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Functions6,863 in github.com/Aleph-One-Marathon/alephone

↓ 32 callersMethodget_ascent
Source_Files/RenderOther/sdl_fonts.h:82
↓ 32 callersFunctionobj_clear
Source_Files/CSeries/csmacros.h:110
↓ 31 callersFunctionL_Dispatch
Source_Files/Lua/lua_script.cpp:1288
↓ 31 callersMethodadd_flags
Source_Files/Misc/sdl_dialogs.h:147
↓ 31 callersMethoddual_add_row
Source_Files/Misc/sdl_dialogs.cpp:1119
↓ 31 callersMethodset_labels
ZZZ: change labels after creation
Source_Files/Misc/sdl_widgets.cpp:892
↓ 31 callersFunctiontext_width
Source_Files/RenderOther/screen_drawing.h:195
↓ 30 callersFunctionget_ephemera_data
Source_Files/GameWorld/ephemera.cpp:144
↓ 30 callersMethodread
Source_Files/Files/FileHandler.cpp:230
↓ 29 callersMethodGetLength
Source_Files/Files/FileHandler.cpp:184
↓ 29 callersFunctionget_interface_rectangle
Source_Files/RenderOther/screen_drawing.cpp:203
↓ 28 callersFunctionget_screen_mode
CP addition: returns the screen info
Source_Files/RenderOther/screen_shared.h:449
↓ 28 callersFunctionsRGB_frob
Using the EXT_framebuffer_sRGB spec as reference */
Source_Files/RenderMain/OGL_Setup.h:122
↓ 28 callersMethodset_callback
Source_Files/Misc/sdl_widgets.cpp:283
↓ 27 callersFunctionget_game_state
Source_Files/Misc/interface.cpp:484
↓ 27 callersMethodget_value
Source_Files/Misc/sdl_widgets.h:1146
↓ 27 callersMethodignore
Source_Files/Network/Metaserver/network_metaserver.cpp:675
↓ 26 callersFunctionDisplayText
static*/
Source_Files/RenderOther/screen_shared.h:485
↓ 26 callersMethodGetHeight
Source_Files/RenderMain/ImageLoader.h:59
↓ 26 callersMethodGetWidth
Size of level 0 image
Source_Files/RenderMain/ImageLoader.h:58
↓ 26 callersFunctionclear_screen
Source_Files/RenderOther/screen.cpp:2131
↓ 26 callersFunctionluaX_next
Source_Files/Lua/llex.c:511
↓ 26 callersFunctionset_game_error
Source_Files/Misc/game_errors.cpp:31
↓ 25 callersFunctionfree_wad
Source_Files/Files/wad.cpp:744
↓ 25 callersMethodgetReadTick
Methods for use by anyone, anytime - but be careful how you interpret the results :)
Source_Files/GameWorld/TickBasedCircularQueue.h:135
↓ 25 callersFunctionget_monster_definition_external
a non-inlined version for external use
Source_Files/GameWorld/monsters.cpp:333
↓ 25 callersFunctionlua_remove
Source_Files/Lua/lapi.c:182
↓ 25 callersFunctionlua_settop
Source_Files/Lua/lapi.c:165
↓ 24 callersMethodread_path
Source_Files/XML/InfoTree.cpp:152
↓ 23 callersMethodGetBuffer
Source_Files/RenderMain/ImageLoader.h:73
↓ 23 callersFunctionPlatformIsLittleEndian
Source_Files/CSeries/cseries.h:53
↓ 23 callersMethodactivate
Source_Files/Misc/sdl_widgets.cpp:2925
↓ 23 callersMethodbuffer
Source_Files/TCPMess/Message.h:93
↓ 23 callersFunctionget_player_current_weapon
Source_Files/GameWorld/weapons.cpp:1747
↓ 23 callersFunctionget_projectile_data
Source_Files/GameWorld/projectiles.cpp:158
↓ 23 callersFunctionget_weapon_definition
Source_Files/GameWorld/weapons.cpp:239
↓ 23 callersMethodquit
Source_Files/Misc/sdl_dialogs.cpp:2414
↓ 22 callersMethodSetPosition
Source_Files/Files/FileHandler.cpp:173
↓ 22 callersFunctionTS_GetCString
Returns a pointer to a string; if the ID and the index do not point to a valid string, this function will then return NULL
Source_Files/RenderOther/TextStrings.cpp:55
↓ 22 callersMethodget_widget_by_id
Source_Files/Misc/sdl_dialogs.cpp:2052
↓ 22 callersFunctionluaG_runerror
Source_Files/Lua/ldebug.c:573
↓ 22 callersFunctionvhalt
Source_Files/CSeries/csalerts_sdl.cpp:303
↓ 21 callersMethodGet
Source_Files/Sound/Decoder.cpp:30
↓ 21 callersMethodGetFormat
Source_Files/RenderMain/ImageLoader.h:65
↓ 21 callersFunctionOGL_GetFogData
Source_Files/RenderMain/OGL_Setup.cpp:458
↓ 21 callersFunctionclose_wad_file
Source_Files/Files/wad.cpp:953
↓ 21 callersMethodenable
Source_Files/RenderMain/OGL_Shader.cpp:351
↓ 21 callersFunctionget_collection_definition
static*/
Source_Files/RenderMain/shapes.cpp:2282
↓ 21 callersFunctionget_shape_animation_data
Source_Files/RenderMain/shapes.cpp:1321
↓ 21 callersFunctionluaK_codeABC
Source_Files/Lua/lcode.c:227
↓ 21 callersFunctionlua_rawgeti
Source_Files/Lua/lapi.c:649
↓ 21 callersFunctionplm_buffer_skip
Source_Files/Videos/pl_mpeg.h:1616
↓ 21 callersFunctionread_wad_header
Source_Files/Files/wad.cpp:141
↓ 21 callersFunctionwrite_preferences
Source_Files/Misc/preferences.cpp:4086
↓ 20 callersMethodClose
Source_Files/Sound/Music.cpp:182
↓ 20 callersMethodIsPresent
Source_Files/RenderMain/ImageLoader.h:52
↓ 20 callersMethodPlaySound
Source_Files/Sound/SoundManager.cpp:360
↓ 20 callersFunctionSound_ButtonSuccess
Source_Files/Sound/SoundManager.cpp:1175
↓ 20 callersFunctiondbgpipe
Source_Files/Misc/steamshim_child.cpp:33
↓ 20 callersMethodget
Source_Files/RenderOther/screen_shared.h:107
↓ 20 callersFunctionluaL_checktype
Source_Files/Lua/lauxlib.c:345
↓ 20 callersFunctionlua_setglobal
Source_Files/Lua/lapi.c:734
↓ 20 callersFunctionlua_type
Source_Files/Lua/lapi.c:249
↓ 20 callersFunctionparse_theme_images
Source_Files/Misc/sdl_dialogs.cpp:169
↓ 20 callersMethodset_identifier
Source_Files/Misc/sdl_widgets.h:110
↓ 19 callersMethodGetPosition
Source_Files/Files/FileHandler.cpp:163
↓ 19 callersFunctiondbgpipe
Steam/steamshim_parent.cpp:34
↓ 19 callersFunctionlua_getfield
Source_Files/Lua/lapi.c:628
↓ 19 callersFunctionshapes_file_is_m1
Source_Files/RenderMain/shapes.cpp:179
↓ 19 callersFunctionsort
Source_Files/Lua/ltablib.c:247
↓ 18 callersMethodGetName
Get last element of path
Source_Files/Files/FileHandler.cpp:810
↓ 18 callersFunctionNextPowerOfTwo
Source_Files/CSeries/csmacros.h:68
↓ 18 callersMethodactivate_widget
Source_Files/Misc/sdl_dialogs.cpp:1904
↓ 18 callersFunctiondisplay_main_menu
Source_Files/Misc/interface.cpp:1242
↓ 18 callersFunctionlua_pushlightuserdata
Source_Files/Lua/lapi.c:585
↓ 18 callersFunctionmonster_needs_path
Source_Files/GameWorld/monsters.cpp:2016
↓ 18 callersFunctionnewMessageHandlerMethod
Source_Files/TCPMess/MessageHandler.h:100
↓ 18 callersFunctionnormalize_angle
LP change: inlined this for speed, and used the NORMALIZE_ANGLE macro; looks as if the code had been worked on by more than one programmer.
Source_Files/GameWorld/world.h:249
↓ 18 callersFunctionopen_wad_file_for_reading
Source_Files/Files/wad.cpp:943
↓ 18 callersFunctionset_monster_action
Source_Files/GameWorld/monsters.cpp:2564
↓ 18 callersFunctionstart_parse_widget
Source_Files/Misc/sdl_dialogs.cpp:238
↓ 17 callersMethodGetRWops
Source_Files/Files/FileHandler.h:98
↓ 17 callersFunctionarctangent
Source_Files/GameWorld/world.cpp:399
↓ 17 callersFunctionexpand_app_variables
Source_Files/CSeries/csstrings.cpp:392
↓ 17 callersFunctionget_player_trigger_data
Source_Files/GameWorld/weapons.cpp:1723
↓ 17 callersMethodid
Source_Files/Network/Metaserver/metaserver_messages.h:659
↓ 17 callersMethodisConnected
Source_Files/Network/Metaserver/network_metaserver.cpp:460
↓ 17 callersFunctionlerp
Source_Files/GameWorld/interpolated_world.cpp:407
↓ 17 callersFunctionluaO_pushfstring
Source_Files/Lua/lobject.c:233
↓ 17 callersFunctionlua_error
Source_Files/Lua/lapi.c:1105
↓ 17 callersFunctionlua_pushfstring
Source_Files/Lua/lapi.c:542
↓ 17 callersMethodread_color
Source_Files/XML/InfoTree.cpp:250
↓ 17 callersMethodset_port
Source_Files/Network/NetworkInterface.cpp:45
↓ 17 callersFunctionsleep_for_machine_ticks
Source_Files/CSeries/csmisc_sdl.cpp:54
↓ 16 callersFunctionMainScreenIsOpenGL
Source_Files/RenderOther/screen.cpp:2258
↓ 16 callersFunctionStreamToList
Source_Files/Files/Packing.h:93
↓ 16 callersMethodaddress
Source_Files/Network/NetworkInterface.h:43
↓ 16 callersFunctionflood_map
returns next polygon index or NONE if there are no more polygons left cheaper than maximum_cost */
Source_Files/GameWorld/flood_map.cpp:105
↓ 16 callersFunctionget_data_path
Source_Files/CSeries/cspaths_sdl.cpp:114
↓ 16 callersMethodget_text
Source_Files/Misc/sdl_widgets.h:481
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