↓ 1 callersMethodprepare_eligen(self, pipe, prompt_emb_nega, eligen_entity_prompts, eligen_entity_masks, width, height, t5_sequence_length, e
game_editing/diffsynth/pipelines/flux_image.py:589
↓ 1 callersMethodprepare_eligen(self, pipe, prompt_emb_nega, eligen_entity_prompts, eligen_entity_masks, width, height, enable_eligen_on_nega
game_editing/diffsynth/pipelines/qwen_image.py:458
↓ 1 callersMethodprepare_entity_inputs(self, pipe, entity_prompts, entity_masks, width, height, t5_sequence_length=512)
game_editing/diffsynth/pipelines/flux_image.py:578
↓ 1 callersMethodprepare_entity_inputs(self, pipe, entity_prompts, entity_masks, width, height)
game_editing/diffsynth/pipelines/qwen_image.py:448
↓ 1 callersMethodprepare_text_ids(
self,
x: torch.Tensor, # (B, L, D) or (L, D)
t_coord: Optional[torch.Tensor] = None
game_editing/diffsynth/pipelines/flux2_image.py:234
↓ 1 callersMethodprepare_text_ids(
self,
x: torch.Tensor, # (B, L, D) or (L, D)
t_coord: Optional[torch.Tensor] = None
game_editing/diffsynth/pipelines/flux2_image.py:367
↓ 1 callersMethodprocess_camera_coordinates(
self,
direction: Literal["Left", "Right", "Up", "Down", "LeftUp", "LeftDown", "RightUp", "Ri
game_editing/diffsynth/models/wan_video_camera_controller.py:46
↓ 1 callersMethodprocess_motion_latents(self, pipe: WanVideoPipeline, height, width, tiled, tile_size, tile_stride, motion_video=None)
game_editing/diffsynth/pipelines/wan_video.py:830
↓ 1 callersFunctionprocess_pose_file(cam_params, width=672, height=384, original_pose_width=1280, original_pose_height=720, device='cpu', return_p
game_editing/diffsynth/models/wan_video_camera_controller.py:150
↓ 1 callersFunctionqwen_image_flash_attention(q: torch.Tensor, k: torch.Tensor, v: torch.Tensor, num_heads: int, attention_mask = None, enable_fp8_attentio
game_editing/diffsynth/models/qwen_image_dit.py:14
↓ 1 callersFunctionsage_attention(q: torch.Tensor, k: torch.Tensor, v: torch.Tensor, q_pattern="b n s d", k_pattern="b n s d", v_pattern="b n s
game_editing/diffsynth/core/attention/attention.py:92
↓ 1 callersMethodtiled_forward(self, forward_fn, model_input, tile_size, tile_stride, tile_device="cpu", tile_dtype=torch.float32, border_wi
game_editing/diffsynth/pipelines/flux_image.py:974
↓ 1 callersMethodtiled_inference(self, forward_fn, model_input, tile_batch_size, inference_device, inference_dtype, tile_device, tile_dtype)
game_editing/diffsynth/models/flux_vae.py:34
↓ 1 callersMethodtorch_forward(self, hidden_states, encoder_hidden_states=None, attn_mask=None, ipadapter_kwargs=None, qkv_preprocessor=None
game_editing/diffsynth/models/flux_lora_encoder.py:37
↓ 1 callersMethodtorch_forward(self, hidden_states, encoder_hidden_states=None, attn_mask=None, ipadapter_kwargs=None, qkv_preprocessor=None
game_editing/diffsynth/models/sd_text_encoder.py:38