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hub / github.com/EasyRPG/Player / SetAnimationType

Method SetAnimationType

src/tilemap.cpp:94–96  ·  view source on GitHub ↗

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92 return layer_down.GetAnimationType();
93}
94void Tilemap::SetAnimationType(int type) {
95 layer_down.SetAnimationType(type);
96}
97void Tilemap::OnSubstituteDown() {
98 layer_down.OnSubstitute();
99}

Callers 5

OnTilemapSpriteReadyMethod · 0.45
testLockFacingFunction · 0.45
testBasicSetFunction · 0.45
game_character.cppFile · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected