( nodeHandle: SceneNodeHandle, modelHandle: number, meshIndex: number = 0, )
| 363 | * @param meshIndex — which mesh in the model (0 for single-mesh models) |
| 364 | */ |
| 365 | export function attachModelToNode( |
| 366 | nodeHandle: SceneNodeHandle, |
| 367 | modelHandle: number, |
| 368 | meshIndex: number = 0, |
| 369 | ): void { |
| 370 | bloom_scene_attach_model(nodeHandle, modelHandle, meshIndex); |
| 371 | } |
| 372 | |
| 373 | // ============================================================ |
| 374 | // 3D → 2D Projection (for UI overlays in 3D space) |
no test coverage detected