| 33 | #include <shobjidl.h> |
| 34 | |
| 35 | static std::string showFolderDialog() |
| 36 | { |
| 37 | std::string result; |
| 38 | CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED); |
| 39 | IFileDialog* dlg = nullptr; |
| 40 | if (SUCCEEDED(CoCreateInstance(CLSID_FileOpenDialog, nullptr, CLSCTX_ALL, IID_IFileDialog, (void**)&dlg))) |
| 41 | { |
| 42 | DWORD opts; |
| 43 | dlg->GetOptions(&opts); |
| 44 | dlg->SetOptions(opts | FOS_PICKFOLDERS | FOS_FORCEFILESYSTEM); |
| 45 | dlg->SetTitle(L"Select Game Content Directory"); |
| 46 | if (SUCCEEDED(dlg->Show(nullptr))) |
| 47 | { |
| 48 | IShellItem* item = nullptr; |
| 49 | if (SUCCEEDED(dlg->GetResult(&item))) |
| 50 | { |
| 51 | PWSTR wpath = nullptr; |
| 52 | if (SUCCEEDED(item->GetDisplayName(SIGDN_FILESYSPATH, &wpath))) |
| 53 | { |
| 54 | int len = WideCharToMultiByte(CP_UTF8, 0, wpath, -1, nullptr, 0, nullptr, nullptr); |
| 55 | result.resize(len - 1); |
| 56 | WideCharToMultiByte(CP_UTF8, 0, wpath, -1, result.data(), len, nullptr, nullptr); |
| 57 | CoTaskMemFree(wpath); |
| 58 | } |
| 59 | item->Release(); |
| 60 | } |
| 61 | } |
| 62 | dlg->Release(); |
| 63 | } |
| 64 | CoUninitialize(); |
| 65 | return result; |
| 66 | } |
| 67 | #endif |
| 68 | |
| 69 | static ImFont* monoFont = nullptr; |
no test coverage detected