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github.com/BohemiaInteractive/CWR
/ AddReleased
Method
AddReleased
engine/PoseidonGL33/TextureBankGL33_Core.cpp:395–398 ·
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Source
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393
}
394
395
void TextBankGL33::AddReleased(SurfaceInfoGL33& surf)
396
{
397
_freeTextures.Add(surf);
398
}
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void TextBankGL33::UseReleased(SurfaceInfoGL33& surf, const TextureDescGL33& desc, PacFormat format)
401
{
Callers
2
ReleaseSmall
Method · 0.80
ReleaseMemory
Method · 0.80
Calls
1
Add
Method · 0.45
Tested by
no test coverage detected