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github.com/Bloom-Engine/engine
/ interactive.ts
File
interactive.ts
examples/scene-graph/interactive.ts:None–None ·
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/**
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* Interactive Wall Editor — Phase 3 proof-of-concept.
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*
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* Demonstrates the Pascal Editor's interaction model compiled natively:
Callers
nothing calls this directly
Calls
15
createSceneNode
Function · 0.90
extrudePolygon
Function · 0.90
setSceneNodeColor
Function · 0.90
setSceneNodePbr
Function · 0.90
registerFrameCallback
Function · 0.90
pickScene
Function · 0.90
getSceneNodeCount
Function · 0.90
initWindow
Function · 0.85
setTargetFPS
Function · 0.85
setAmbientLight
Function · 0.85
setDirectionalLight
Function · 0.85
createWall
Function · 0.85
Tested by
no test coverage detected