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hub / github.com/Bloom-Engine/engine / createSceneNode

Function createSceneNode

src/scene/index.ts:137–139  ·  view source on GitHub ↗
()

Source from the content-addressed store, hash-verified

135 * The node is visible by default but has no geometry.
136 */
137export function createSceneNode(): SceneNodeHandle {
138 return bloom_scene_create_node();
139}
140
141/**
142 * Destroy a scene node, freeing its GPU resources.

Callers 15

spawnTerrainFunction · 0.90
spawnModelEntityFunction · 0.90
spawnPrefabEntityFunction · 0.90
main.tsFile · 0.90
main.tsFile · 0.90
main.tsFile · 0.90
interactive.tsFile · 0.90
createWallFunction · 0.90
ensureSceneNodeFunction · 0.90
main.tsFile · 0.90
shadows.tsFile · 0.90
makeWallFunction · 0.90

Calls 1

bloom_scene_create_nodeFunction · 0.50

Tested by

no test coverage detected