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github.com/Blizzard/s2client-api
/ functions
Functions
912 in github.com/Blizzard/s2client-api
⨍
Functions
912
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Types & classes
276
Method
GetGameloopsPerSecond
include/sc2api/sc2_gametypes.h:190
Method
GetLastStatus
include/sc2api/sc2_proto_interface.h:96
Method
GetNearestZergling
examples/common/bot_examples.cc:3245
Method
GetPlayerInfo
include/sc2api/sc2_gametypes.h:179
Method
GetPointOffsetX
tests/test_unit_command_common.cc:60
Method
GetPosition
examples/common/bot_examples.cc:3220
Method
GetRandomUnit
examples/common/bot_examples.cc:196
Method
GetRequestAction
src/sc2api/sc2_agent.cc:46
Method
GetResponse
include/sc2api/sc2_proto_interface.h:55
Method
GetTagListFromUnits
tests/test_unit_command_common.cc:66
Method
GetTestUnit
tests/test_unit_command_common.cc:198
Method
GetVisibility
src/sc2api/sc2_client.cc:471
Method
HasMessage
include/sc2api/sc2_proto_interface.h:63
Method
HasReplays
src/sc2api/sc2_coordinator.cc:866
Method
HasResponsePending
src/sc2api/sc2_proto_interface.cc:199
Method
ImageData
src/sc2api/sc2_map_info.cpp:5
Function
ImageRGB
src/sc2renderer/sc2_renderer.cc:131
Method
InterfaceSettings
src/sc2api/sc2_game_settings.cc:21
Method
IsArmy
examples/common/bot_examples.cc:39
Function
IsCarryingMinerals
src/sc2api/sc2_client.cc:2226
Function
IsCarryingVespene
src/sc2api/sc2_client.cc:2234
Method
IsEqual
src/sc2api/sc2_score.cc:44
Method
IsLoaded
src/sc2utils/sc2_property_reader.cc:21
Method
IsPathable
src/sc2api/sc2_client.cc:495
Method
IsPlacable
src/sc2api/sc2_client.cc:505
Function
IsReading
include/sc2utils/sc2_simple_serialization.h:14
Method
IsStructure
examples/common/bot_examples.cc:93
Method
IsUnit
include/sc2api/sc2_unit.h:190
Method
IsUnits
include/sc2api/sc2_unit.h:197
Method
IsValid
Returns true if this object refers to a valid unit and unit type. < \return If this object is valid.
include/sc2api/sc2_data.h:101
Method
IsValid
include/sc2api/sc2_gametypes.h:99
Method
IsValid
include/sc2api/sc2_gametypes.h:114
Method
IssueAlertEvents
src/sc2api/sc2_client.cc:2079
Method
IssueBuildingCompletedEvent
src/sc2api/sc2_client.cc:2061
Method
IssueIdleEvent
src/sc2api/sc2_client.cc:2024
Method
IssueUnitAddedEvents
src/sc2api/sc2_client.cc:2007
Method
IssueUnitCommand
tests/test_unit_command.cc:1538
Method
IssueUnitCommand
tests/test_unit_command_common.cc:58
Method
IssueUnitDestroyedEvents
src/sc2api/sc2_client.cc:1989
Method
IssueUpgradeEvents
src/sc2api/sc2_client.cc:2098
Method
KillAllUnits
tests/test_framework.cc:30
Function
KillRunningProcesses
src/sc2utils/sc2_manage_process.cc:281
Method
LeaveGame
src/sc2api/sc2_coordinator.cc:662
Method
LoadReplayList
src/sc2api/sc2_coordinator.cc:840
Method
Log
src/sc2api/sc2_data.cc:135
Method
ManageArmy
Manages attack and retreat patterns, as well as unit micro
examples/common/bot_examples.cc:635
Method
ManageUpgrades
Try to get upgrades depending on build
examples/common/bot_examples.cc:1004
Method
ManageWorkers
To ensure that we do not over or under saturate any base.
examples/common/bot_examples.cc:536
Method
MessageResponsePtr
include/sc2api/sc2_proto_interface.h:21
Method
MineIdleWorkers
Mine the nearest mineral to Town hall. If we don't do this, probes may mine from other patches if they stray too far from the base after building.
examples/common/bot_examples.cc:470
Method
MovmentAndCombatTestBot
tests/test_movement_combat.cc:90
Method
MultiplayerTestBot
tests/test_multiplayer.cc:25
Function
Normalize3D
src/sc2api/sc2_common.cc:195
Method
ObservationImp
src/sc2api/sc2_client.cc:126
Method
OnBuildingConstructionComplete
Called when the unit in the previous step had a build progress less than 1.0 but is greater than or equal to 1.0 in the current step. < \param unit Th
include/sc2api/sc2_client.h:80
Method
OnError
tests/test_app.cc:76
Method
OnError
tests/test_framework.h:60
Method
OnError
Called for various errors the library can encounter. See ClientError enum for possible errors.
include/sc2api/sc2_client.h:93
Method
OnGameEnd
tests/test_restart.cc:75
Method
OnGameEnd
examples/feature_layers.cc:54
Method
OnGameEnd
examples/bot_simple.cc:32
Method
OnGameEnd
examples/replay.cc:32
Method
OnGameEnd
examples/common/bot_examples.cc:1290
Method
OnGameEnd
Called when a game has ended.
include/sc2api/sc2_client.h:53
Method
OnGameFullStart
tests/test_restart.cc:35
Method
OnGameFullStart
Called when a game is started after a load. Fast restarting will not call this.
include/sc2api/sc2_client.h:47
Method
OnGameStart
project/project/main.cpp:9
Method
OnGameStart
tests/test_restart.cc:42
Method
OnGameStart
tests/test_framework.cc:84
Method
OnGameStart
examples/feature_layers.cc:36
Method
OnGameStart
examples/bot_simple.cc:16
Method
OnGameStart
examples/bot_mp.cc:14
Method
OnGameStart
examples/replay.cc:17
Method
OnGameStart
examples/echo_actions.cc:21
Method
OnGameStart
examples/common/bot_examples.cc:151
Method
OnGameStart
Called when a game is started or restarted.
include/sc2api/sc2_client.h:50
Method
OnNuclearLaunchDetected
examples/common/bot_examples.cc:629
Method
OnNuclearLaunchDetected
Called when a nuclear launch is detected.
include/sc2api/sc2_client.h:86
Method
OnNydusDetected
Called when a nydus is placed.
include/sc2api/sc2_client.h:83
Method
OnPostStep
tests/test_framework.h:58
Method
OnStep
project/project/main.cpp:13
Method
OnStep
tests/test_unit_command.cc:409
Method
OnStep
tests/test_unit_command.cc:476
Method
OnStep
tests/test_unit_command.cc:599
Method
OnStep
tests/test_unit_command.cc:711
Method
OnStep
tests/test_unit_command.cc:1165
Method
OnStep
tests/test_unit_command.cc:1263
Method
OnStep
tests/test_unit_command.cc:1306
Method
OnStep
tests/test_unit_command.cc:1371
Method
OnStep
tests/test_unit_command.cc:1585
Method
OnStep
tests/test_unit_command.cc:1661
Method
OnStep
tests/test_observation_interface.cc:156
Method
OnStep
tests/test_observation_interface.cc:195
Method
OnStep
tests/test_restart.cc:57
Method
OnStep
tests/test_performance.cc:81
Method
OnStep
tests/test_movement_combat.cc:21
Method
OnStep
tests/test_movement_combat.cc:54
Method
OnStep
tests/test_feature_layer.cc:29
Method
OnStep
tests/test_feature_layer.cc:78
Method
OnStep
tests/test_feature_layer.cc:144
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