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Functions
2,414 in github.com/DrewKestell/BloogBot
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Functions
2,414
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Types & classes
861
Method
isZero
----------------------------------------------------------------------------
Navigation/g3dlite/Include/G3D/Vector3.h:768
Method
isZero
Navigation/g3dlite/Include/G3D/Color4.h:78
Method
isZipfile
\copydoc isZipfile */
Navigation/g3dlite/Include/G3D/FileSystem.h:306
Method
killswitch
()
BloogBot/UI/MainViewModel.cs:49
Function
kilometers
1000 m */
Navigation/g3dlite/Include/G3D/units.h:48
Method
largestCenteredSubRect
Returns the largest, centered Rect2D that can fit inside this while maintaining the aspect ratio of x:y. Convenient for displaying im
Navigation/g3dlite/Include/G3D/Rect2D.h:383
Method
lastIndex
Returns <i>size() - 1</i> */
Navigation/g3dlite/Include/G3D/Array.h:781
Method
leftVector
If a viewer looks along the look vector, this is the viewer's "left". Useful for strafing motions and building alternative coordinate frames.
Navigation/g3dlite/Include/G3D/CoordinateFrame.h:317
Method
length
Navigation/g3dlite/Include/G3D/Vector2.h:373
Method
length
Navigation/g3dlite/Include/G3D/Vector4.h:691
Method
length
Navigation/g3dlite/Include/G3D/LineSegment.h:54
Method
length
Number of elements in the queue. */
Navigation/g3dlite/Include/G3D/Queue.h:298
Method
length
Navigation/g3dlite/Include/G3D/BinaryOutput.h:193
Function
lerp
Navigation/g3dlite/Include/G3D/vectorMath.h:120
Method
lerp
Linear interpolation */
Navigation/g3dlite/Include/G3D/Vector2.h:115
Method
lerp
Navigation/g3dlite/Include/G3D/Color1.h:124
Method
lerp
Navigation/g3dlite/Include/G3D/Color3.h:194
Method
lerp
Linear interpolation */
Navigation/g3dlite/Include/G3D/Vector3.h:321
Method
lerp
Navigation/g3dlite/Include/G3D/Color4.h:160
Function
linearSpline
Navigation/g3dlite/Include/G3D/splinefunc.h:42
Method
list
\copydoc _list */
Navigation/g3dlite/Include/G3D/FileSystem.h:366
Method
loadMapData
Navigation/MoveMap.cpp:168
Function
log
Computes the log of each component. Useful for inverting the monitor gamma function or simulating perceptual response. */
Navigation/g3dlite/Include/G3D/vectorMath.h:229
Function
log2
Navigation/g3dlite/Include/G3D/g3dmath.h:378
Method
lookVector
The direction this camera is looking (its negative z axis)*/
Navigation/g3dlite/Include/G3D/CoordinateFrame.h:297
Method
machineEndian
Returns the endianness of this machine. */
Navigation/g3dlite/Include/G3D/System.h:228
Method
makeNode
Recursively subdivides the subarray. The source array will be cleared after it is used Call assignSplitBounds() on the root node after mak
Navigation/g3dlite/Include/G3D/PointKDTree.h:441
Method
makeNode
Recursively subdivides the subarray. Clears the source array as soon as it is no longer needed. Call assignSplitBounds() on the root n
Navigation/g3dlite/Include/G3D/KDTree.h:711
Function
max
Navigation/g3dlite/Include/G3D/vectorMath.h:176
Method
max
Navigation/g3dlite/Include/G3D/Vector2int16.h:108
Method
max
Navigation/g3dlite/Include/G3D/Color1.h:116
Method
max
Navigation/g3dlite/Include/G3D/Color4uint8.h:53
Method
max
Navigation/g3dlite/Include/G3D/Color3.h:176
Method
max
Navigation/g3dlite/Include/G3D/Color3uint8.h:75
Method
max
----------------------------------------------------------------------------
Navigation/g3dlite/Include/G3D/Vector4.h:668
Method
max
Largest element */
Navigation/g3dlite/Include/G3D/Vector3.h:298
Method
max
----------------------------------------------------------------------------
Navigation/g3dlite/Include/G3D/Vector3.h:763
Method
max
Navigation/g3dlite/Include/G3D/Vector3int16.h:109
Method
max
Navigation/g3dlite/Include/G3D/Color4.h:147
Method
max
Navigation/g3dlite/Include/G3D/Vector3int32.h:103
Method
maxMessageSize
The maximum length of a message that can be sent (G3D places a small header at the front of each UDP packet; this is already taken int
Navigation/g3dlite/Include/G3D/NetworkDevice.h:489
Method
maybeFlipVertical
flips if @a flip is true*/
Navigation/g3dlite/Include/G3D/Map2D.h:445
Method
memoryManager
Navigation/g3dlite/Include/G3D/Array.h:358
Function
meters
SI base unit of distance measure. */
Navigation/g3dlite/Include/G3D/units.h:43
Function
micrometers
1e-6 m */
Navigation/g3dlite/Include/G3D/units.h:28
Method
middleIndex
Returns iFloor(size() / 2), throws an assertion in debug mode if the array is empty */
Navigation/g3dlite/Include/G3D/Array.h:803
Function
miles
1609.344 m */
Navigation/g3dlite/Include/G3D/units.h:68
Function
millimeters
0.001 m */
Navigation/g3dlite/Include/G3D/units.h:33
Function
milliseconds
1e-3 s */
Navigation/g3dlite/Include/G3D/units.h:92
Function
min
Navigation/g3dlite/Include/G3D/vectorMath.h:156
Method
min
Navigation/g3dlite/Include/G3D/Vector2int16.h:112
Method
min
Navigation/g3dlite/Include/G3D/Color1.h:120
Method
min
Navigation/g3dlite/Include/G3D/Color4uint8.h:57
Method
min
Navigation/g3dlite/Include/G3D/Color3.h:180
Method
min
Navigation/g3dlite/Include/G3D/Color3uint8.h:79
Method
min
----------------------------------------------------------------------------
Navigation/g3dlite/Include/G3D/Vector4.h:663
Method
min
Smallest element */
Navigation/g3dlite/Include/G3D/Vector3.h:293
Method
min
----------------------------------------------------------------------------
Navigation/g3dlite/Include/G3D/Vector3.h:758
Method
min
Navigation/g3dlite/Include/G3D/Vector3int16.h:113
Method
min
Navigation/g3dlite/Include/G3D/Color4.h:151
Method
min
Navigation/g3dlite/Include/G3D/Vector3int32.h:107
Function
minutes
60 s */
Navigation/g3dlite/Include/G3D/units.h:102
Function
mul
a * b (for DirectX/Cg support) */
Navigation/g3dlite/Include/G3D/g3dmath.h:434
Function
mul
Navigation/g3dlite/Include/G3D/vectorMath.h:32
Method
multisend
Navigation/g3dlite/Include/G3D/NetworkDevice.h:291
Method
name
The name, if this is a TAG. */
Navigation/g3dlite/Include/G3D/XML.h:165
Function
nanometers
1e-9 m */
Navigation/g3dlite/Include/G3D/units.h:23
Function
nanoseconds
1e-9 s */
Navigation/g3dlite/Include/G3D/units.h:87
Method
nearPlaneZ
Returns a negative z-value. */
Navigation/g3dlite/Include/G3D/GCamera.h:272
Method
nearest
Returns the nearest neighbor. Pixel values are considered to be at the upper left corner, so <code>image->nearest(x, y) == image(x, y)</code>
Navigation/g3dlite/Include/G3D/Map2D.h:511
Method
norm
The linear algebra 2-norm, sqrt(q dot q). This matches the value used in Dam's 1998 tech report but differs from the n(q) value used in Ebe
Navigation/g3dlite/Include/G3D/Quat.h:338
Method
normalToObjectSpace
Navigation/g3dlite/Include/G3D/CoordinateFrame.h:235
Method
normalToWorldSpace
Navigation/g3dlite/Include/G3D/CoordinateFrame.h:219
Function
normalize
v / v (for DirectX/Cg support) */
Navigation/g3dlite/Include/G3D/g3dmath.h:419
Function
normalize
Navigation/g3dlite/Include/G3D/vectorMath.h:60
Method
numAttributes
Attribute table size; zero for a TAG */
Navigation/g3dlite/Include/G3D/XML.h:130
Method
numChildren
Array size; zero for a VALUE */
Navigation/g3dlite/Include/G3D/XML.h:125
Method
numCores
Returns the number of logical processor cores (i.e., the number of execution units for threads) */
Navigation/g3dlite/Include/G3D/System.h:189
Method
numElements
Navigation/g3dlite/Include/G3D/Matrix.h:551
Method
numVertices
Zero vertices indicates an empty polygon (zero area). */
Navigation/g3dlite/Include/G3D/ConvexPolyhedron.h:60
Method
numVertices
Navigation/g3dlite/Include/G3D/ConvexPolyhedron.h:165
Method
objectCollected
Invoked by the destructor on ReferenceCountedPointer. */
Navigation/g3dlite/Include/G3D/ReferenceCount.h:559
Method
operator <
Navigation/g3dlite/Include/G3D/ReferenceCount.h:324
Method
operator <
Navigation/g3dlite/Include/G3D/ReferenceCount.h:540
Method
operator <=
Navigation/g3dlite/Include/G3D/ReferenceCount.h:332
Method
operator <=
Navigation/g3dlite/Include/G3D/ReferenceCount.h:548
Method
operator >
Navigation/g3dlite/Include/G3D/ReferenceCount.h:328
Method
operator >
Navigation/g3dlite/Include/G3D/ReferenceCount.h:544
Method
operator >=
Navigation/g3dlite/Include/G3D/ReferenceCount.h:336
Method
operator >=
Navigation/g3dlite/Include/G3D/ReferenceCount.h:552
Method
operator delete
Navigation/g3dlite/Include/G3D/Matrix.h:89
Method
operator new
Navigation/g3dlite/Include/G3D/Matrix.h:85
Function
operator!=
Navigation/g3dlite/Include/G3D/enumclass.h:112
Function
operator!=
Navigation/g3dlite/Include/G3D/NetAddress.h:102
Method
operator!=
Navigation/g3dlite/Include/G3D/Crypto.h:52
Method
operator!=
Navigation/g3dlite/Include/G3D/ReferenceCount.h:320
Method
operator!=
Navigation/g3dlite/Include/G3D/ReferenceCount.h:536
Method
operator!=
Navigation/g3dlite/Include/G3D/Vector2int16.h:104
Method
operator!=
Navigation/g3dlite/Include/G3D/Vector2.h:290
Method
operator!=
Navigation/g3dlite/Include/G3D/Color1uint8.h:84
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