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hub / github.com/Bloom-Engine/engine / main.ts

File main.ts

examples/pbr-spheres/main.ts:None–None  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1// ============================================================
2// Bloom PBR Material Grid (validation scene)
3// ============================================================
4// 5×5 grid of spheres sharing a base color (gold-ish), one row

Callers

nothing calls this directly

Calls 15

initWindowFunction · 0.90
setTargetFPSFunction · 0.90
setEnvClearFromHdrFunction · 0.90
createSceneNodeFunction · 0.90
attachModelToNodeFunction · 0.90
setSceneNodeColorFunction · 0.90
setSceneNodePbrFunction · 0.90
setSceneNodeCastShadowFunction · 0.90
mat4IdentityFunction · 0.90
mat4TranslateFunction · 0.90
mat4ScaleFunction · 0.90

Tested by

no test coverage detected