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Functions5,834 in github.com/ElunaLuaEngine/Eluna

FunctionCompleteQuest
* Completes the given quest entry for the [Player] and tries to satisfy all quest requirements. * * The player should have the quest to comp
methods/Mangos/PlayerMethods.h:2574
FunctionCompleteQuest
* Completes the given quest entry for the [Player] and tries to satisfy all quest requirements. * * The player should have the quest to comp
methods/CMangos/PlayerMethods.h:2643
FunctionCompleteQuest
* Completes the given quest entry for the [Player] and tries to satisfy all quest requirements. * * The player should have the quest to comp
methods/TrinityCore/PlayerMethods.h:2690
FunctionCompleteQuest
* Completes the given quest entry for the [Player] and tries to satisfy all quest requirements. * * The player should have the quest to comp
methods/VMangos/PlayerMethods.h:2313
FunctionCompleteQuest
* Completes the given quest entry for the [Player] and tries to satisfy all quest requirements. * * The player should have the quest to comp
methods/AzerothCore/PlayerMethods.h:2699
MethodConcat
ElunaTemplate.h:510
FunctionConvertToLFG
* Converts the [Group] to a LFG group * * In multistate, this method is only available in the WORLD state */
methods/TrinityCore/GroupMethods.h:412
FunctionConvertToLFG
* Converts the [Group] to a LFG group * * In multistate, this method is only available in the WORLD state */
methods/AzerothCore/GroupMethods.h:393
FunctionConvertToRaid
* Converts this [Group] to a raid [Group] * */
methods/Mangos/GroupMethods.h:320
FunctionConvertToRaid
* Converts this [Group] to a raid [Group] * */
methods/CMangos/GroupMethods.h:318
FunctionConvertToRaid
* Converts this [Group] to a raid [Group] * * In multistate, this method is only available in the WORLD state * */
methods/TrinityCore/GroupMethods.h:353
FunctionConvertToRaid
* Converts this [Group] to a raid [Group] * */
methods/VMangos/GroupMethods.h:303
FunctionConvertToRaid
* Converts this [Group] to a raid [Group] * * In multistate, this method is only available in the WORLD state * */
methods/AzerothCore/GroupMethods.h:334
FunctionCorpseRemoved
called when the corpse of this creature gets removed
ElunaCreatureAI.h:200
FunctionCountPctFromCurHealth
* Returns calculated percentage from Health * * @return int32 percentage */
methods/Mangos/UnitMethods.h:1724
FunctionCountPctFromCurHealth
* Returns calculated percentage from Health * * @return int32 percentage */
methods/CMangos/UnitMethods.h:1744
FunctionCountPctFromCurHealth
* Returns calculated percentage from Health * * @return int32 percentage */
methods/TrinityCore/UnitMethods.h:1841
FunctionCountPctFromCurHealth
* Returns calculated percentage from Health * * @return int32 percentage */
methods/VMangos/UnitMethods.h:1673
FunctionCountPctFromCurHealth
* Returns calculated percentage from Health * * @return int32 percentage */
methods/AzerothCore/UnitMethods.h:1811
FunctionCountPctFromMaxHealth
* Returns calculated percentage from Max Health * * @return int32 percentage */
methods/Mangos/UnitMethods.h:1735
FunctionCountPctFromMaxHealth
* Returns calculated percentage from Max Health * * @return int32 percentage */
methods/CMangos/UnitMethods.h:1755
FunctionCountPctFromMaxHealth
* Returns calculated percentage from Max Health * * @return int32 percentage */
methods/TrinityCore/UnitMethods.h:1852
FunctionCountPctFromMaxHealth
* Returns calculated percentage from Max Health * * @return int32 percentage */
methods/VMangos/UnitMethods.h:1684
FunctionCountPctFromMaxHealth
* Returns calculated percentage from Max Health * * @return int32 percentage */
methods/AzerothCore/UnitMethods.h:1822
MethodCreateBindStores
LuaEngine.cpp:160
FunctionCreateBinding
LuaEngine.h:197
FunctionCreateLongLong
* Returns an object representing a `long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by passing a
methods/Mangos/GlobalMethods.h:2382
FunctionCreateLongLong
* Returns an object representing a `long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by passing a
methods/CMangos/GlobalMethods.h:2625
FunctionCreateLongLong
* Returns an object representing a `long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by passing a
methods/TrinityCore/GlobalMethods.h:2481
FunctionCreateLongLong
* Returns an object representing a `long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by passing a
methods/VMangos/GlobalMethods.h:2325
FunctionCreateLongLong
* Returns an object representing a `long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by passing a
methods/AzerothCore/GlobalMethods.h:2517
FunctionCreateLuaEvent
* Registers a global timed event. * * When the passed function is called, the parameters `(eventId, delay, repeats)` are passed to it.
methods/Mangos/GlobalMethods.h:1372
FunctionCreateLuaEvent
* Registers a global timed event. * * When the passed function is called, the parameters `(eventId, delay, repeats)` are passed to it.
methods/CMangos/GlobalMethods.h:1578
FunctionCreateLuaEvent
* Registers a global timed event. * * When the passed function is called, the parameters `(eventId, delay, repeats)` are passed to it.
methods/TrinityCore/GlobalMethods.h:1540
FunctionCreateLuaEvent
* Registers a global timed event. * * When the passed function is called, the parameters `(eventId, delay, repeats)` are passed to it.
methods/VMangos/GlobalMethods.h:1368
FunctionCreateLuaEvent
* Registers a global timed event. * * When the passed function is called, the parameters `(eventId, delay, repeats)` are passed to it.
methods/AzerothCore/GlobalMethods.h:1571
MethodCreateObjectProcessor
ElunaEventMgr.cpp:226
FunctionCreatePacket
* Creates a [WorldPacket]. * * @param [Opcodes] opcode : the opcode of the packet * @param uint32 size : the size of the packet *
methods/Mangos/GlobalMethods.h:1673
FunctionCreatePacket
* Creates a [WorldPacket]. * * @param [Opcodes] opcode : the opcode of the packet * @param uint32 size : the size of the packet *
methods/CMangos/GlobalMethods.h:1898
FunctionCreatePacket
* Creates a [WorldPacket]. * * @param [Opcodes] opcode : the opcode of the packet * @param uint32 size : the size of the packet *
methods/TrinityCore/GlobalMethods.h:1770
FunctionCreatePacket
* Creates a [WorldPacket]. * * @param [Opcodes] opcode : the opcode of the packet * @param uint32 size : the size of the packet *
methods/VMangos/GlobalMethods.h:1634
FunctionCreatePacket
* Creates a [WorldPacket]. * * @param [Opcodes] opcode : the opcode of the packet * @param uint32 size : the size of the packet *
methods/AzerothCore/GlobalMethods.h:1800
FunctionCreateULongLong
* Returns an object representing an `unsigned long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by
methods/Mangos/GlobalMethods.h:2414
FunctionCreateULongLong
* Returns an object representing an `unsigned long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by
methods/CMangos/GlobalMethods.h:2657
FunctionCreateULongLong
* Returns an object representing an `unsigned long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by
methods/TrinityCore/GlobalMethods.h:2513
FunctionCreateULongLong
* Returns an object representing an `unsigned long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by
methods/VMangos/GlobalMethods.h:2357
FunctionCreateULongLong
* Returns an object representing an `unsigned long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by
methods/AzerothCore/GlobalMethods.h:2549
FunctionD
(e,t)
docs/ElunaDoc/static/highlight.min.js:94
FunctionDamageTaken
ElunaCreatureAI.h:100
FunctionData
* Returns a runtime-persistent cache tied to the [WorldObject]. * This data will remain for as long as the [WorldObject] exists, or until a serve
methods/Mangos/WorldObjectMethods.h:1139
FunctionData
* Returns a runtime-persistent cache tied to the [Map]. * This data will remain for as long as the [Map] exists, or until a server restart.
methods/Mangos/MapMethods.h:331
FunctionData
* Returns a runtime-persistent cache tied to the [WorldObject]. * This data will remain for as long as the [WorldObject] exists, or until a serve
methods/CMangos/WorldObjectMethods.h:1141
FunctionData
* Returns a runtime-persistent cache tied to the [Map]. * This data will remain for as long as the [Map] exists, or until a server restart.
methods/CMangos/MapMethods.h:329
FunctionData
* Returns a runtime-persistent cache tied to the [WorldObject]. * This data will remain for as long as the [WorldObject] exists, or until a serve
methods/TrinityCore/WorldObjectMethods.h:1138
FunctionData
* Returns a runtime-persistent cache tied to the [Map]. * This data will remain for as long as the [Map] exists, or until a server restart.
methods/TrinityCore/MapMethods.h:349
FunctionData
* Returns a runtime-persistent cache tied to the [WorldObject]. * This data will remain for as long as the [WorldObject] exists, or until a serve
methods/AzerothCore/WorldObjectMethods.h:1119
FunctionDeMorph
* Unmorphs the [Unit] setting it's display ID back to the native display ID. */
methods/Mangos/UnitMethods.h:2024
FunctionDeMorph
* Unmorphs the [Unit] setting it's display ID back to the native display ID. */
methods/CMangos/UnitMethods.h:2028
FunctionDeMorph
* Unmorphs the [Unit] setting it's display ID back to the native display ID. */
methods/TrinityCore/UnitMethods.h:2127
FunctionDeMorph
* Unmorphs the [Unit] setting it's display ID back to the native display ID. */
methods/VMangos/UnitMethods.h:1935
FunctionDeMorph
* Unmorphs the [Unit] setting it's display ID back to the native display ID. */
methods/AzerothCore/UnitMethods.h:2097
FunctionDealDamage
* Makes the [Unit] damage the target [Unit] * * <pre> * enum SpellSchools * { * SPELL_SCHOOL_NORMAL = 0, * SPEL
methods/Mangos/UnitMethods.h:2305
FunctionDealDamage
* Makes the [Unit] damage the target [Unit] * * <pre> * enum SpellSchools * { * SPELL_SCHOOL_NORMAL = 0, * SPEL
methods/CMangos/UnitMethods.h:2309
FunctionDealDamage
* Makes the [Unit] damage the target [Unit] * * @table * @columns [SpellSchools, ID] * @values [SPELL_SCHOOL_NORMAL, 0] * @va
methods/TrinityCore/UnitMethods.h:2396
FunctionDealDamage
* Makes the [Unit] damage the target [Unit] * * <pre> * enum SpellSchools * { * SPELL_SCHOOL_NORMAL = 0, * SPEL
methods/VMangos/UnitMethods.h:2207
FunctionDealDamage
* Makes the [Unit] damage the target [Unit] * * @table * @columns [SpellSchools, ID] * @values [SPELL_SCHOOL_NORMAL, 0] * @va
methods/AzerothCore/UnitMethods.h:2348
FunctionDealHeal
* Makes the [Unit] heal the target [Unit] with given spell * * @param [Unit] target : [Unit] to heal * @param uint32 spell : spell that
methods/Mangos/UnitMethods.h:2360
FunctionDealHeal
* Makes the [Unit] heal the target [Unit] with given spell * * @param [Unit] target : [Unit] to heal * @param uint32 spell : spell that
methods/CMangos/UnitMethods.h:2381
FunctionDealHeal
* Makes the [Unit] heal the target [Unit] with given spell * * @param [Unit] target : [Unit] to heal * @param uint32 spell : spell that
methods/TrinityCore/UnitMethods.h:2462
FunctionDealHeal
* Makes the [Unit] heal the target [Unit] with given spell * * @param [Unit] target : [Unit] to heal * @param uint32 spell : spell that
methods/VMangos/UnitMethods.h:2261
FunctionDealHeal
* Makes the [Unit] heal the target [Unit] with given spell * * @param [Unit] target : [Unit] to heal * @param uint32 spell : spell that
methods/AzerothCore/UnitMethods.h:2411
MethodDecodeData
ElunaUtility.cpp:167
FunctionDeleteMember
* Removes the specified [Player] from the [Guild]. * * @param [Player] player : the [Player] to be removed from the guild * @param bool
methods/Mangos/GuildMethods.h:210
FunctionDeleteMember
* Removes the specified [Player] from the [Guild]. * * @param [Player] player : the [Player] to be removed from the guild * @param bool
methods/CMangos/GuildMethods.h:218
FunctionDeleteMember
* Removes the specified [Player] from the [Guild]. * * In multistate, this method is only available in the WORLD state * * @param
methods/TrinityCore/GuildMethods.h:230
FunctionDeleteMember
* Removes the specified [Player] from the [Guild]. * * @param [Player] player : the [Player] to be removed from the guild * @param bool
methods/VMangos/GuildMethods.h:200
FunctionDeleteMember
* Removes the specified [Player] from the [Guild]. * * In multistate, this method is only available in the WORLD state * * @param
methods/AzerothCore/GuildMethods.h:228
FunctionDespawn
* Despawns a [GameObject] * * The gameobject may be automatically respawned by the core */
methods/Mangos/GameObjectMethods.h:281
FunctionDespawn
* Despawns a [GameObject] * * The gameobject may be automatically respawned by the core */
methods/CMangos/GameObjectMethods.h:275
FunctionDespawn
* Despawns a [GameObject] * * The gameobject may be automatically respawned by the core */
methods/TrinityCore/GameObjectMethods.h:271
FunctionDespawn
* Despawns a [GameObject] * * The gameobject may be automatically respawned by the core */
methods/VMangos/GameObjectMethods.h:274
FunctionDespawn
* Despawns a [GameObject] * * The gameobject may be automatically respawned by the core */
methods/AzerothCore/GameObjectMethods.h:271
FunctionDespawnOrUnsummon
* Despawn this [Creature]. * * @param uint32 delay = 0 : dely to despawn in milliseconds */
methods/Mangos/CreatureMethods.h:937
FunctionDespawnOrUnsummon
* Despawn this [Creature]. * * @param uint32 delay = 0 : dely to despawn in milliseconds */
methods/CMangos/CreatureMethods.h:949
FunctionDespawnOrUnsummon
* Despawn this [Creature]. * * @param uint32 delay = 0 : dely to despawn in milliseconds */
methods/TrinityCore/CreatureMethods.h:1174
FunctionDespawnOrUnsummon
* Despawn this [Creature]. * * @param uint32 delay = 0 : dely to despawn in milliseconds */
methods/VMangos/CreatureMethods.h:944
FunctionDespawnOrUnsummon
* Despawn this [Creature]. * * @param uint32 delay = 0 : dely to despawn in milliseconds */
methods/AzerothCore/CreatureMethods.h:1159
MethodDestroy
ElunaMgr.cpp:48
MethodDestroyBindStores
LuaEngine.cpp:186
FunctionDisableMelee
* Enables or disables whether or not the [Unit] can melee auto attack. * * @param bool disable = true : True to disable melee attack, false
methods/TrinityCore/UnitMethods.h:2534
FunctionDisableMelee
* Enables or disables whether or not the [Unit] can melee auto attack. * * @param bool disable = true : True to disable melee attack, false
methods/AzerothCore/UnitMethods.h:2483
FunctionDisband
* Disbands this [Group] * */
methods/Mangos/GroupMethods.h:310
FunctionDisband
* Disbands the [Guild] */
methods/Mangos/GuildMethods.h:181
FunctionDisband
* Disbands this [Group] * */
methods/CMangos/GroupMethods.h:308
FunctionDisband
* Disbands the [Guild] */
methods/CMangos/GuildMethods.h:189
FunctionDisband
* Disbands this [Group] * * In multistate, this method is only available in the WORLD state * */
methods/TrinityCore/GroupMethods.h:341
FunctionDisband
* Disbands the [Guild] * * In multistate, this method is only available in the WORLD state * */
methods/TrinityCore/GuildMethods.h:195
FunctionDisband
* Disbands this [Group] * */
methods/VMangos/GroupMethods.h:293
FunctionDisband
* Disbands the [Guild] */
methods/VMangos/GuildMethods.h:171
FunctionDisband
* Disbands this [Group] * * In multistate, this method is only available in the WORLD state * */
methods/AzerothCore/GroupMethods.h:322
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