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Functions6,863 in github.com/Aleph-One-Marathon/alephone

↓ 16 callersFunctionluaL_checklstring
Source_Files/Lua/lauxlib.c:357
↓ 16 callersMethodport
Source_Files/Network/NetworkInterface.h:45
↓ 16 callersMethodreset
Lifted from player.cpp::reset_player_queues()
Source_Files/Misc/ActionQueues.cpp:79
↓ 15 callersMethodAddPart
Add part to path name
Source_Files/Files/FileHandler.cpp:820
↓ 15 callersMethodGetError
Source_Files/Files/FileHandler.h:97
↓ 15 callersMethodIsOpen
Source_Files/Files/FileHandler.cpp:145
↓ 15 callersFunctionLuaTexturePaletteSize
Source_Files/Lua/lua_player.cpp:943
↓ 15 callersFunctionMainScreenLogicalHeight
Source_Files/RenderOther/screen.cpp:2214
↓ 15 callersFunctionVecCopy
Source_Files/Misc/VecOps.h:32
↓ 15 callersMethodadd
Source_Files/XML/Plugins.h:147
↓ 15 callersMethodenqueue
Source_Files/Network/StarGameProtocol.cpp:48
↓ 15 callersFunctionfind_line_crossed_leaving_polygon
returns the line_index of the line we intersected to leave this polygon, or NONE if destination is in the given polygon */
Source_Files/GameWorld/map.cpp:1551
↓ 15 callersFunctionget_light_intensity
Source_Files/GameWorld/lightsource.cpp:315
↓ 15 callersFunctionget_monster_dimensions
Source_Files/GameWorld/monsters.cpp:1404
↓ 15 callersFunctionget_term_rectangle
Source_Files/RenderOther/computer_interface.cpp:2606
↓ 15 callersFunctionload_film_profile
Source_Files/CSeries/FilmProfile.cpp:429
↓ 15 callersFunctionlua_insert
Source_Files/Lua/lapi.c:193
↓ 15 callersFunctionobjlist_copy
Source_Files/CSeries/csmacros.h:101
↓ 15 callersFunctionplay_dialog_sound
Source_Files/Misc/sdl_dialogs.cpp:1072
↓ 15 callersFunctionread_indexed_wad_from_file
This could be improved. Under the current implementation, it requires 2X sizeof level worth */ of memory to load... (This makes writing wads easier,
Source_Files/Files/wad.cpp:173
↓ 15 callersMethodset_selection_changed_callback
ZZZ: set selection-changed callback - this will be called (if set) at the end of selection_changed (currently, anytime it "beeps") removes need to sub
Source_Files/Misc/sdl_widgets.h:384
↓ 15 callersMethodset_text
ZZZ addition: change text.
Source_Files/Misc/sdl_widgets.cpp:217
↓ 15 callersMethodtellg
Source_Files/CSeries/BStream.cpp:25
↓ 14 callersFunctionDisplayTextWidth
Source_Files/RenderOther/screen_shared.h:530
↓ 14 callersMethodGetPointer
Source_Files/Files/FileHandler.cpp:287
↓ 14 callersFunctionListToStream
Source_Files/Files/Packing.h:101
↓ 14 callersFunctionLua_HUDInstance
Source_Files/RenderOther/HUDRenderer_Lua.cpp:48
↓ 14 callersFunctionMainScreenUpdateRects
Source_Files/RenderOther/screen.cpp:2289
↓ 14 callersFunctionchange_screen_mode
Source_Files/RenderOther/screen.cpp:831
↓ 14 callersFunctionfind_adjacent_polygon
return the polygon on the other side of the given line from the given polygon (i.e., return the polygon adjacent to line_index which isn’t polygon_in
Source_Files/GameWorld/map.cpp:1380
↓ 14 callersFunctionfreeexp
Source_Files/Lua/lcode.c:285
↓ 14 callersFunctionget_control_panel_definition
Source_Files/GameWorld/devices.cpp:548
↓ 14 callersFunctionget_current_weapon_definition
Source_Files/GameWorld/weapons.cpp:1970
↓ 14 callersFunctionget_effect_data
Source_Files/GameWorld/effects.cpp:70
↓ 14 callersFunctionget_item_kind
Source_Files/GameWorld/items.cpp:546
↓ 14 callersFunctionget_keyboard_controller_status
Source_Files/Misc/vbl.cpp:227
↓ 14 callersFunctionget_map_object
Source_Files/Lua/lua_saved_objects.cpp:35
↓ 14 callersFunctionget_placement_info
* * Function: get_placement_info * Purpose: called by game_wad.c to save the placement data. * **************************************************
Source_Files/GameWorld/placement.cpp:177
↓ 14 callersFunctionget_player_terminal_data
Source_Files/RenderOther/computer_interface.cpp:504
↓ 14 callersFunctionget_player_trigger_definition
Source_Files/GameWorld/weapons.cpp:1699
↓ 14 callersFunctionhide_cursor
Source_Files/Input/mouse_sdl.cpp:168
↓ 14 callersFunctioninit_exp
Source_Files/Lua/lparser.c:148
↓ 14 callersFunctionluaL_checkany
Source_Files/Lua/lauxlib.c:351
↓ 14 callersFunctionlua_replace
Source_Files/Lua/lapi.c:217
↓ 14 callersFunctionmonster_index_to_player_index
Source_Files/GameWorld/player.cpp:1063
↓ 14 callersFunctionobj_copy
Source_Files/CSeries/csmacros.h:98
↓ 14 callersFunctionpadfour
Source_Files/RenderMain/ImageLoader_Shared.cpp:211
↓ 14 callersFunctionparse_theme_fonts
Source_Files/Misc/sdl_dialogs.cpp:232
↓ 14 callersFunctionplm_buffer_has
Source_Files/Videos/pl_mpeg.h:1570
↓ 14 callersFunctionplm_init_decoders
Source_Files/Videos/pl_mpeg.h:882
↓ 14 callersMethodpush
Source_Files/Misc/sdl_widgets.h:1268
↓ 14 callersMethodread
Source_Files/Network/Metaserver/metaserver_messages.cpp:303
↓ 14 callersFunctionshow_cursor
Source_Files/Input/mouse_sdl.cpp:173
↓ 14 callersMethodtellp
Source_Files/CSeries/BStream.cpp:110
↓ 14 callersFunctiontestnext
Source_Files/Lua/lparser.c:101
↓ 14 callersMethodvisible
Source_Files/Misc/sdl_dialogs.cpp:1344
↓ 13 callersFunctionNetGetNumberOfPlayers
Source_Files/Network/network.cpp:1705
↓ 13 callersFunctionOGL_CheckExtension
Source_Files/RenderMain/OGL_Setup.cpp:116
↓ 13 callersMethodSplitPath
Split path to base and last part
Source_Files/Files/FileHandler.cpp:831
↓ 13 callersFunctionchecknext
Source_Files/Lua/lparser.c:116
↓ 13 callersFunctionluaK_exp2nextreg
Source_Files/Lua/lcode.c:492
↓ 13 callersFunctionluaL_fileresult
Source_Files/Lua/lauxlib.c:207
↓ 13 callersFunctionlua_pushlstring
Source_Files/Lua/lapi.c:501
↓ 13 callersMethodmaxg
Source_Files/CSeries/BStream.cpp:30
↓ 13 callersMethodreset
Source_Files/RenderOther/screen_shared.h:110
↓ 13 callersMethodset_value
Source_Files/Misc/sdl_widgets.h:1147
↓ 13 callersFunctiontranslate_point2d
remember this is not wholly accurate, both distance or the sine/cosine values could be negative, and the shift can’t make negative numbers zero; this
Source_Files/GameWorld/world.cpp:91
↓ 12 callersFunctionOGL_ClearScreen
It will be black; whether OpenGL is active will be returned
Source_Files/RenderMain/OGL_Render.cpp:503
↓ 12 callersFunctionScalarProd
Source_Files/Misc/VecOps.h:88
↓ 12 callersFunction_get_local_data_path
Source_Files/CSeries/cspaths_sdl.cpp:51
↓ 12 callersMethodappend
Source_Files/Misc/shared_widgets.cpp:36
↓ 12 callersMethodclear
Source_Files/Sound/SoundsPatch.cpp:240
↓ 12 callersMethodcode
Source_Files/Network/Metaserver/metaserver_messages.h:505
↓ 12 callersFunctioncross_product_k
Return (a cross b).k
Source_Files/GameWorld/world.h:255
↓ 12 callersFunctiondistance2d
Source_Files/GameWorld/world.cpp:510
↓ 12 callersFunctionerror_pending
Source_Files/Misc/game_errors.cpp:54
↓ 12 callersFunctionforce_system_colors
LG: now specifies whether music should be cut or not
Source_Files/Misc/interface.cpp:3072
↓ 12 callersFunctionget_application_name
Source_Files/CSeries/cspaths_sdl.cpp:155
↓ 12 callersFunctionget_fps_target
Source_Files/Misc/preferences.h:301
↓ 12 callersFunctionget_light_data
Source_Files/GameWorld/lightsource.cpp:147
↓ 12 callersFunctionget_projectile_definition
LP change: moved down here to use the projectile definitions
Source_Files/GameWorld/projectiles.cpp:170
↓ 12 callersFunctionget_shape_surface
ZZZ extension: pass out (if non-NULL) a pointer to a block of pixel data - caller should free() that storage after freeing the returned surface. Only
Source_Files/RenderMain/shapes.cpp:253
↓ 12 callersFunctionisqrt
Source_Files/GameWorld/world.cpp:617
↓ 12 callersFunctionluaD_throw
Source_Files/Lua/ldo.c:103
↓ 12 callersFunctionluaL_argerror
Source_Files/Lua/lauxlib.c:153
↓ 12 callersFunctionluaL_checkunsigned
Source_Files/Lua/lauxlib.c:398
↓ 12 callersFunctionluaS_new
** new zero-terminated string */
Source_Files/Lua/lstring.c:170
↓ 12 callersFunctionluaX_syntaxerror
Source_Files/Lua/llex.c:114
↓ 12 callersFunctionlua_rawseti
Source_Files/Lua/lapi.c:784
↓ 12 callersMethodread_fixed
Source_Files/XML/InfoTree.cpp:114
↓ 12 callersFunctionremove_map_object
look up the index yourself */
Source_Files/GameWorld/map.cpp:809
↓ 12 callersMethodrunning
Source_Files/Network/Metaserver/metaserver_messages.h:825
↓ 12 callersFunctionwrite_padded_string
Source_Files/Network/Metaserver/metaserver_messages.cpp:143
↓ 12 callersFunctionwrite_wad_header
Source_Files/Files/wad.cpp:393
↓ 11 callersMethodClear
Clear the list
Source_Files/RenderMain/AnimatedTextures.cpp:64
↓ 11 callersMethodGetBufferSize
Source_Files/RenderMain/ImageLoader.h:64
↓ 11 callersMethodGetSegment
Source_Files/Sound/MusicPlayer.h:70
↓ 11 callersFunctionLoadInt
Source_Files/Lua/lundump.c:57
↓ 11 callersMethodMakeDirectory
Create directory
Source_Files/Files/FileHandler.cpp:390
↓ 11 callersFunctionOGL_RenderRect
Source_Files/RenderMain/OGL_Render.cpp:3100
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