| 213 | int totalSize = TotalSize(levelMin); |
| 214 | |
| 215 | if (!_surface.GetTexture()) |
| 216 | { |
| 217 | bank->ReserveMemory(totalSize); |
| 218 | |
| 219 | if (bank->CreateGPUSurface(_surface, desc, format, totalSize) < 0) |
| 220 | { |
| 221 | _inUse--; |
| 222 | if (_interpolate) |
| 223 | _interpolate->_inUse--; |
| 224 | return -1; |
| 225 | } |
| 226 | |
| 227 | bank->_thisFrameAlloc++; |
| 228 | } |
| 229 | |
| 230 | ret = UploadToGPU(_surface, levelMin); |
| 231 | |
| 232 | _inUse--; |
| 233 | |
| 234 | CacheUse(bank->_thisFrameWholeUsed); |
| 235 | _levelLoaded = levelMin; |
| 236 | } |
no test coverage detected