(handle: SceneNodeHandle, visible: boolean)
| 149 | * Set visibility of a scene node. |
| 150 | */ |
| 151 | export function setSceneNodeVisible(handle: SceneNodeHandle, visible: boolean): void { |
| 152 | bloom_scene_set_visible(handle, visible ? 1 : 0); |
| 153 | } |
| 154 | |
| 155 | /** |
| 156 | * Set whether this node casts shadows. |
no test coverage detected