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hub / github.com/BohemiaInteractive/CWR / Free

Method Free

engine/PoseidonGL33/EngineGL33.cpp:208–213  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

206}
207
208void QueueGL33::Free(int i)
209{
210 PoseidonAssert(_tri[i]._triangleQueue.Size() == 0);
211 PoseidonAssert(_triUsed[i]);
212 _triUsed[i] = false;
213}
214
215EngineGL33::EngineGL33(int width, int height, bool windowed, int bpp)
216{

Callers 14

RunMainLoopMethod · 0.45
EndContextMethod · 0.45
~TextBankGL33Method · 0.45
DeleteLastReleasedMethod · 0.45
UseReleasedMethod · 0.45
ReleaseSmallMethod · 0.45
ReleaseMemoryMethod · 0.45
ReuseMemoryMethod · 0.45
FreeQueueMethod · 0.45
SwitchOutputDeviceMethod · 0.45
TerminatePreviewMethod · 0.45
StartEAXPreviewMethod · 0.45

Calls 1

SizeMethod · 0.45

Tested by

no test coverage detected