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hub / github.com/Aleph-One-Marathon/alephone / randomize_object_sequence

Function randomize_object_sequence

Source_Files/GameWorld/map.cpp:1132–1153  ·  view source on GitHub ↗

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Callers 6

kill_monsterFunction · 0.85
randomize_scenery_shapeFunction · 0.85
randomize_scenery_shapesFunction · 0.85
damage_sceneryFunction · 0.85
set_player_dead_shapeFunction · 0.85
animate_itemsFunction · 0.85

Calls 4

get_object_dataFunction · 0.85
get_shape_animation_dataFunction · 0.85
shapes_file_is_m1Function · 0.85
global_randomFunction · 0.85

Tested by

no test coverage detected