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Functions2,414 in github.com/DrewKestell/BloogBot

MethodhashCode
Navigation/g3dlite/Include/G3D/GUniqueID.h:66
MethodhashCode
Navigation/g3dlite/Include/G3D/Vector4int8.h:105
MethodhashCode
Navigation/g3dlite/Include/G3D/ImageFormat.h:436
MethodhashCode
Navigation/g3dlite/Include/G3D/Vector4.h:704
MethodhashCode
Navigation/g3dlite/Include/G3D/G3D.h:82
MethodhashCode
Navigation/g3dlite/Include/G3D/KDTree.h:126
MethodhashCode
Navigation/g3dlite/Include/G3D/KDTree.h:229
MethodhashCode
Navigation/g3dlite/Include/G3D/Vector3.h:783
MethodhashCode
Navigation/g3dlite/Include/G3D/HashTrait.h:26
MethodhashCode
Navigation/g3dlite/Include/G3D/HashTrait.h:31
MethodhashCode
Navigation/g3dlite/Include/G3D/HashTrait.h:36
MethodhashCode
Navigation/g3dlite/Include/G3D/HashTrait.h:40
MethodhashCode
Navigation/g3dlite/Include/G3D/HashTrait.h:48
MethodhashCode
Navigation/g3dlite/Include/G3D/HashTrait.h:52
MethodhashCode
Navigation/g3dlite/Include/G3D/HashTrait.h:57
MethodhashCode
Navigation/g3dlite/Include/G3D/HashTrait.h:62
MethodhashCode
Navigation/g3dlite/Include/G3D/HashTrait.h:66
MethodhashCode
Navigation/g3dlite/Include/G3D/HashTrait.h:70
MethodhashCode
Use the FNV-1 hash (http://isthe.com/chongo/tech/comp/fnv/#FNV-1).
Navigation/g3dlite/Include/G3D/HashTrait.h:75
MethodhashCode
Navigation/g3dlite/Include/G3D/Vector3int16.h:124
MethodhashCode
Navigation/g3dlite/Include/G3D/Color4.h:342
MethodhashCode
Navigation/g3dlite/Include/G3D/Vector3int32.h:118
Methodheight
Navigation/g3dlite/Include/G3D/GImage.h:129
Methodheight
Navigation/g3dlite/Include/G3D/Cylinder.h:74
Methodheight
Distance between the sphere centers. The total extent of the cylinder is 2r + h. */
Navigation/g3dlite/Include/G3D/Capsule.h:58
Methodheight
Pixel height */
Navigation/g3dlite/Include/G3D/Map2D.h:632
Methodheight
Navigation/g3dlite/Include/G3D/Rect2D.h:150
Functionhours
3600 s */
Navigation/g3dlite/Include/G3D/units.h:107
FunctioniAbs
----------------------------------------------------------------------------
Navigation/g3dlite/Include/G3D/g3dmath.h:515
FunctioniCeil
----------------------------------------------------------------------------
Navigation/g3dlite/Include/G3D/g3dmath.h:520
FunctioniMod3
Navigation/g3dlite/Include/G3D/g3dmath.h:833
FunctioniSign
Navigation/g3dlite/Include/G3D/g3dmath.h:205
Methodidentity
Navigation/g3dlite/Include/G3D/Matrix2.h:27
MethodinArray
Returns true iff address points to an element of this array. Used by append. */
Navigation/g3dlite/Include/G3D/Array.h:129
MethodinBounds
is (x, y) strictly within the image bounds, or will it trigger some kind of wrap mode */
Navigation/g3dlite/Include/G3D/Map2D.h:350
MethodinEdge
Returns true if e or ~e is in the edgeIndex list. */
Navigation/g3dlite/Include/G3D/MeshAlg.h:74
MethodinFace
Navigation/g3dlite/Include/G3D/MeshAlg.h:84
MethodinFace
Returns true if f is contained in the faceIndex array in either slot. To see if it is forward in that face, just check edge.faceIndex[0] =
Navigation/g3dlite/Include/G3D/MeshAlg.h:178
MethodinRange
Navigation/PathFinder.cpp:800
MethodinRangeYZX
Navigation/PathFinder.cpp:792
MethodinZipfile
\copydoc _inZipfile */
Navigation/g3dlite/Include/G3D/FileSystem.h:283
Functioninches
0.0254 m */
Navigation/g3dlite/Include/G3D/units.h:53
Methodindex
Computes a data array index from a queue position. The queue position may be negative. */
Navigation/g3dlite/Include/G3D/Queue.h:98
Methodinf
Constructs a Rect2D with infinite boundaries. Use isFinite() to test either min or max. */
Navigation/g3dlite/Include/G3D/Rect2D.h:245
Methodinit
@par Must be the first function called after construction, before other functions are used. This function can be used multiple times.
Navigation/Detour/Source/DetourNavMeshQuery.cpp:166
Methodinit
\param n Number of elements */
Navigation/g3dlite/Include/G3D/Array.h:105
MethodinitOffsetArray
Initializes m_offsetArray. */
Navigation/g3dlite/Include/G3D/PointHashGrid.h:158
MethodinitSlicedFindPath
@par @warning Calling any non-slice methods before calling finalizeSlicedFindPath() or finalizeSlicedFindPathPartial() may result in corrupted data!
Navigation/Detour/Source/DetourNavMeshQuery.cpp:1145
Methodinsert
Inserts at the specified index and shifts all other elements up by one. */
Navigation/g3dlite/Include/G3D/Array.h:392
Methodinsert
Inserts an object into the set if it is not already present. O(log n) time. Does not cause the tree to be balanced. */
Navigation/g3dlite/Include/G3D/PointKDTree.h:623
Methodinsert
Inserts an object into the set if it is not already present. O(log n) time. Does not cause the tree to be balanced. */
Navigation/g3dlite/Include/G3D/KDTree.h:938
Methodinsert
Insert @a v at position @a p given by <code>getPosition(v, p)</code>. Multiple elements that are equal may be inserted; all copies will be
Navigation/g3dlite/Include/G3D/PointHashGrid.h:257
Methodintersect
Returns the overlap region between the two rectangles. This may have zero area if they do not intersect. See the two-Rect2D constructor for a w
Navigation/g3dlite/Include/G3D/Rect2D.h:405
MethodintersectRay
Navigation/g3dlite/Include/G3D/KDTree.h:603
MethodintersectionTime
Navigation/g3dlite/Include/G3D/Ray.h:169
MethodintersectsOrTouches
Like intersection, but counts the adjacent case as touching. */
Navigation/g3dlite/Include/G3D/Rect2D.h:267
Methodinverse
Navigation/g3dlite/Include/G3D/Matrix2.h:36
FunctionisDigit
These standard C functions are renamed for clarity/naming conventions and to return bool, not int. */
Navigation/g3dlite/Include/G3D/stringutils.h:145
MethodisDirectory
\copydoc _isDirectory */
Navigation/g3dlite/Include/G3D/FileSystem.h:341
MethodisFile
\copydoc _isFile */
Navigation/g3dlite/Include/G3D/FileSystem.h:346
MethodisFinite
Navigation/g3dlite/Include/G3D/Box.h:188
MethodisFinite
Navigation/g3dlite/Include/G3D/AABox.h:88
MethodisFinite
Navigation/g3dlite/Include/G3D/Vector4.h:679
MethodisFinite
Navigation/g3dlite/Include/G3D/Vector3.h:620
MethodisFinite
Navigation/g3dlite/Include/G3D/Color4.h:173
MethodisFinite
Navigation/g3dlite/Include/G3D/Rect2D.h:201
MethodisInClosedList
@par The closed list is the list of polygons that were fully evaluated during the last navigation graph search. (A* or Dijkstra)
Navigation/Detour/Source/DetourNavMeshQuery.cpp:3527
MethodisLastReference
TODO: distinguish between last strong and last any pointer Returns true if this is the last reference to an object. Useful for flushing memoizati
Navigation/g3dlite/Include/G3D/ReferenceCount.h:368
MethodisLeaf
Returns true if this node is a leaf (no children) */
Navigation/g3dlite/Include/G3D/PointKDTree.h:218
MethodisLeaf
Returns true if this node is a leaf (no children) */
Navigation/g3dlite/Include/G3D/KDTree.h:417
FunctionisLetter
These standard C functions are renamed for clarity/naming conventions and to return bool, not int. */
Navigation/g3dlite/Include/G3D/stringutils.h:152
MethodisNewer
\copydoc _isNewer */
Navigation/g3dlite/Include/G3D/FileSystem.h:356
FunctionisNewline
These standard C functions are renamed for clarity/naming conventions and to return bool, not int. */
Navigation/g3dlite/Include/G3D/stringutils.h:138
MethodisNil
Navigation/g3dlite/Include/G3D/AnyVal.h:343
MethodisNull
Navigation/g3dlite/Include/G3D/Pointer.h:97
MethodisNull
Navigation/g3dlite/Include/G3D/Pointer.h:130
MethodisNull
Navigation/g3dlite/Include/G3D/Pointer.h:166
MethodisNull
Navigation/g3dlite/Include/G3D/ReferenceCount.h:350
FunctionisOdd
Navigation/g3dlite/Include/G3D/g3dmath.h:761
MethodisOne
Navigation/g3dlite/Include/G3D/Color1.h:54
MethodisOne
Navigation/g3dlite/Include/G3D/Color3.h:84
MethodisOne
Navigation/g3dlite/Include/G3D/Color4.h:82
MethodisPlaceholder
Navigation/g3dlite/Include/G3D/Any.h:328
MethodisPointInsideTriangle
Navigation/g3dlite/Include/G3D/CollisionDetection.h:1050
FunctionisPow2
Navigation/g3dlite/Include/G3D/g3dmath.h:757
FunctionisQuote
Navigation/g3dlite/Include/G3D/stringutils.h:160
MethodisShared
True if this is a shared value between multiple instances. */
Navigation/g3dlite/Include/G3D/AnyVal.h:279
MethodisSharedType
True when m_value is a double pointer */
Navigation/g3dlite/Include/G3D/AnyVal.h:284
FunctionisSlash
Navigation/g3dlite/Include/G3D/stringutils.h:156
MethodisUnit
Navigation/g3dlite/Include/G3D/Vector2.h:432
MethodisUnit
Is the magnitude nearly 1.0? */
Navigation/g3dlite/Include/G3D/Quat.h:248
MethodisUnit
Navigation/g3dlite/Include/G3D/Vector4.h:685
MethodisUnit
Navigation/g3dlite/Include/G3D/Vector3.h:774
FunctionisValidPointer
Returns true if the pointer is likely to be a valid pointer (instead of an arbitrary number). Useful for debugging purposes. */
Navigation/g3dlite/Include/G3D/debug.h:52
MethodisValidPolyRef
Navigation/Detour/Source/DetourNavMesh.cpp:1147
FunctionisWhiteSpace
These standard C functions are renamed for clarity/naming conventions and to return bool, not int. */
Navigation/g3dlite/Include/G3D/stringutils.h:131
MethodisZero
Navigation/g3dlite/Include/G3D/Vector2.h:426
MethodisZero
Navigation/g3dlite/Include/G3D/Color1.h:50
MethodisZero
Navigation/g3dlite/Include/G3D/Color3.h:80
MethodisZero
----------------------------------------------------------------------------
Navigation/g3dlite/Include/G3D/Vector4.h:673
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