| 272 | } |
| 273 | |
| 274 | void Spriteset_Map::OnTilemapSpriteReady(FileRequestResult*) { |
| 275 | if (!Game_Map::GetChipsetName().empty()) { |
| 276 | tilemap->SetChipset(Cache::Chipset(Game_Map::GetChipsetName())); |
| 277 | } |
| 278 | else { |
| 279 | tilemap->SetChipset(Bitmap::Create(480, 256)); |
| 280 | } |
| 281 | |
| 282 | tilemap->SetMapDataDown(Game_Map::GetMapDataDown()); |
| 283 | tilemap->SetMapDataUp(Game_Map::GetMapDataUp()); |
| 284 | tilemap->SetPassableDown(Game_Map::GetPassagesDown()); |
| 285 | tilemap->SetPassableUp(Game_Map::GetPassagesUp()); |
| 286 | tilemap->SetAnimationType(Game_Map::GetAnimationType()); |
| 287 | tilemap->SetAnimationSpeed(Game_Map::GetAnimationSpeed()); |
| 288 | } |
| 289 | |
| 290 | void Spriteset_Map::OnPanoramaSpriteReady(FileRequestResult* result) { |
| 291 | BitmapRef panorama_bmp = Cache::Panorama(result->file); |
nothing calls this directly
no test coverage detected