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Functions5,105 in github.com/HarbourMasters/SpaghettiKart

↓ 1 callersFunctionToJson
src/engine/editor/SceneManager.h:32
↓ 1 callersMethodTogglePlayState
src/engine/editor/Editor.cpp:90
↓ 1 callersFunctionTrackBrowser_GetMinimapTextureByIdx
src/engine/TrackBrowser.cpp:128
↓ 1 callersFunctionTrackBrowser_GetTrackDebugName
src/engine/TrackBrowser.cpp:103
↓ 1 callersFunctionTrackBrowser_GetTrackLengthByIdx
src/engine/TrackBrowser.cpp:124
↓ 1 callersFunctionTrackBrowser_NextTrack
src/engine/TrackBrowser.cpp:87
↓ 1 callersFunctionTrackBrowser_PreviousTrack
src/engine/TrackBrowser.cpp:91
↓ 1 callersFunctionTrainSmokeDraw
src/engine/Smoke.cpp:79
↓ 1 callersFunctionTrainSmokeTick
@todo: This should be an Object class one day
src/engine/Smoke.cpp:21
↓ 1 callersFunctionTransformVecDirection
src/engine/editor/EditorMath.cpp:198
↓ 1 callersFunctionUnloadMods
src/engine/mods/ModManager.cpp:50
↓ 1 callersMethodValidateChecksum
src/port/GameExtractor.cpp:176
↓ 1 callersMethodVehicleCollision
src/engine/Actor.cpp:50
↓ 1 callersMethodWaypoint
src/engine/objects/BombKart.cpp:438
↓ 1 callersMethodWaypoints
src/engine/tracks/Track.cpp:503
↓ 1 callersMethodWhatDoesThisDo
src/engine/tracks/Track.cpp:492
↓ 1 callersMethodWhatDoesThisDoAI
src/engine/tracks/Track.cpp:495
↓ 1 callersFunctionWindowButton
src/port/ui/UIWidgets.cpp:138
↓ 1 callersFunctionWorldNextCup
src/port/Game.cpp:194
↓ 1 callersFunctionWorldPreviousCup
src/port/Game.cpp:198
↓ 1 callersFunction_Genld
src/os/_Ldtob.c:184
↓ 1 callersFunction_Ldtob
src/os/_Ldtob.c:48
↓ 1 callersFunction_Ldunscale
src/os/_Ldtob.c:164
↓ 1 callersFunction_Putfld
src/os/_Printf.c:120
↓ 1 callersFunction_VirtualToPhysicalTask
src/os/osSpTaskLoadGo.c:11
↓ 1 callersFunction__osAiDeviceBusy
src/os/__osAiDeviceBusy.c:4
↓ 1 callersFunction__osAtomicDec
src/os/__osAtomicDec.c:3
↓ 1 callersFunction__osCheckId
src/os/contpfs.c:188
↓ 1 callersFunction__osCheckPackId
src/os/contpfs.c:110
↓ 1 callersFunction__osContGetInitData
src/os/osContInit.c:48
↓ 1 callersFunction__osEPiRawReadIo
src/os/is_debug.c:29
↓ 1 callersFunction__osGetCurrFaultedThread
src/os/__osGetCurrFaultedThread.c:3
↓ 1 callersFunction__osPackEepReadData
src/os/osEepromRead.c:64
↓ 1 callersFunction__osPackEepWriteData
src/os/osEepromWrite.c:58
↓ 1 callersFunction__osPackRamReadData
src/os/contramread.c:62
↓ 1 callersFunction__osPackRamWriteData
src/os/contramwrite.c:61
↓ 1 callersFunction__osPackReadData
src/os/osContStartReadData.c:51
↓ 1 callersFunction__osPackRequestData
src/os/osContInit.c:69
↓ 1 callersFunction__osPfsDeclearPage
src/os/osPfsAllocateFile.c:112
↓ 1 callersFunction__osPfsReleasePages
src/os/osPfsDeleteFile.c:62
↓ 1 callersFunction__osResetGlobalIntMask
src/os/__osResetGlobalIntMask.c:4
↓ 1 callersFunction__osSetHWIntrRoutine
src/os/__osSetHWIntrRoutine.c:8
↓ 1 callersFunction__osSiRawReadIo
src/os/__osSiRawReadIo.c:4
↓ 1 callersFunction__osSiRawWriteIo
src/os/__osSiRawWriteIo.c:4
↓ 1 callersFunction__osSpGetStatus
src/os/__osSpGetStatus.c:4
↓ 1 callersFunction__osSpSetPc
src/os/__osSpSetPc.c:4
↓ 1 callersFunction__osTimerInterrupt
src/os/osTimer.c:22
↓ 1 callersFunction__osTimerServicesInit
src/os/osTimer.c:10
↓ 1 callersFunction__osViInit
src/os/__osViInit.c:17
↓ 1 callersFunction_strlen
src/debug/debug.c:229
↓ 1 callersMethodadd_str
(self, string)
tools/asm_processor/asm_processor.py:228
↓ 1 callersFunctionadd_triangle_to_collision_mesh
src/engine/RaceManager.cpp:20
↓ 1 callersFunctionadjust_f32_value_transition
Calculates fade in/out
src/ending/ceremony_and_credits.c:145
↓ 1 callersFunctionadsr_update
src/audio/effects.c:206
↓ 1 callersMethodalign2
(self)
tools/asm_processor/asm_processor.py:541
↓ 1 callersFunctionalloc_note
src/audio/playback.c:708
↓ 1 callersFunctionallocate_memory
* @brief Allocates memory and adjusts gFreeMemorySize. */
src/racing/memory.c:110
↓ 1 callersFunctionallocate_sequence_channel
src/audio/seqplayer.c:166
↓ 1 callersFunctionanalyse_angle_path
Populates gPathExpectedRotation
src/code_80005FD0.c:3934
↓ 1 callersFunctionanalyze_curved_path
src/code_80005FD0.c:3946
↓ 1 callersFunctionanalyze_track_section
src/code_80005FD0.c:3859
↓ 1 callersFunctionapply_boo_effect
src/effects.c:1432
↓ 1 callersFunctionapply_boost_effect
src/effects.c:534
↓ 1 callersFunctionapply_boost_ramp_asphalt_effect
src/effects.c:1168
↓ 1 callersFunctionapply_boost_ramp_wood_effect
src/effects.c:1216
↓ 1 callersFunctionapply_hit_by_item_effect
src/effects.c:1047
↓ 1 callersFunctionapply_hit_effect
src/effects.c:722
↓ 1 callersFunctionapply_lightning_effect
src/effects.c:864
↓ 1 callersFunctionapply_star_effect
src/effects.c:1373
↓ 1 callersFunctionapply_triggers
src/player_controller.c:1124
↓ 1 callersFunctionare_in_curve
src/code_80005FD0.c:2176
↓ 1 callersFunctionasset_from_block
(asset_block, asset)
tools/new_extract_assets.py:64
↓ 1 callersFunctionasset_needs_update
(asset, version)
extract_assets.py:22
↓ 1 callersFunctionaudio_dma_copy_async
* Performs an asynchronus (normal priority) DMA copy */
src/audio/load.c:123
↓ 1 callersFunctionaudio_reset_session
src/audio/heap.c:600
↓ 1 callersFunctionballoons_and_fireworks_init
src/ending/podium_ceremony_actors.c:311
↓ 1 callersFunctioncalculate_angle_path
Seemingly calculates the atan2 angle between a waypoint and its forward neighbor
src/code_80005FD0.c:3915
↓ 1 callersFunctioncalculate_delta_time
src/main.c:311
↓ 1 callersFunctioncalculate_track_boundaries
src/code_80005FD0.c:3757
↓ 1 callersFunctioncalculate_track_curvature
src/code_80005FD0.c:3807
↓ 1 callersFunctioncalculate_track_position_factor
src/code_80005FD0.c:2192
↓ 1 callersFunctioncheck_drift_particles_setup_valid
src/code_80057C60.c:2610
↓ 1 callersFunctioncheck_horizontally_colliding_with_triangle
src/racing/collision.c:376
↓ 1 callersFunctioncheck_player_use_item
Check if a player is using an item?
src/racing/actors_extended.c:953
↓ 1 callersFunctionci2raw
convert CI raw data and palette to raw data (either RGBA16 or IA16)
tools/n64graphics.c:174
↓ 1 callersFunctioncinematic_stub
src/ending/ceremony_and_credits.c:524
↓ 1 callersFunctionclean_assets
(local_asset_file)
extract_assets.py:35
↓ 1 callersFunctionclean_scene
Removing all of the objects, collection, materials, particles, textures, images, curves, meshes, actions, nodes, and worlds from the scene
tools/blender/clean_scene.py:15
↓ 1 callersFunctionclear_D_802874D8_actors
src/ending/podium_ceremony_actors.c:135
↓ 1 callersFunctionclear_all_player_balloons
src/code_80057C60.c:5849
↓ 1 callersFunctionclear_nmi_buffer
* The nmi buffer allows developers to save 64 bytes of data through a soft reset. */
src/code_800029B0.c:328
↓ 1 callersFunctionclear_object_list
src/code_8006E9C0.c:116
↓ 1 callersFunctioncollision_mario_sign
src/racing/actors.c:1471
↓ 1 callersFunctioncollision_piranha_plant
src/racing/actors.c:1488
↓ 1 callersFunctioncollision_tree
src/racing/actors.c:1567
↓ 1 callersFunctioncollision_yoshi_egg
src/racing/actors.c:1506
↓ 1 callersFunctioncomp_rgba
* Check 2 rgba structs for equality. 0 if unequal, 1 if equal **/
tools/n64graphics.c:294
↓ 1 callersFunctionconfig_gfx_pool
src/main.c:487
↓ 1 callersFunctioncontrol_cpu_movement
src/player_controller.c:2416
↓ 1 callersFunctioncontroller_pak_menu_act
* Navigation of the controller pak table data */
src/menus.c:872
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