| 14 | } |
| 15 | |
| 16 | virtual void OnGameStart() final { |
| 17 | std::cout << "Starting a new game (" << restarts_ << " restarts)" << std::endl; |
| 18 | }; |
| 19 | |
| 20 | virtual void OnStep() final { |
| 21 | uint32_t game_loop = Observation()->GetGameLoop(); |
nothing calls this directly
no outgoing calls
no test coverage detected