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hub / github.com/EasyRPG/Player / SetAnimationSpeed

Method SetAnimationSpeed

src/tilemap.cpp:88–90  ·  view source on GitHub ↗

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86 return layer_down.GetAnimationSpeed();
87}
88void Tilemap::SetAnimationSpeed(int speed) {
89 layer_down.SetAnimationSpeed(speed);
90}
91int Tilemap::GetAnimationType() const {
92 return layer_down.GetAnimationType();
93}

Callers 1

OnTilemapSpriteReadyMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected