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Functions6,863 in github.com/Aleph-One-Marathon/alephone

↓ 6 callersFunctionadjustlocalvars
Source_Files/Lua/lparser.c:205
↓ 6 callersMethodbind_import
Source_Files/Network/network_dialogs.cpp:1065
↓ 6 callersFunctioncalculate_wad_length
Source_Files/Files/wad.cpp:771
↓ 6 callersMethodchatText
Source_Files/Network/network_messages.h:371
↓ 6 callersFunctionchecklimit
Source_Files/Lua/lparser.c:96
↓ 6 callersMethodclose_file
Source_Files/RenderOther/images.cpp:1094
↓ 6 callersMethodconnect
Source_Files/Network/ConnectPool.cpp:51
↓ 6 callersFunctiondarken
Source_Files/Misc/sdl_widgets.cpp:2640
↓ 6 callersFunctiondelete_path
Source_Files/GameWorld/pathfinding.cpp:316
↓ 6 callersMethoddispatchIncomingMessages
Source_Files/TCPMess/CommunicationsChannel.cpp:353
↓ 6 callersFunctiondisplay_loading_map_error
Source_Files/Misc/interface.cpp:3035
↓ 6 callersFunctiondisplay_screen
Source_Files/Misc/interface.cpp:3090
↓ 6 callersFunctionerror
Source_Files/Lua/lundump.c:30
↓ 6 callersFunctionextended_get_shape_bitmap_and_shading_table
Source_Files/RenderMain/shapes.cpp:1243
↓ 6 callersFunctionfind_center_of_polygon
Source_Files/GameWorld/map.cpp:1695
↓ 6 callersFunctionfind_flooding_polygon
Find the polygon whose attributes we'll mimic on a flooded platform */
Source_Files/GameWorld/map.cpp:1448
↓ 6 callersFunctionget_directory_base_length
Source_Files/Files/wad.cpp:1033
↓ 6 callersFunctionget_entry_header_length
Source_Files/Files/wad.cpp:1010
↓ 6 callersFunctionget_fade_definition
Accessors:
Source_Files/RenderOther/fades.cpp:250
↓ 6 callersMethodget_file
Source_Files/Misc/sdl_widgets.h:1347
↓ 6 callersMethodget_flags
Source_Files/XML/Plugins.h:68
↓ 6 callersMethodget_key
Source_Files/Misc/sdl_widgets.h:568
↓ 6 callersFunctionget_metaserver_player_color
Source_Files/Network/Metaserver/metaserver_messages.cpp:174
↓ 6 callersMethodget_owning_dialog
ZZZ: Get dialog
Source_Files/Misc/sdl_widgets.h:113
↓ 6 callersFunctionget_player_recording_queue
Source_Files/Misc/vbl.cpp:137
↓ 6 callersFunctionget_shell_casing_display_data
Source_Files/GameWorld/weapons.cpp:4075
↓ 6 callersFunctiongetfield
Source_Files/Lua/loslib.c:159
↓ 6 callersFunctiongetthread
Source_Files/Lua/ldblib.c:89
↓ 6 callersMethodinput_active
Source_Files/Misc/Console.h:73
↓ 6 callersFunctioninterface_fade_out
Called right before we start a game.. */
Source_Files/Misc/interface.cpp:3379
↓ 6 callersFunctionlighten
Source_Files/Misc/sdl_widgets.cpp:2645
↓ 6 callersFunctionline_is_obstructed
Source_Files/GameWorld/map.cpp:2204
↓ 6 callersFunctionluaF_close
Source_Files/Lua/lfunc.c:89
↓ 6 callersFunctionluaG_typeerror
Source_Files/Lua/ldebug.c:500
↓ 6 callersFunctionluaH_new
Source_Files/Lua/ltable.c:368
↓ 6 callersFunctionluaH_set
** beware: when using this function you probably need to check a GC ** barrier and invalidate the TM cache. */
Source_Files/Lua/ltable.c:510
↓ 6 callersFunctionluaH_setint
Source_Files/Lua/ltable.c:518
↓ 6 callersFunctionluaL_checkstack
Source_Files/Lua/lauxlib.c:333
↓ 6 callersFunctionluaL_optinteger
Source_Files/Lua/lauxlib.c:407
↓ 6 callersFunctionluaS_eqstr
** equality for strings */
Source_Files/Lua/lstring.c:45
↓ 6 callersFunctionluaV_gettable
Source_Files/Lua/lvm.c:110
↓ 6 callersFunctionlua_getmetatable
Source_Files/Lua/lapi.c:686
↓ 6 callersFunctionlua_next
Source_Files/Lua/lapi.c:1114
↓ 6 callersFunctionlua_setmetatable
Source_Files/Lua/lapi.c:812
↓ 6 callersFunctionlua_xmove
Source_Files/Lua/lapi.c:112
↓ 6 callersFunctionnext_terminal_group
Source_Files/RenderOther/computer_interface.cpp:1595
↓ 6 callersMethodopac_table
Source_Files/RenderMain/SW_Texture_Extras.h:38
↓ 6 callersMethodp
Source_Files/RenderMain/vec3.h:26
↓ 6 callersMethodplayersInRoom
Source_Files/Network/Metaserver/network_metaserver.h:276
↓ 6 callersFunctionplm_buffer_tell
Source_Files/Videos/pl_mpeg.h:1531
↓ 6 callersFunctionplm_demux_buffer_seek
Source_Files/Videos/pl_mpeg.h:1869
↓ 6 callersFunctionplm_video_has_header
Source_Files/Videos/pl_mpeg.h:2835
↓ 6 callersFunctionplm_video_process_macroblock
Source_Files/Videos/pl_mpeg.h:3259
↓ 6 callersFunctionpushstr
Source_Files/Lua/lobject.c:173
↓ 6 callersFunctionrandomize_object_sequence
Source_Files/GameWorld/map.cpp:1132
↓ 6 callersFunctionread_from_file
Source_Files/Files/wad.cpp:1359
↓ 6 callersFunctionready_weapon
Need to put a reload weapon in here, if that is what we want to do.. */ Need to put a reload weapon in here, if that is what we want to do.. */ CP Add
Source_Files/GameWorld/weapons.cpp:2568
↓ 6 callersFunctionrescale_surface
Source_Files/RenderOther/images.cpp:748
↓ 6 callersMethodreset
Source_Files/RenderMain/OGL_Shader.cpp:123
↓ 6 callersFunctionsave
Source_Files/Lua/llex.c:52
↓ 6 callersMethodsenderName
Source_Files/Network/Metaserver/metaserver_messages.h:604
↓ 6 callersFunctionset2
Source_Files/Lua/ltablib.c:164
↓ 6 callersFunctionset_fade_effect
Source_Files/RenderOther/fades.cpp:316
↓ 6 callersFunctionset_indexed_directory_offset_and_length
Source_Files/Files/wad.cpp:454
↓ 6 callersFunctionset_keyboard_controller_status
Source_Files/Misc/vbl.cpp:204
↓ 6 callersMethodset_popup_callback
Not to be confused with set_callback as inherited from w_select_button
Source_Files/Misc/sdl_widgets.h:853
↓ 6 callersFunctionstart_fade
Source_Files/RenderOther/fades.cpp:352
↓ 6 callersFunctionstart_teleporting_effect
Source_Files/RenderOther/screen_shared.h:431
↓ 6 callersMethodstring
Source_Files/Network/network_messages.h:430
↓ 6 callersMethodteam_color
Source_Files/Network/Metaserver/metaserver_messages.h:645
↓ 6 callersFunctionto_posix_code_or_unknown
Source_Files/Files/FileHandler.cpp:105
↓ 6 callersFunctiontranslate_map_object
if a new polygon index is supplied, it will be used, otherwise we’ll try to find the new polygon index ourselves */
Source_Files/GameWorld/map.cpp:952
↓ 6 callersFunctiontry_and_change_platform_state
Source_Files/GameWorld/platforms.cpp:610
↓ 6 callersMethodtype
Source_Files/TCPMess/Message.h:194
↓ 6 callersFunctionunset_scancode
Source_Files/Misc/preferences.cpp:2125
↓ 6 callersFunctionupdate_interface
updates only what needs changing (time_elapsed==NONE means redraw everything no matter what, but skip the interface frame) */
Source_Files/RenderOther/game_window.cpp:294
↓ 6 callersFunctionupdate_one_media
Source_Files/GameWorld/media.cpp:251
↓ 6 callersMethodverb
Source_Files/Network/Metaserver/metaserver_messages.h:640
↓ 6 callersFunctionwide_to_utf8
Source_Files/CSeries/csstrings.cpp:361
↓ 6 callersMethodwindow_rect
Source_Files/RenderOther/screen.cpp:347
↓ 5 callersFunctionAnimTxtr_Translate
Does animated-texture translation in place
Source_Files/RenderMain/AnimatedTextures.cpp:232
↓ 5 callersFunctionChunkBufferBase
Source_Files/ModelView/StudioLoader.cpp:74
↓ 5 callersMethodClearLevelPlaylist
Source_Files/Sound/Music.cpp:289
↓ 5 callersMethodFade
Source_Files/Sound/Music.cpp:69
↓ 5 callersFunctionFindShadingColor
This finds the color value for lighting from the render object's shading value
Source_Files/RenderMain/OGL_Render.cpp:1185
↓ 5 callersMethodGet
Source_Files/Network/HTTP.cpp:49
↓ 5 callersFunctionGetCurrentLogger
Source_Files/Misc/Logging.cpp:58
↓ 5 callersMethodGetDate
Get modification date
Source_Files/Files/FileHandler.cpp:527
↓ 5 callersFunctionGetInterfaceFont
Sets current font to this index of interface font; used in computer_interface.cpp
Source_Files/RenderOther/screen_drawing.cpp:712
↓ 5 callersFunctionGetLuaScoringMode
Source_Files/Lua/lua_script.cpp:145
↓ 5 callersFunctionGetRealActionQueues
Source_Files/GameWorld/player.cpp:257
↓ 5 callersMethodIsExtensionSupported
Source_Files/Sound/OpenALManager.h:90
↓ 5 callersFunctionIsSilhouetteTable
Source_Files/RenderMain/OGL_Texture_Def.h:73
↓ 5 callersFunctionL_Get_Search_Path
Source_Files/Lua/lua_script.cpp:815
↓ 5 callersMethodLoad
Source_Files/Lua/lua_script.cpp:953
↓ 5 callersFunctionLoadAchievementsLua
Source_Files/Lua/lua_script.cpp:2110
↓ 5 callersFunctionLoadBaseMMLScripts
Source_Files/shell.cpp:1599
↓ 5 callersFunctionLoadStatsLua
Source_Files/Lua/lua_script.cpp:2154
↓ 5 callersFunctionLuaTexturePaletteTexture
Source_Files/Lua/lua_player.cpp:947
↓ 5 callersFunctionLua_HUDColor_Get_A
Source_Files/Lua/lua_hud_objects.cpp:202
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