| 1369 | } |
| 1370 | |
| 1371 | void OnStep() override { |
| 1372 | const ObservationInterface* obs = agent_->Observation(); |
| 1373 | ActionInterface* act = agent_->Actions(); |
| 1374 | |
| 1375 | if (obs->GetGameLoop() < order_on_game_loop_) { |
| 1376 | return; |
| 1377 | } |
| 1378 | |
| 1379 | test_units_ = obs->GetUnits(Unit::Self, [&](const Unit& unit) { |
| 1380 | return unit.unit_type == test_unit_type_; |
| 1381 | }); |
| 1382 | |
| 1383 | Unit test_unit; |
| 1384 | if (test_units_.size() > 0) { |
| 1385 | test_unit_ = test_units_.front().tag; |
| 1386 | test_unit = test_units_.front(); |
| 1387 | } |
| 1388 | |
| 1389 | if (!move_command_sent_) { |
| 1390 | starting_point_ = Point2D(test_unit.pos); |
| 1391 | act->UnitCommand(test_unit_, ABILITY_ID::MOVE, target_point_); |
| 1392 | move_command_sent_ = true; |
| 1393 | } |
| 1394 | |
| 1395 | if (obs->GetGameLoop() < order_on_game_loop_ + 10) { |
| 1396 | return; |
| 1397 | } |
| 1398 | |
| 1399 | IssueUnitCommand(act); |
| 1400 | } |
| 1401 | |
| 1402 | void OnTestFinish() override { |
| 1403 | Unit test_unit; |
nothing calls this directly
no test coverage detected