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Functions
21,529 in github.com/GameFoundry/B3DFramework
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Functions
21,529
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Types & classes
5,843
↓ 7 callers
Method
SetActive
Platform/Win32/Source/Engine/Utility/Private/Win32/B3DWin32Window.cpp:363
↓ 7 callers
Method
SetCursor
Source/Engine/Core/Platform/B3DCursor.cpp:51
↓ 7 callers
Method
SetExternalBuffer
Source/Engine/Core/Resources/B3DGpuResourceData.cpp:84
↓ 7 callers
Method
SetFieldData
Source/Scripting/bsfScript/Serialization/B3DManagedSerializableList.cpp:98
↓ 7 callers
Function
SetGameObjectFlag
Sets a particular flag on the game object. */
Source/Engine/Core/Scene/B3DGameObject.h:97
↓ 7 callers
Method
SetName
Source/Plugins/bsfVulkanGpuBackend/B3DVulkanTexture.cpp:149
↓ 7 callers
Method
SetPaused
<summary>Pauses or unpauses the simulation time. This is equivalent to setting the time scale to 0.</summary>
Source/Scripting/bsfSharp/Generated/SceneTime.generated.cs:53
↓ 7 callers
Function
SetSamplerState
Source/Plugins/bsfRenderBeast/Shading/B3DPostProcessing.cpp:20
↓ 7 callers
Method
SetValue
<summary>Sets a value of the member in the specified object instance.</summary> <param name="instance">Object instance to access the member on.</param
Source/Scripting/bsfSharp/Generated/ManagedMemberInfo.generated.cs:68
↓ 7 callers
Method
Signal
Source/Engine/Utility/Threading/B3DSignalEvent.h:62
↓ 7 callers
Method
Size
Returns the number of entities in the set. Note for in-place and swap-only deletion policies this will also count the number of invalid entries. */
Source/Engine/Utility/ECS/B3DSparseSet.h:403
↓ 7 callers
Method
Skip
Source/Engine/Utility/Serialization/B3DFileSerializer.cpp:100
↓ 7 callers
Method
ToString
<inheritdoc/>
Source/Scripting/bsfSharp/Math/Ray.cs:66
↓ 7 callers
Function
ToWideString
Source/Engine/Utility/String/B3DString.cpp:236
↓ 7 callers
Method
TryParse
(string s, IFormatProvider provider, out TUnitValue<T, Unit> result)
Source/Scripting/bsfSharp/Math/TUnitValue.cs:108
↓ 7 callers
Method
UpdateAbsoluteCoordinates
Source/Engine/Core/GUI/B3DGUILayout.cpp:136
↓ 7 callers
Method
UpdateMassDistribution
Source/Engine/Core/Components/B3DRigidbody.cpp:320
↓ 7 callers
Method
WaitUntilComplete
Platform/Linux/Source/Engine/Utility/Private/Linux/B3DLinuxThread.cpp:131
↓ 7 callers
Method
WriteVarInt
Source/Engine/Utility/Utility/B3DBitstream.h:715
↓ 7 callers
Method
begin
Source/Engine/Utility/ECS/B3DView.h:317
↓ 7 callers
Method
cbegin
Source/Engine/Utility/Utility/B3DTArray.h:544
↓ 7 callers
Method
end
Source/Engine/Utility/ECS/B3DSparseSet.h:449
↓ 7 callers
Method
eof
Check if at end
Source/Engine/Core/ThirdParty/exr_reader.hh:165
↓ 7 callers
Function
i_extract_bits_any
Source/Engine/Utility/ThirdParty/simdpp/detail/insn/extract_bits.h:29
↓ 7 callers
Function
i_permute_bytes16
Source/Engine/Utility/ThirdParty/simdpp/detail/insn/permute_bytes16.h:24
↓ 7 callers
Function
i_shuffle_bytes16
Source/Engine/Utility/ThirdParty/simdpp/detail/insn/shuffle_bytes16.h:28
↓ 7 callers
Function
nvgTransformIdentity
Source/Engine/Core/ThirdParty/nanovg.c:456
↓ 7 callers
Function
orient4d
Source/Engine/Utility/ThirdParty/TetGen/predicates.cxx:4600
↓ 7 callers
Method
string
Source/Engine/Utility/ThirdParty/json.hpp:4408
↓ 7 callers
Method
tell
Get current position
Source/Engine/Core/ThirdParty/exr_reader.hh:155
↓ 7 callers
Function
transpose4
Source/Engine/Utility/ThirdParty/simdpp/detail/null/transpose.h:32
↓ 7 callers
Function
yyalloc
Source/Plugins/bsfSL/B3DLexerFX.c:3436
↓ 6 callers
Method
Add
Source/Engine/Utility/Utility/B3DTArray.h:262
↓ 6 callers
Method
AllocLine
Source/Engine/Core/Text/B3DTextGeometry.cpp:609
↓ 6 callers
Function
ApplyRowAndSlicePitch
* Applies a subresource staging pitch (in blocks) to a PixelData object as byte pitches. Must be called before * the pixel data buffer is allocated
Source/Engine/Core/Image/B3DTexture.cpp:438
↓ 6 callers
Function
B3DFrameFree
Source/Engine/Utility/Allocators/B3DFrameAllocator.cpp:552
↓ 6 callers
Function
B3DIsWeakUnassigned
Source/Engine/Utility/Prerequisites/B3DStdHeaders.h:264
↓ 6 callers
Function
B3DPoolDelete
Source/Engine/Utility/Allocators/B3DPoolAlloc.h:293
↓ 6 callers
Function
B3DRTTIClone
Source/Engine/Utility/Serialization/B3DBinaryCloner.h:86
↓ 6 callers
Method
Begin
Iterator to the first entity matching the view filter. */
Source/Engine/Utility/ECS/B3DView.h:246
↓ 6 callers
Method
Blit
Source/Plugins/bsfVulkanGpuBackend/B3DVulkanGpuCommandBuffer.cpp:2108
↓ 6 callers
Method
Clear
Source/Engine/Core/Renderer/B3DRenderQueue.cpp:19
↓ 6 callers
Method
Clear
Source/Engine/Core/Profiling/B3DProfilerGPU.cpp:71
↓ 6 callers
Method
Clone
Source/Engine/Core/Scene/B3DPrefab.cpp:165
↓ 6 callers
Function
Contains
Return true if the other box is a part of this one. */
Source/Engine/Core/Image/B3DPixelVolume.h:38
↓ 6 callers
Function
Create
Source/Engine/Utility/Testing/B3DTestSuite.h:138
↓ 6 callers
Method
CreateColliderShape
Source/Plugins/bsfPhysX/B3DPhysX.cpp:541
↓ 6 callers
Method
CreateEmptyFieldValue
Source/Engine/Utility/Reflection/B3DRTTIECSField.h:79
↓ 6 callers
Method
CreateGpuBuffer
Source/Plugins/bsfVulkanGpuBackend/B3DVulkanGpuDevice.cpp:407
↓ 6 callers
Method
CreateResourceIdList
Source/Engine/Core/Resources/B3DPackage.cpp:137
↓ 6 callers
Method
CreateTransientGpuBuffer
Source/Engine/Core/GpuBackend/B3DGpuWorkContext.cpp:98
↓ 6 callers
Method
DecrementStrongReferenceCount
Decrements the strong reference count, and releases the object if count is zero. */
Source/Engine/Utility/Utility/B3DShared.h:449
↓ 6 callers
Method
Destroy
Source/Engine/Core/Resources/B3DResource.cpp:16
↓ 6 callers
Method
Destroy
Source/Scripting/bsfScript/B3DEngineScriptLibrary.cpp:88
↓ 6 callers
Method
DestroyHeap
Source/Engine/Core/GpuBackend/Allocators/B3DGpuTlsfAllocator.h:1315
↓ 6 callers
Method
DestroyQueuedObjects
Source/Engine/Core/Scene/B3DGameObjectManager.cpp:13
↓ 6 callers
Method
DoOnOutputFail
Source/Engine/Utility/Testing/B3DTestResultCollector.cpp:37
↓ 6 callers
Method
End
Source/Engine/Utility/Utility/B3DTArray.h:215
↓ 6 callers
Method
Eof
Source/Engine/Utility/FileSystem/B3DDataStream.cpp:443
↓ 6 callers
Function
Evaluate
Source/Engine/Core/Animation/B3DAnimationCurve.cpp:424
↓ 6 callers
Function
EvaluateKey
Source/Engine/Core/Animation/B3DAnimationCurve.cpp:331
↓ 6 callers
Method
Exists
<summary>Checks if the resource at the provided path exists.</summary> <param name="resourcePath"> Path to the resource. This may be a virtual or phys
Source/Scripting/bsfSharp/Generated/Resources.generated.cs:38
↓ 6 callers
Method
FreeAll
Source/Engine/Core/GpuBackend/Allocators/B3DGpuLinearAllocator.h:484
↓ 6 callers
Method
FreeFieldValue
Source/Engine/Utility/Reflection/B3DRTTIECSField.h:84
↓ 6 callers
Function
GenerateObjectDelta
Source/Engine/Utility/Serialization/B3DBinaryDelta.cpp:451
↓ 6 callers
Method
Get
Source/Engine/Utility/ECS/B3DView.h:851
↓ 6 callers
Function
GetActiveVulkanDevice
Returns the first Vulkan device, or null when no Vulkan device is up. */
Source/Plugins/bsfVulkanGpuBackend/Tests/B3DVulkanAllocatorTestSuite.cpp:16
↓ 6 callers
Method
GetBaseClass
Source/Engine/Utility/Reflection/B3DRTTIType.h:341
↓ 6 callers
Function
GetBreakForce
Source/Engine/Core/Components/B3DJoint.h:320
↓ 6 callers
Function
GetBreakTorque
Source/Engine/Core/Components/B3DJoint.h:328
↓ 6 callers
Method
GetBuffer
Source/Engine/Core/Material/B3DMaterialParameters.cpp:538
↓ 6 callers
Method
GetCastsShadow
Source/Engine/Core/Components/B3DLight.h:83
↓ 6 callers
Method
GetCommittedBytes
Source/Engine/Core/GpuBackend/Allocators/B3DGpuTlsfAllocator.h:1238
↓ 6 callers
Method
GetComponents
<summary> Searches for all components of a specific type. </summary> <typeparam name="T">Type of the component to search for. Includes any components
Source/Scripting/bsfSharp/Scene/SceneObject.cs:308
↓ 6 callers
Method
GetCompositorRenderTarget
* Returns the render target that is currently being rendered to by the render compositor. */
Source/Plugins/bsfRenderBeast/B3DRendererView.h:487
↓ 6 callers
Method
GetCullDistanceFactor
Source/Engine/Core/Components/B3DRenderable.h:98
↓ 6 callers
Method
GetDevice
Source/Plugins/bsfNullGpuBackend/B3DNullGpuBackend.h:29
↓ 6 callers
Method
GetDirectory
Source/Engine/Utility/FileSystem/B3DPath.cpp:141
↓ 6 callers
Function
GetEnableCollision
Source/Engine/Core/Components/B3DJoint.h:336
↓ 6 callers
Method
GetExtension
Source/Engine/Utility/FileSystem/B3DPath.cpp:365
↓ 6 callers
Method
GetFMOD
Returns internal FMOD system instance. */
Source/Plugins/bsfFMOD/B3DFMODAudio.h:49
↓ 6 callers
Function
GetFlags
* Returns flags that control how the renderer interprets the shader. Actual interpretation of the flags depends on * the active renderer. */
Source/Engine/Core/Material/B3DShader.h:498
↓ 6 callers
Method
GetIteratorValue
Source/Engine/Utility/Reflection/B3DRTTIECSField.h:64
↓ 6 callers
Method
GetLightCount
Returns the number of visible lights of the specified type. */
Source/Plugins/bsfRenderBeast/RenderState/B3DLightRenderState.h:187
↓ 6 callers
Function
GetLinuxWindow
Returns a LinuxWindow from a native X11 window handle. */
Platform/Linux/Source/Engine/Core/Private/Linux/B3DLinuxPlatform.cpp:862
↓ 6 callers
Function
GetMinMax
Source/Engine/Core/Animation/B3DAnimationCurve.cpp:303
↓ 6 callers
Method
GetPass
Source/Engine/Core/Material/B3DMaterial.cpp:273
↓ 6 callers
Method
GetProbeCount
Returns the number of reflection probes in the probe buffer. */
Source/Plugins/bsfRenderBeast/RenderState/B3DReflectionProbeRenderState.h:56
↓ 6 callers
Method
GetPxConvexMesh
* Returns the internal PhysX representation of a convex mesh. Caller must ensure the physics mesh type is * convex. */
Source/Plugins/bsfPhysX/B3DPhysXMesh.h:38
↓ 6 callers
Method
GetPxShape
Returns the underlying PhysX shape object. */
Source/Plugins/bsfPhysX/B3DPhysXColliderShape.h:43
↓ 6 callers
Method
GetRadius
Source/Plugins/bsfPhysX/B3DPhysXCharacterController.h:72
↓ 6 callers
Function
GetRenderProxy
Source/Engine/Core/CoreObject/B3DCoreObjectSync.h:94
↓ 6 callers
Method
GetSceneCamera
Returns the scene camera this object is based of. This can be null for manually constructed renderer cameras. */
Source/Plugins/bsfRenderBeast/B3DRendererView.h:271
↓ 6 callers
Method
GetScriptObjectWrapper
Source/Scripting/bsfScript/B3DScriptResourceWrapper.cpp:43
↓ 6 callers
Method
GetSize
Source/Engine/Core/GpuBackend/B3DVertexDescription.cpp:18
↓ 6 callers
Function
GetState
Retrieves internal button state. */
Source/Engine/Core/GUI/B3DGUIClickable.h:80
↓ 6 callers
Method
GetStorageTextureParameter
Source/Engine/Core/GpuBackend/B3DGpuParameterSet.cpp:212
↓ 6 callers
Function
GetTexture
Returns a texture assigned with the parameter with the specified name. */
Source/Engine/Core/Material/B3DMaterial.h:405
↓ 6 callers
Method
GetTileCount
* Returns the total number of tiles used by this particle system. This may include inactive tiles unless you have * freed them using freeInactiveT
Source/Plugins/bsfRenderBeast/Shading/B3DGpuParticleSimulation.h:78
↓ 6 callers
Method
GetTimeRange
Source/Engine/Core/Animation/B3DAnimationCurve.cpp:1028
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