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File main.ts

examples/scene-graph/main.ts:None–None  ·  view source on GitHub ↗

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1/**
2 * Scene Graph Example — Demonstrates retained-mode 3D rendering.
3 *
4 * This is a proof-of-concept for the Pascal Editor native compilation path:

Callers

nothing calls this directly

Calls 15

createSceneNodeFunction · 0.90
updateSceneNodeGeometryFunction · 0.90
setSceneNodeColorFunction · 0.90
setSceneNodePbrFunction · 0.90
setSceneNodeVisibleFunction · 0.90
getSceneNodeCountFunction · 0.90
initWindowFunction · 0.85
setTargetFPSFunction · 0.85
windowShouldCloseFunction · 0.85
getDeltaTimeFunction · 0.85
isKeyPressedFunction · 0.85
beginDrawingFunction · 0.85

Tested by

no test coverage detected