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Functions5,512 in github.com/Detanup01/gbe_fork

↓ 1 callersMethodCreateQueryUserUGCRequest
Query UGC associated with a user. Creator app id or consumer app id must be valid and be set to the current running app. unPage should start at 1.
dll/steam_ugc.cpp:246
↓ 1 callersMethodCreateSocketPair
Create a pair of connections that are talking to each other, e.g. a loopback connection. This is very useful for testing, or so that your client/serve
dll/steam_networking_sockets.cpp:1149
↓ 1 callersMethodCreateUnauthenticatedUserConnection
Creates a fake user (ie, a bot) which will be listed as playing on the server, but skips validation. Return Value: Returns a SteamID for the user to
dll/steam_gameserver.cpp:520
↓ 1 callersMethodCurrent
libs/detours/image.cpp:637
↓ 1 callersMethodCurrentEntryDidChange
dll/steam_musicremote.cpp:154
↓ 1 callersMethodCurrentEntryIsAvailable
dll/steam_musicremote.cpp:130
↓ 1 callersMethodCurrentEntryWillChange
Current Entry
dll/steam_musicremote.cpp:124
↓ 1 callersMethodDEPRECATED_GetISteamUnifiedMessages
Deprecated - the ISteamUnifiedMessages interface is no longer intended for public consumption.
dll/steam_client_interface_getter.cpp:748
↓ 1 callersMethodDataDelete
libs/detours/image.cpp:846
↓ 1 callersMethodDataEnum
/////////////////////////////////////////////////////////////////////////
libs/detours/image.cpp:822
↓ 1 callersMethodDataFind
libs/detours/image.cpp:830
↓ 1 callersMethodDataPurge
libs/detours/image.cpp:854
↓ 1 callersMethodDataSet
libs/detours/image.cpp:838
↓ 1 callersMethodDeclineGame
dll/steam_gamesearch.cpp:97
↓ 1 callersMethodDecompressVoice
dll/voicechat.cpp:367
↓ 1 callersMethodDeferHTTPRequest
Defers a request you have sent, the actual HTTP client code may have many requests queued, and this will move the specified request to the tail of the
dll/steam_http.cpp:581
↓ 1 callersMethodDelete
libs/detours/image.cpp:551
↓ 1 callersMethodDeleteItem
dll/steam_ugc.cpp:1721
↓ 1 callersMethodDeleteLobbyData
removes a metadata key from the lobby
dll/steam_matchmaking.cpp:890
↓ 1 callersMethodDeletePublishedFile
dll/steam_remote_storage.cpp:871
↓ 1 callersMethodDeprecated_GetFriendGamePlayed
dll/steam_friends.cpp:364
↓ 1 callersMethodDeregisterSteamMusicRemote
dll/steam_musicremote.cpp:27
↓ 1 callersMethodDeserializeResult
Deserializes a result set and verifies the signature bytes. Returns false if bRequireFullOnlineVerify is set but Steam is running in Offline mode. Oth
dll/steam_inventory.cpp:384
↓ 1 callersMethodDestroyBeacon
Turn off the beacon.
dll/steam_parties.cpp:158
↓ 1 callersMethodDestroyListenSocket
destroying a listen socket will automatically kill all the regular sockets generated from it
dll/steam_networking.cpp:536
↓ 1 callersMethodDestroyPollGroup
Destroy a poll group created with CreatePollGroup(). If there are any connections in the poll group, they are removed from the group, and left in a s
dll/steam_networking_sockets.cpp:1358
↓ 1 callersMethodDestroyResult
dll/steam_inventory.cpp:262
↓ 1 callersMethodDestroySocket
disconnects the connection to the socket, if any, and invalidates the handle any unread data on the socket will be thrown away if bNotifyRemoteEnd is
dll/steam_networking.cpp:525
↓ 1 callersFunctionDetourAttachEx
libs/detours/detours.cpp:2083
↓ 1 callersFunctionDetourCopyInstruction
libs/detours/disasm.cpp:316
↓ 1 callersFunctionDetourCopyPayloadToProcessEx
libs/detours/creatwth.cpp:1022
↓ 1 callersFunctionDetourEnumerateImportsEx
libs/detours/modules.cpp:543
↓ 1 callersFunctionDetourEnumerateModules
libs/detours/modules.cpp:249
↓ 1 callersFunctionDetourFindPayload
libs/detours/modules.cpp:791
↓ 1 callersFunctionDetourGetEntryPoint
libs/detours/modules.cpp:297
↓ 1 callersFunctionDetourGetModuleSize
libs/detours/modules.cpp:370
↓ 1 callersFunctionDetourPageProtectAdjustExecute
libs/detours/detours.cpp:2623
↓ 1 callersFunctionDetourProcessViaHelperA
libs/detours/creatwth.cpp:1334
↓ 1 callersFunctionDetourProcessViaHelperW
libs/detours/creatwth.cpp:1433
↓ 1 callersFunctionDetourRestoreAfterWithEx
libs/detours/modules.cpp:877
↓ 1 callersFunctionDetourTransactionAbort
libs/detours/detours.cpp:1691
↓ 1 callersFunctionDetourTransactionCommitEx
libs/detours/detours.cpp:1760
↓ 1 callersFunctionDetourUpdateProcessWithDllEx
libs/detours/creatwth.cpp:750
↓ 1 callersFunctionDirectoryExists
dll/local_storage.cpp:232
↓ 1 callersMethodDisableRemotePlayTogetherDirectInput
dll/steam_remoteplay.cpp:181
↓ 1 callersMethodDismissFloatingGamepadTextInput
dll/steam_utils.cpp:463
↓ 1 callersMethodDismissGamepadTextInput
dll/steam_utils.cpp:470
↓ 1 callersMethodDoesEventRecordingExist
dll/steam_timeline.cpp:330
↓ 1 callersMethodDoesGamePhaseRecordingExist
dll/steam_timeline.cpp:389
↓ 1 callersMethodDownloadClanActivityCounts
for clans a user is a member of, they will have reasonably up-to-date information, but for others you'll have to download the info to have the latest
dll/steam_friends.cpp:722
↓ 1 callersMethodDownloadItem
download new or update already installed item. If function returns true, wait for DownloadItemResult_t. If the item is already installed, then files o
dll/steam_ugc.cpp:1559
↓ 1 callersMethodDownloadLeaderboardEntries
dll/steam_user_stats_leaderboard.cpp:398
↓ 1 callersMethodDownloadLeaderboardEntriesForUsers
dll/steam_user_stats_leaderboard.cpp:426
↓ 1 callersMethodEnableActionEventCallbacks
Enable SteamInputActionEvent_t callbacks. Directly calls your callback function for lower latency than standard Steam callbacks. Supports one callback
dll/steam_controller.cpp:346
↓ 1 callersMethodEnableDeviceCallbacks
Enable SteamInputDeviceConnected_t and SteamInputDeviceDisconnected_t callbacks. Each controller that is already connected will generate a device conn
dll/steam_controller.cpp:336
↓ 1 callersMethodEnableLooped
dll/steam_musicremote.cpp:78
↓ 1 callersMethodEnablePlayNext
dll/steam_musicremote.cpp:66
↓ 1 callersMethodEnablePlayPrevious
Abilities for the user interface
dll/steam_musicremote.cpp:60
↓ 1 callersMethodEnablePlaylists
dll/steam_musicremote.cpp:90
↓ 1 callersMethodEnableQueue
dll/steam_musicremote.cpp:84
↓ 1 callersMethodEnableShuffled
dll/steam_musicremote.cpp:72
↓ 1 callersMethodEndFileWriteBatch
dll/steam_remote_storage.cpp:1250
↓ 1 callersMethodEndGame
ends the game. no further SubmitPlayerResults for ullUniqueGameID will be accepted any future requests will provide a new ullUniqueGameID
dll/steam_gamesearch.cpp:189
↓ 1 callersMethodEndGamePhase
dll/steam_timeline.cpp:363
↓ 1 callersMethodEndGameSearch
leaves queue if still waiting
dll/steam_gamesearch.cpp:115
↓ 1 callersMethodEndRangeTimelineEvent
dll/steam_timeline.cpp:296
↓ 1 callersMethodEnumerate
libs/detours/image.cpp:494
↓ 1 callersMethodEnumerateFollowingList
dll/steam_friends.cpp:1344
↓ 1 callersMethodEnumeratePublishedFilesByUserAction
dll/steam_remote_storage.cpp:1143
↓ 1 callersMethodEnumeratePublishedWorkshopFiles
dll/steam_remote_storage.cpp:1152
↓ 1 callersMethodEnumerateUserPublishedFiles
dll/steam_remote_storage.cpp:881
↓ 1 callersMethodEnumerateUserSharedWorkshopFiles
dll/steam_remote_storage.cpp:1095
↓ 1 callersMethodEnumerateUserSubscribedFiles
dll/steam_remote_storage.cpp:947
↓ 1 callersMethodEstimatePingTimeBetweenTwoLocations
dll/steam_networking_utils.cpp:161
↓ 1 callersMethodEstimatePingTimeFromLocalHost
dll/steam_networking_utils.cpp:170
↓ 1 callersMethodExecuteJavascript
run this javascript script in the currently loaded page
dll/steam_HTMLsurface.cpp:156
↓ 1 callersMethodFileDelete
dll/steam_remote_storage.cpp:191
↓ 1 callersMethodFileExists
file information
dll/steam_remote_storage.cpp:290
↓ 1 callersMethodFileForget
dll/steam_remote_storage.cpp:182
↓ 1 callersMethodFileLoadDialogResponse
dll/steam_HTMLsurface.cpp:359
↓ 1 callersMethodFilePersisted
dll/steam_remote_storage.cpp:299
↓ 1 callersMethodFileRead
dll/steam_remote_storage.cpp:94
↓ 1 callersMethodFileReadAsync
dll/steam_remote_storage.cpp:127
↓ 1 callersMethodFileReadAsyncComplete
dll/steam_remote_storage.cpp:157
↓ 1 callersMethodFileShare
dll/steam_remote_storage.cpp:201
↓ 1 callersMethodFileWrite
file operations
dll/steam_remote_storage.cpp:80
↓ 1 callersMethodFileWriteAsync
dll/steam_remote_storage.cpp:107
↓ 1 callersMethodFileWriteStreamCancel
dll/steam_remote_storage.cpp:277
↓ 1 callersMethodFileWriteStreamClose
dll/steam_remote_storage.cpp:264
↓ 1 callersMethodFileWriteStreamOpen
file operations that cause network IO
dll/steam_remote_storage.cpp:233
↓ 1 callersMethodFileWriteStreamWriteChunk
dll/steam_remote_storage.cpp:250
↓ 1 callersMethodFilterText
Filters the provided input message and places the filtered result into pchOutFilteredText. pchOutFilteredText is where the output will be placed, even
dll/steam_utils.cpp:399
↓ 1 callersMethodFind
find this string in the browser, if bCurrentlyInFind is true then instead cycle to the next matching element
dll/steam_HTMLsurface.cpp:269
↓ 1 callersMethodFind
libs/detours/image.cpp:523
↓ 1 callersFunctionFindAndAllocateNearBase
///////////////////////////////////////////////////////////////////////// Find a region of memory in which we can create a replacement import table.
libs/detours/creatwth.cpp:272
↓ 1 callersFunctionFindDetourSectionInRemoteModule
libs/detours/creatwth.cpp:145
↓ 1 callersMethodFindLeaderboard
dll/steam_user_stats_leaderboard.cpp:309
↓ 1 callersMethodFindOrCreateLeaderboard
dll/steam_user_stats_leaderboard.cpp:281
↓ 1 callersFunctionFindPayloadInRemoteDetourSection
libs/detours/creatwth.cpp:188
↓ 1 callersMethodFindRelayAuthTicketForServer
Search cache for a ticket to talk to the server on the specified virtual port. If found, returns the number of second until the ticket expires, and op
dll/steam_networking_sockets.cpp:1487
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