfunc_802B64C4
src/racing/math_util.c:588
↓ 10 callersFunctionfunc_802B7C40
src/racing/math_util.c:992
↓ 10 callersFunctionguLookAt
src/os/guLookAtF.c:73
↓ 10 callersFunctionguRotate
src/os/guRotateF.c:39
↓ 10 callersFunctionobject_add_velocity_offset_y
src/code_80086E70.c:211
↓ 10 callersFunctionpop_player_balloon
src/code_80057C60.c:5855
↓ 10 callersFunctionrandom_u16
src/racing/math_util.c:1012
↓ 10 callersFunctionrandom_who_knows
src/ending/podium_ceremony_actors.c:171
↓ 10 callersFunctionrender_mario_raceway_pipe
src/engine/tracks/MarioRaceway.cpp:241
↓ 10 callersFunctionset_matrix_hud_screen
src/math_util_2.c:631
↓ 10 callersFunctionstbi__blinn_8x8
fast 0..255 * 0..255 => 0..255 rounded multiplication
tools/stb/stb_image.h:3567
↓ 9 callersFunctionAddObjectMatrix
src/engine/Matrix.cpp:217
↓ 9 callersFunctionCM_SetCup
src/port/Game.cpp:202
↓ 9 callersFunctionEditor_AddMatrix
src/engine/editor/EditorMath.cpp:365
↓ 9 callersFunctionGetFiles
(path, ext)
progress.py:92
↓ 9 callersMethodGetInfo
src/engine/registry/Registry.h:77
↓ 9 callersFunctionInvertTriangleWinding
src/engine/tracks/Track.cpp:280
↓ 9 callersFunctionIsChocoMountain
src/port/Game.cpp:824
↓ 9 callersFunctionIsToadsTurnpike
src/port/Game.cpp:832
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