| 75 | } |
| 76 | |
| 77 | TextBankGL33::~TextBankGL33() |
| 78 | { |
| 79 | UnlockAllTextures(); |
| 80 | DeleteAllAnimated(); |
| 81 | _texture.Compact(); |
| 82 | PoseidonAssert(_texture.Size() == 0); |
| 83 | _texture.Clear(); |
| 84 | _detail.Free(); |
| 85 | _waterBump.Free(); |
| 86 | _specular.Free(); |
| 87 | _grass.Free(); |
| 88 | |
| 89 | for (int i = 0; i < _freeTextures.Size(); i++) |
| 90 | { |
| 91 | _freeTextures[i].Free(true); |
| 92 | } |
| 93 | _freeTextures.Clear(); |
| 94 | } |
| 95 | |
| 96 | void TextBankGL33::Compact() |
| 97 | { |