| 29 | return layer_down.GetChipset(); |
| 30 | } |
| 31 | void Tilemap::SetChipset(BitmapRef const& chipset) { |
| 32 | layer_down.SetChipset(chipset); |
| 33 | layer_up.SetChipset(chipset); |
| 34 | } |
| 35 | |
| 36 | bool Tilemap::IsVisible() const { |
| 37 | return layer_down.IsVisible(); |
no outgoing calls
no test coverage detected