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/
github.com/BohemiaInteractive/CWR
/ SetTitle
Method
SetTitle
engine/PoseidonGL33/SDLEventWindow.hpp:282–286 ·
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Source
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280
}
281
bool IsMouseGrabbed() const { return _mouseGrab; }
282
void SetTitle(const char* title)
283
{
284
if (_sdlWindow)
285
SDL_SetWindowTitle(_sdlWindow, title);
286
}
287
};
Callers
1
showFolderDialog
Function · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected