| 62 | } |
| 63 | |
| 64 | RString Object::GetDisplayName() const |
| 65 | { |
| 66 | static RString empty; |
| 67 | if (!_shape) |
| 68 | { |
| 69 | return empty; |
| 70 | } |
| 71 | MapType type = _shape->GetMapType(); |
| 72 | switch (type) |
| 73 | { |
| 74 | case MapTree: |
| 75 | case MapSmallTree: |
| 76 | return LocalizeString(IDS_DN_TREE); |
| 77 | case MapBush: |
| 78 | return LocalizeString(IDS_DN_BUSH); |
| 79 | case MapBuilding: |
| 80 | return LocalizeString(IDS_DN_BUILDING); |
| 81 | case MapHouse: |
| 82 | return LocalizeString(IDS_DN_HOUSE); |
| 83 | case MapForestBorder: |
| 84 | case MapForestTriangle: |
| 85 | case MapForestSquare: |
| 86 | return LocalizeString(IDS_DN_FOREST); |
| 87 | case MapChurch: |
| 88 | return LocalizeString(IDS_DN_CHURCH); |
| 89 | case MapChapel: |
| 90 | return LocalizeString(IDS_DN_CHAPEL); |
| 91 | case MapCross: |
| 92 | return LocalizeString(IDS_DN_CROSS); |
| 93 | case MapRock: |
| 94 | return LocalizeString(IDS_DN_ROCK); |
| 95 | case MapBusStop: |
| 96 | return LocalizeString(IDS_DN_BUS_STOP); |
| 97 | // ignored maptypes |
| 98 | // MapFountain, |
| 99 | // MapFence, MapWall, |
| 100 | // vehicle should handle some types |
| 101 | case MapBunker: |
| 102 | case MapFortress: |
| 103 | case MapViewTower: |
| 104 | case MapLighthouse: |
| 105 | case MapQuay: |
| 106 | case MapFuelstation: |
| 107 | case MapHospital: |
| 108 | LOG_DEBUG(Graphics, "{}: This should be handled by VehicleType", (const char*)GetDebugName()); |
| 109 | default: |
| 110 | return empty; |
| 111 | } |
| 112 | } |
| 113 | |
| 114 | RString Object::GetNameSound() const |
| 115 | { |
no test coverage detected