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Functions1,476 in github.com/Autodesk/Aurora

MethoddestroyResource
Tests/AuroraInternals/Common/TestResources.cpp:73
MethoddestroyResource
Tests/AuroraInternals/Common/TestResources.cpp:103
MethoddestroyResource
Tests/AuroraInternals/Common/TestResources.cpp:196
MethoddestroyResource
Tests/AuroraInternals/Common/TestResources.cpp:254
MethoddestroyResource
Libraries/Aurora/Source/Resources.cpp:244
MethoddestroyResource
Override the destroyResource method to reset resource pointer and free resource.
Libraries/Aurora/Source/Resources.h:79
MethoddestroyResource
Override the destroyResource method to reset resource pointer and free resource.
Libraries/Aurora/Source/Resources.h:146
MethoddestroyResource
Libraries/Aurora/Source/Resources.h:170
Functiondevice
Gets the DirectX device object.
Libraries/Aurora/Source/DirectX/PTDevice.h:67
MethoddisplayFailureDialog
Libraries/Foundation/Source/Log.cpp:46
Methoddolly
Applications/Plasma/Camera.cpp:261
MethoddxScene
Libraries/Aurora/Source/DirectX/PTRenderer.h:144
MethodemitBlock
Libraries/Aurora/Source/MaterialX/BSDFCodeGenerator.cpp:132
Methodend
Libraries/Aurora/Source/Properties.h:280
Methoderror
Libraries/Aurora/Source/WindowsHeaders.h:103
Methoderror
Libraries/Foundation/API/Aurora/Foundation/Log.h:233
MethoderrorAndWarningCount
Tests/Helpers/AuroraTestHelpers.h:209
MethoderrorAndWarningCount
Tests/Helpers/RendererTestHelpers.h:92
Functionfactory
Gets the DirectX factory object used to create device.
Libraries/Aurora/Source/DirectX/PTDevice.h:70
FunctionfileIsWritable
Tests/Helpers/TestHelpers.cpp:283
MethodfindActiveIndex
Get the index for the provided resource implentation within active list. Will return -1 if resource not currently active.
Libraries/Aurora/Source/ResourceTracker.h:64
MethodfindField
Libraries/Aurora/Source/UniformBuffer.cpp:283
FunctionfloatToHalf
Tests/Helpers/TestHelpers.cpp:147
MethodforwardDir
Applications/Plasma/Camera.h:36
Methodgenerate
Libraries/Aurora/Source/MaterialX/MaterialGenerator.cpp:111
MethodgenerateEvaluateMaterialFunction
Libraries/Aurora/Source/DirectX/PTShaderLibrary.cpp:619
MethodgenerateMaterialX
Libraries/Aurora/Source/DirectX/PTScene.cpp:500
Methodgeometry
Libraries/Aurora/Source/DirectX/PTScene.h:60
Methodget
Libraries/Aurora/Source/UniformBuffer.h:90
MethodgetActiveShaderIDs
Libraries/Aurora/Source/MaterialShader.cpp:102
MethodgetAlignment
Following HLSL alignment rules.
Libraries/Aurora/Source/UniformBuffer.cpp:341
FunctiongetBufferSize
Slang string blob. Simple wrapper around std::string that can be used by Slang compiler.
Libraries/Aurora/Source/Transpiler.cpp:40
MethodgetBytesPerPixel
Gets the number of bytes per pixel for the specified IImage format.
Libraries/Aurora/Source/DirectX/PTImage.cpp:60
MethodgetCommandAllocator
Libraries/Aurora/Source/DirectX/PTRenderer.cpp:449
MethodgetDXFormat
Gets the corresponding DXGI format for the specified IImage format, optionally with sRGB linearization. TODO: Move this function and the one above to
Libraries/Aurora/Source/DirectX/PTImage.cpp:88
MethodgetEntryPoint
Libraries/Aurora/Source/MaterialShader.h:170
MethodgetField
Libraries/Aurora/Source/UniformBuffer.cpp:30
MethodgetFloat3Option
Applications/Plasma/Plasma.cpp:268
MethodgetGLSLStringFromType
Libraries/Aurora/Source/UniformBuffer.cpp:367
MethodgetHGIFormat
Libraries/Aurora/Source/HGI/HGIImage.cpp:45
MethodgetHLSLStringFromType
Libraries/Aurora/Source/UniformBuffer.cpp:391
MethodgetIndex
Libraries/Aurora/Source/UniformBuffer.cpp:49
MethodgetIndexedPropertyName
Libraries/Aurora/Source/ResourceStub.h:306
MethodgetOffset
Libraries/Aurora/Source/UniformBuffer.cpp:40
MethodgetOffsetForVariable
Libraries/Aurora/Source/UniformBuffer.cpp:58
MethodgetPropertyDef
Libraries/Aurora/Source/UniformBuffer.cpp:14
MethodgetReference
Libraries/Aurora/Source/ResourceStub.cpp:302
MethodgetReference
Libraries/Aurora/Source/ResourceStub.h:133
MethodgetReferenceResource
Libraries/Aurora/Source/ResourceStub.h:148
MethodgetReferenceResources
Libraries/Aurora/Source/ResourceStub.h:161
MethodgetResource
Libraries/Aurora/Source/SceneBase.h:116
FunctiongetSampler
Libraries/Aurora/Source/MaterialBase.h:77
MethodgetSizeOfType
Libraries/Aurora/Source/UniformBuffer.cpp:415
FunctiongetStagingAddress
Libraries/Aurora/Source/HGI/HGIRenderer.h:22
FunctiongetTexture
Libraries/Aurora/Source/MaterialBase.h:71
MethodgetUpstreamResult
Replace the upstream result with a temp variable if node+input name match.
Libraries/Aurora/Source/MaterialX/BSDFCodeGenerator.cpp:191
MethodglslTypeToAuroraType
Libraries/Aurora/Source/MaterialX/BSDFCodeGenerator.cpp:759
FunctionhalfToFloat
Tests/Helpers/TestHelpers.cpp:135
MethodhasEntryPoint
Does this entry point exist (true if the entry point has non-zero ref count.)
Libraries/Aurora/Source/MaterialShader.h:153
MethodhasTextureResource
Libraries/HdAurora/HdAuroraRenderBuffer.cpp:506
MethodhasValue
Does this property have a value or is it undefined ?
Libraries/Aurora/API/Aurora/Aurora.h:225
MethodhasValue
Does set contain this named value?
Libraries/Aurora/Source/Properties.h:210
MethodhasValue
Libraries/Aurora/Source/Properties.h:284
MethodhasValue
Libraries/Aurora/Source/Properties.h:335
Methodhash
Libraries/Aurora/Source/DirectX/PTSampler.h:35
FunctionhashFlub
Tests/AuroraInternals/Common/TestResources.cpp:325
MethodhgiScene
Libraries/Aurora/Source/HGI/HGIRenderer.h:77
Methodindex
Libraries/Aurora/Source/HGI/HGILight.h:35
Methodindices
Tests/Helpers/AuroraTestHelpers.cpp:153
MethodindicesCount
Tests/Helpers/AuroraTestHelpers.cpp:159
Methodinfo
Libraries/Foundation/API/Aurora/Foundation/Log.h:215
MethodinitAccumulation
Libraries/Aurora/Source/DirectX/PTRenderer.cpp:662
MethodinitCommandList
Libraries/Aurora/Source/DirectX/PTRenderer.cpp:599
MethodinitDevice
Libraries/Aurora/Source/DirectX/PTRenderer.cpp:579
MethodinitFrameData
Libraries/Aurora/Source/DirectX/PTRenderer.cpp:628
MethodinitPostProcessing
Libraries/Aurora/Source/DirectX/PTRenderer.cpp:679
MethodinitRayGenShaderTable
Libraries/Aurora/Source/DirectX/PTRenderer.cpp:636
MethodinitResource
Libraries/Aurora/Source/DirectX/PTImage.cpp:133
MethodinitRootSignatures
Libraries/Aurora/Source/DirectX/PTShaderLibrary.cpp:385
Methodinitialize
Initializes the application.
Applications/Plasma/Plasma.cpp:383
Methodinitialize
Libraries/HdAurora/HdAuroraMaterial.cpp:489
Methodinitialize
Libraries/Aurora/Source/DirectX/PTShaderLibrary.cpp:513
MethodinitializeBoolApplicators
Initialize the map of applicator callback functions used to apply bool properties in the renderer resource. Should be called by the constructor of any
Libraries/Aurora/Source/ResourceStub.h:237
MethodinitializeClearedApplicators
Initialize the map of applicator callback functions used to clear properties in the renderer resource. Should be called by the constructor of any sub-
Libraries/Aurora/Source/ResourceStub.h:293
MethodinitializeFloatApplicators
Initialize the map of applicator callback functions used to apply float properties in the renderer resource. Should be called by the constructor of an
Libraries/Aurora/Source/ResourceStub.h:245
MethodinitializeIntApplicators
Initialize the map of applicator callback functions used to apply int properties in the renderer resource. Should be called by the constructor of any
Libraries/Aurora/Source/ResourceStub.h:253
MethodinitializeMat4Applicators
Initialize the map of applicator callback functions used to apply mat4 properties in the renderer resource. Should be called by the constructor of any
Libraries/Aurora/Source/ResourceStub.h:285
MethodinitializePathApplicators
Initialize the map of applicator callback functions used to apply path properties in the renderer resource. Should be called by the constructor of any
Libraries/Aurora/Source/ResourceStub.h:208
MethodinitializePathArrayApplicators
Initialize the map of applicator callback functions used to apply path array properties in the renderer resource. Should be called by the constructor
Libraries/Aurora/Source/ResourceStub.h:216
MethodinitializeProperties
Initialize resource stub properties (called from sub-class constructor to set default properties for resource stub.)
Libraries/Aurora/Source/ResourceStub.h:200
MethodinitializeStringApplicators
Initialize the map of applicator callback functions used to apply string properties in the renderer resource. Should be called by the constructor of a
Libraries/Aurora/Source/ResourceStub.h:229
MethodinitializeVec2Applicators
Initialize the map of applicator callback functions used to apply vec2 properties in the renderer resource. Should be called by the constructor of any
Libraries/Aurora/Source/ResourceStub.h:261
MethodinitializeVec3Applicators
Initialize the map of applicator callback functions used to apply vec3 properties in the renderer resource. Should be called by the constructor of any
Libraries/Aurora/Source/ResourceStub.h:269
MethodinitializeVec4Applicators
Initialize the map of applicator callback functions used to apply vec4 properties in the renderer resource. Should be called by the constructor of any
Libraries/Aurora/Source/ResourceStub.h:277
Methodinvalidate
Invalidate this type, by setting its shader library to null pointer. Called by shader library in its destructor to avoid orphaned material types.
Libraries/Aurora/Source/MaterialShader.h:191
MethodisAlwaysOpaque
Returns whether the material is always opaque, regardless of the property values.
Libraries/Aurora/Source/MaterialDefinition.h:80
MethodisDenoisingAOVsEnabled
Libraries/Aurora/Source/DirectX/PTRenderer.cpp:1376
MethodisDirectX
\brief Are we testing DirectX backend ?
Tests/Helpers/AuroraTestHelpers.h:120
MethodisDirty
Libraries/Aurora/Source/HGI/HGILight.h:37
FunctionisIncomplete
Is the geometry complete (has posiitons can be used as primary geometry for instance.)
Libraries/Aurora/Source/GeometryBase.h:35
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