* @zh 移除Scene * @en Remove Scene * * @param sceneName - @zh Scene名称 @en Scene name * @returns @zh 是否成功移除 @en Whether removal was successful
(sceneName: string)
| 210 | * @returns @zh 是否成功移除 @en Whether removal was successful |
| 211 | */ |
| 212 | public removeScene(sceneName: string): boolean { |
| 213 | const scene = this._scenes.get(sceneName); |
| 214 | if (!scene) { |
| 215 | return false; |
| 216 | } |
| 217 | |
| 218 | if (this._activeScenes.has(sceneName)) { |
| 219 | this.setSceneActive(sceneName, false); |
| 220 | } |
| 221 | |
| 222 | scene.end(); |
| 223 | this._scenes.delete(sceneName); |
| 224 | |
| 225 | logger.info(`从World '${this.name}' 中移除Scene: ${sceneName}`); |
| 226 | return true; |
| 227 | } |
| 228 | |
| 229 | /** |
| 230 | * @zh 获取Scene |
no test coverage detected