$$ACTION Players Strip all weapons and energy from all players aStripWeaponsEnergyFromAll Removes all weapons (but lasers) and ammo, and reduces energy to 0. $$END */
| 4743 | $$END |
| 4744 | */ |
| 4745 | void aStripWeaponsEnergyFromAll(void) { |
| 4746 | int val = -1; |
| 4747 | Player_Value(OBJECT_HANDLE_NONE, VF_SET, PLYV_I_STRIP_WEAPONS, &val); |
| 4748 | } |
| 4749 | |
| 4750 | /* |
| 4751 | $$ACTION |
no test coverage detected