* 移除所有Scene
()
| 255 | * 移除所有Scene |
| 256 | */ |
| 257 | public removeAllScenes(): void { |
| 258 | const sceneNames = Array.from(this._scenes.keys()); |
| 259 | for (const sceneName of sceneNames) { |
| 260 | this.removeScene(sceneName); |
| 261 | } |
| 262 | logger.info(`从World '${this.name}' 中移除所有Scene`); |
| 263 | } |
| 264 | |
| 265 | /** |
| 266 | * 设置Scene激活状态 |
no test coverage detected