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github.com/ElunaLuaEngine/Eluna
/ functions
Functions
5,834 in github.com/ElunaLuaEngine/Eluna
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Functions
5,834
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Types & classes
167
Function
CompleteQuest
* Completes the given quest entry for the [Player] and tries to satisfy all quest requirements. * * The player should have the quest to comp
methods/Mangos/PlayerMethods.h:2574
Function
CompleteQuest
* Completes the given quest entry for the [Player] and tries to satisfy all quest requirements. * * The player should have the quest to comp
methods/CMangos/PlayerMethods.h:2643
Function
CompleteQuest
* Completes the given quest entry for the [Player] and tries to satisfy all quest requirements. * * The player should have the quest to comp
methods/TrinityCore/PlayerMethods.h:2690
Function
CompleteQuest
* Completes the given quest entry for the [Player] and tries to satisfy all quest requirements. * * The player should have the quest to comp
methods/VMangos/PlayerMethods.h:2313
Function
CompleteQuest
* Completes the given quest entry for the [Player] and tries to satisfy all quest requirements. * * The player should have the quest to comp
methods/AzerothCore/PlayerMethods.h:2699
Method
Concat
ElunaTemplate.h:510
Function
ConvertToLFG
* Converts the [Group] to a LFG group * * In multistate, this method is only available in the WORLD state */
methods/TrinityCore/GroupMethods.h:412
Function
ConvertToLFG
* Converts the [Group] to a LFG group * * In multistate, this method is only available in the WORLD state */
methods/AzerothCore/GroupMethods.h:393
Function
ConvertToRaid
* Converts this [Group] to a raid [Group] * */
methods/Mangos/GroupMethods.h:320
Function
ConvertToRaid
* Converts this [Group] to a raid [Group] * */
methods/CMangos/GroupMethods.h:318
Function
ConvertToRaid
* Converts this [Group] to a raid [Group] * * In multistate, this method is only available in the WORLD state * */
methods/TrinityCore/GroupMethods.h:353
Function
ConvertToRaid
* Converts this [Group] to a raid [Group] * */
methods/VMangos/GroupMethods.h:303
Function
ConvertToRaid
* Converts this [Group] to a raid [Group] * * In multistate, this method is only available in the WORLD state * */
methods/AzerothCore/GroupMethods.h:334
Function
CorpseRemoved
called when the corpse of this creature gets removed
ElunaCreatureAI.h:200
Function
CountPctFromCurHealth
* Returns calculated percentage from Health * * @return int32 percentage */
methods/Mangos/UnitMethods.h:1724
Function
CountPctFromCurHealth
* Returns calculated percentage from Health * * @return int32 percentage */
methods/CMangos/UnitMethods.h:1744
Function
CountPctFromCurHealth
* Returns calculated percentage from Health * * @return int32 percentage */
methods/TrinityCore/UnitMethods.h:1841
Function
CountPctFromCurHealth
* Returns calculated percentage from Health * * @return int32 percentage */
methods/VMangos/UnitMethods.h:1673
Function
CountPctFromCurHealth
* Returns calculated percentage from Health * * @return int32 percentage */
methods/AzerothCore/UnitMethods.h:1811
Function
CountPctFromMaxHealth
* Returns calculated percentage from Max Health * * @return int32 percentage */
methods/Mangos/UnitMethods.h:1735
Function
CountPctFromMaxHealth
* Returns calculated percentage from Max Health * * @return int32 percentage */
methods/CMangos/UnitMethods.h:1755
Function
CountPctFromMaxHealth
* Returns calculated percentage from Max Health * * @return int32 percentage */
methods/TrinityCore/UnitMethods.h:1852
Function
CountPctFromMaxHealth
* Returns calculated percentage from Max Health * * @return int32 percentage */
methods/VMangos/UnitMethods.h:1684
Function
CountPctFromMaxHealth
* Returns calculated percentage from Max Health * * @return int32 percentage */
methods/AzerothCore/UnitMethods.h:1822
Method
CreateBindStores
LuaEngine.cpp:160
Function
CreateBinding
LuaEngine.h:197
Function
CreateLongLong
* Returns an object representing a `long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by passing a
methods/Mangos/GlobalMethods.h:2382
Function
CreateLongLong
* Returns an object representing a `long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by passing a
methods/CMangos/GlobalMethods.h:2625
Function
CreateLongLong
* Returns an object representing a `long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by passing a
methods/TrinityCore/GlobalMethods.h:2481
Function
CreateLongLong
* Returns an object representing a `long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by passing a
methods/VMangos/GlobalMethods.h:2325
Function
CreateLongLong
* Returns an object representing a `long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by passing a
methods/AzerothCore/GlobalMethods.h:2517
Function
CreateLuaEvent
* Registers a global timed event. * * When the passed function is called, the parameters `(eventId, delay, repeats)` are passed to it.
methods/Mangos/GlobalMethods.h:1372
Function
CreateLuaEvent
* Registers a global timed event. * * When the passed function is called, the parameters `(eventId, delay, repeats)` are passed to it.
methods/CMangos/GlobalMethods.h:1578
Function
CreateLuaEvent
* Registers a global timed event. * * When the passed function is called, the parameters `(eventId, delay, repeats)` are passed to it.
methods/TrinityCore/GlobalMethods.h:1540
Function
CreateLuaEvent
* Registers a global timed event. * * When the passed function is called, the parameters `(eventId, delay, repeats)` are passed to it.
methods/VMangos/GlobalMethods.h:1368
Function
CreateLuaEvent
* Registers a global timed event. * * When the passed function is called, the parameters `(eventId, delay, repeats)` are passed to it.
methods/AzerothCore/GlobalMethods.h:1571
Method
CreateObjectProcessor
ElunaEventMgr.cpp:226
Function
CreatePacket
* Creates a [WorldPacket]. * * @param [Opcodes] opcode : the opcode of the packet * @param uint32 size : the size of the packet *
methods/Mangos/GlobalMethods.h:1673
Function
CreatePacket
* Creates a [WorldPacket]. * * @param [Opcodes] opcode : the opcode of the packet * @param uint32 size : the size of the packet *
methods/CMangos/GlobalMethods.h:1898
Function
CreatePacket
* Creates a [WorldPacket]. * * @param [Opcodes] opcode : the opcode of the packet * @param uint32 size : the size of the packet *
methods/TrinityCore/GlobalMethods.h:1770
Function
CreatePacket
* Creates a [WorldPacket]. * * @param [Opcodes] opcode : the opcode of the packet * @param uint32 size : the size of the packet *
methods/VMangos/GlobalMethods.h:1634
Function
CreatePacket
* Creates a [WorldPacket]. * * @param [Opcodes] opcode : the opcode of the packet * @param uint32 size : the size of the packet *
methods/AzerothCore/GlobalMethods.h:1800
Function
CreateULongLong
* Returns an object representing an `unsigned long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by
methods/Mangos/GlobalMethods.h:2414
Function
CreateULongLong
* Returns an object representing an `unsigned long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by
methods/CMangos/GlobalMethods.h:2657
Function
CreateULongLong
* Returns an object representing an `unsigned long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by
methods/TrinityCore/GlobalMethods.h:2513
Function
CreateULongLong
* Returns an object representing an `unsigned long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by
methods/VMangos/GlobalMethods.h:2357
Function
CreateULongLong
* Returns an object representing an `unsigned long long` (64-bit) value. * * The value by default is 0, but can be initialized to a value by
methods/AzerothCore/GlobalMethods.h:2549
Function
D
(e,t)
docs/ElunaDoc/static/highlight.min.js:94
Function
DamageTaken
ElunaCreatureAI.h:100
Function
Data
* Returns a runtime-persistent cache tied to the [WorldObject]. * This data will remain for as long as the [WorldObject] exists, or until a serve
methods/Mangos/WorldObjectMethods.h:1139
Function
Data
* Returns a runtime-persistent cache tied to the [Map]. * This data will remain for as long as the [Map] exists, or until a server restart.
methods/Mangos/MapMethods.h:331
Function
Data
* Returns a runtime-persistent cache tied to the [WorldObject]. * This data will remain for as long as the [WorldObject] exists, or until a serve
methods/CMangos/WorldObjectMethods.h:1141
Function
Data
* Returns a runtime-persistent cache tied to the [Map]. * This data will remain for as long as the [Map] exists, or until a server restart.
methods/CMangos/MapMethods.h:329
Function
Data
* Returns a runtime-persistent cache tied to the [WorldObject]. * This data will remain for as long as the [WorldObject] exists, or until a serve
methods/TrinityCore/WorldObjectMethods.h:1138
Function
Data
* Returns a runtime-persistent cache tied to the [Map]. * This data will remain for as long as the [Map] exists, or until a server restart.
methods/TrinityCore/MapMethods.h:349
Function
Data
* Returns a runtime-persistent cache tied to the [WorldObject]. * This data will remain for as long as the [WorldObject] exists, or until a serve
methods/AzerothCore/WorldObjectMethods.h:1119
Function
DeMorph
* Unmorphs the [Unit] setting it's display ID back to the native display ID. */
methods/Mangos/UnitMethods.h:2024
Function
DeMorph
* Unmorphs the [Unit] setting it's display ID back to the native display ID. */
methods/CMangos/UnitMethods.h:2028
Function
DeMorph
* Unmorphs the [Unit] setting it's display ID back to the native display ID. */
methods/TrinityCore/UnitMethods.h:2127
Function
DeMorph
* Unmorphs the [Unit] setting it's display ID back to the native display ID. */
methods/VMangos/UnitMethods.h:1935
Function
DeMorph
* Unmorphs the [Unit] setting it's display ID back to the native display ID. */
methods/AzerothCore/UnitMethods.h:2097
Function
DealDamage
* Makes the [Unit] damage the target [Unit] * * <pre> * enum SpellSchools * { * SPELL_SCHOOL_NORMAL = 0, * SPEL
methods/Mangos/UnitMethods.h:2305
Function
DealDamage
* Makes the [Unit] damage the target [Unit] * * <pre> * enum SpellSchools * { * SPELL_SCHOOL_NORMAL = 0, * SPEL
methods/CMangos/UnitMethods.h:2309
Function
DealDamage
* Makes the [Unit] damage the target [Unit] * * @table * @columns [SpellSchools, ID] * @values [SPELL_SCHOOL_NORMAL, 0] * @va
methods/TrinityCore/UnitMethods.h:2396
Function
DealDamage
* Makes the [Unit] damage the target [Unit] * * <pre> * enum SpellSchools * { * SPELL_SCHOOL_NORMAL = 0, * SPEL
methods/VMangos/UnitMethods.h:2207
Function
DealDamage
* Makes the [Unit] damage the target [Unit] * * @table * @columns [SpellSchools, ID] * @values [SPELL_SCHOOL_NORMAL, 0] * @va
methods/AzerothCore/UnitMethods.h:2348
Function
DealHeal
* Makes the [Unit] heal the target [Unit] with given spell * * @param [Unit] target : [Unit] to heal * @param uint32 spell : spell that
methods/Mangos/UnitMethods.h:2360
Function
DealHeal
* Makes the [Unit] heal the target [Unit] with given spell * * @param [Unit] target : [Unit] to heal * @param uint32 spell : spell that
methods/CMangos/UnitMethods.h:2381
Function
DealHeal
* Makes the [Unit] heal the target [Unit] with given spell * * @param [Unit] target : [Unit] to heal * @param uint32 spell : spell that
methods/TrinityCore/UnitMethods.h:2462
Function
DealHeal
* Makes the [Unit] heal the target [Unit] with given spell * * @param [Unit] target : [Unit] to heal * @param uint32 spell : spell that
methods/VMangos/UnitMethods.h:2261
Function
DealHeal
* Makes the [Unit] heal the target [Unit] with given spell * * @param [Unit] target : [Unit] to heal * @param uint32 spell : spell that
methods/AzerothCore/UnitMethods.h:2411
Method
DecodeData
ElunaUtility.cpp:167
Function
DeleteMember
* Removes the specified [Player] from the [Guild]. * * @param [Player] player : the [Player] to be removed from the guild * @param bool
methods/Mangos/GuildMethods.h:210
Function
DeleteMember
* Removes the specified [Player] from the [Guild]. * * @param [Player] player : the [Player] to be removed from the guild * @param bool
methods/CMangos/GuildMethods.h:218
Function
DeleteMember
* Removes the specified [Player] from the [Guild]. * * In multistate, this method is only available in the WORLD state * * @param
methods/TrinityCore/GuildMethods.h:230
Function
DeleteMember
* Removes the specified [Player] from the [Guild]. * * @param [Player] player : the [Player] to be removed from the guild * @param bool
methods/VMangos/GuildMethods.h:200
Function
DeleteMember
* Removes the specified [Player] from the [Guild]. * * In multistate, this method is only available in the WORLD state * * @param
methods/AzerothCore/GuildMethods.h:228
Function
Despawn
* Despawns a [GameObject] * * The gameobject may be automatically respawned by the core */
methods/Mangos/GameObjectMethods.h:281
Function
Despawn
* Despawns a [GameObject] * * The gameobject may be automatically respawned by the core */
methods/CMangos/GameObjectMethods.h:275
Function
Despawn
* Despawns a [GameObject] * * The gameobject may be automatically respawned by the core */
methods/TrinityCore/GameObjectMethods.h:271
Function
Despawn
* Despawns a [GameObject] * * The gameobject may be automatically respawned by the core */
methods/VMangos/GameObjectMethods.h:274
Function
Despawn
* Despawns a [GameObject] * * The gameobject may be automatically respawned by the core */
methods/AzerothCore/GameObjectMethods.h:271
Function
DespawnOrUnsummon
* Despawn this [Creature]. * * @param uint32 delay = 0 : dely to despawn in milliseconds */
methods/Mangos/CreatureMethods.h:937
Function
DespawnOrUnsummon
* Despawn this [Creature]. * * @param uint32 delay = 0 : dely to despawn in milliseconds */
methods/CMangos/CreatureMethods.h:949
Function
DespawnOrUnsummon
* Despawn this [Creature]. * * @param uint32 delay = 0 : dely to despawn in milliseconds */
methods/TrinityCore/CreatureMethods.h:1174
Function
DespawnOrUnsummon
* Despawn this [Creature]. * * @param uint32 delay = 0 : dely to despawn in milliseconds */
methods/VMangos/CreatureMethods.h:944
Function
DespawnOrUnsummon
* Despawn this [Creature]. * * @param uint32 delay = 0 : dely to despawn in milliseconds */
methods/AzerothCore/CreatureMethods.h:1159
Method
Destroy
ElunaMgr.cpp:48
Method
DestroyBindStores
LuaEngine.cpp:186
Function
DisableMelee
* Enables or disables whether or not the [Unit] can melee auto attack. * * @param bool disable = true : True to disable melee attack, false
methods/TrinityCore/UnitMethods.h:2534
Function
DisableMelee
* Enables or disables whether or not the [Unit] can melee auto attack. * * @param bool disable = true : True to disable melee attack, false
methods/AzerothCore/UnitMethods.h:2483
Function
Disband
* Disbands this [Group] * */
methods/Mangos/GroupMethods.h:310
Function
Disband
* Disbands the [Guild] */
methods/Mangos/GuildMethods.h:181
Function
Disband
* Disbands this [Group] * */
methods/CMangos/GroupMethods.h:308
Function
Disband
* Disbands the [Guild] */
methods/CMangos/GuildMethods.h:189
Function
Disband
* Disbands this [Group] * * In multistate, this method is only available in the WORLD state * */
methods/TrinityCore/GroupMethods.h:341
Function
Disband
* Disbands the [Guild] * * In multistate, this method is only available in the WORLD state * */
methods/TrinityCore/GuildMethods.h:195
Function
Disband
* Disbands this [Group] * */
methods/VMangos/GroupMethods.h:293
Function
Disband
* Disbands the [Guild] */
methods/VMangos/GuildMethods.h:171
Function
Disband
* Disbands this [Group] * * In multistate, this method is only available in the WORLD state * */
methods/AzerothCore/GroupMethods.h:322
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