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hub / github.com/DescentDevelopers/Descent3 / Player_Value

Function Player_Value

scripts/osiris_import.h:439–441  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

437typedef void (*Player_Value_fp)(int obj_handle, char op, char vhandle, void *ptr, int index);
438OSIRISEXTERN Player_Value_fp Player_ValueFP;
439static inline void Player_Value(int obj_handle, char op, char vhandle, void *ptr, int index = 0) {
440 Player_ValueFP(obj_handle, op, vhandle, ptr, index);
441}
442
443typedef void (*Obj_SetCustomAnim_fp)(int handle, float start, float end, float time, char flags, int sound_handle,
444 char next_anim_type);

Callers 10

SpewEverythingMethod · 0.85
DoStealMethod · 0.85
DoExternalCommandsMethod · 0.85
DoUseMethod · 0.85
DoInitMethod · 0.85
DoFrameMethod · 0.85
qGetBuddyObjFunction · 0.85
DoFrameMethod · 0.85
aStripWeaponsEnergyFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected