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github.com/Aleph-One-Marathon/alephone
/ randomize_object_sequence
Function
randomize_object_sequence
Source_Files/GameWorld/map.cpp:1132–1153 ·
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Source
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Callers
6
kill_monster
Function · 0.85
randomize_scenery_shape
Function · 0.85
randomize_scenery_shapes
Function · 0.85
damage_scenery
Function · 0.85
set_player_dead_shape
Function · 0.85
animate_items
Function · 0.85
Calls
4
get_object_data
Function · 0.85
get_shape_animation_data
Function · 0.85
shapes_file_is_m1
Function · 0.85
global_random
Function · 0.85
Tested by
no test coverage detected