MCPcopy Create free account

hub / github.com/ejoy/ejoy2d / functions

Functions2,396 in github.com/ejoy/ejoy2d

↓ 4 callersFunctionchar_size
lib/label.c:250
↓ 4 callersFunctionclearvalues
** clear entries with unmarked values from all weaktables in list 'l' up ** to element 'f' */
lua/lgc.c:637
↓ 4 callersFunctioncodestring
lua/lparser.c:151
↓ 4 callersFunctionconvert_color
lib/lgeometry.c:34
↓ 4 callersFunctioncurrentpc
lua/ldebug.c:40
↓ 4 callersFunctiondict_int
lib/lparticle.c:18
↓ 4 callersFunctionejoy2d_game
lib/ejoy2dgame.c:131
↓ 4 callersFunctionejoy2d_game_drawframe
lib/ejoy2dgame.c:288
↓ 4 callersFunctionejoy2d_game_lua
lib/ejoy2dgame.c:164
↓ 4 callersFunctionejoy2d_game_start
lib/ejoy2dgame.c:190
↓ 4 callersFunctionejoy2d_game_touch
lib/ejoy2dgame.c:300
↓ 4 callersFunctionejoy2d_game_update
lib/ejoy2dgame.c:275
↓ 4 callersFunctionfilterpc
lua/ldebug.c:331
↓ 4 callersFunctiongetnumlimit
** Read an integer numeral and raises an error if it is larger ** than the maximum size for integers. */
lua/lstrlib.c:1048
↓ 4 callersFunctionglxewContextInit
msvc/src/glew/glew.c:13178
↓ 4 callersFunctionhash
lib/dfont.c:55
↓ 4 callersFunctionicosd
lib/matrix.c:197
↓ 4 callersFunctionlist_add_tail
* list_add_tail - add a newnode entry * @newnode: newnode entry to be added * @head: list head to add it before * * Insert a newnode entry bef
lib/list.h:72
↓ 4 callersFunctionluaC_fix
lua/lgc.c:184
↓ 4 callersFunctionluaC_runtilstate
** advances the garbage collector until it reaches a state allowed ** by 'statemask' */
lua/lgc.c:1087
↓ 4 callersFunctionluaD_poscall
lua/ldo.c:382
↓ 4 callersFunctionluaD_precall
** returns true if function has been executed (C function) */
lua/ldo.c:314
↓ 4 callersFunctionluaF_getlocalname
** Look for n-th local variable at line 'line' in function 'func'. ** Returns NULL if not found. */
lua/lfunc.c:140
↓ 4 callersFunctionluaF_newproto
lua/lfunc.c:99
↓ 4 callersFunctionluaK_codek
lua/lcode.c:267
↓ 4 callersFunctionluaK_patchclose
lua/lcode.c:196
↓ 4 callersFunctionluaL_checkoption
lua/lauxlib.c:337
↓ 4 callersFunctionluaL_loadstring
lua/lauxlib.c:702
↓ 4 callersFunctionluaO_hexavalue
lua/lobject.c:156
↓ 4 callersFunctionluaO_pushvfstring
this function handles only '%d', '%c', '%f', '%p', and '%s' conventional formats, plus Lua-specific '%I' and '%U' */
lua/lobject.c:348
↓ 4 callersFunctionluaO_tostring
** Convert a number object to a string */
lua/lobject.c:322
↓ 4 callersFunctionluaV_concat
** Main operation for concatenation: concat 'total' values in the stack, ** from 'L->top - total' up to 'L->top - 1'. */
lua/lvm.c:361
↓ 4 callersFunctionluaV_execute
lua/lvm.c:650
↓ 4 callersFunctionluaV_shiftl
** Shift left operation. (Shift right just negates 'y'.) */
lua/lvm.c:476
↓ 4 callersFunctionluaX_newstring
** creates a new string and anchors it in scanner's table so that ** it will not be collected until the end of the compilation ** (by that time it sho
lua/llex.c:128
↓ 4 callersFunctionluaX_token2str
lua/llex.c:81
↓ 4 callersFunctionlua_absindex
** convert an acceptable stack index into an absolute index */
lua/lapi.c:159
↓ 4 callersFunctionlua_error
lua/lapi.c:1085
↓ 4 callersFunctionlua_pushthread
lua/lapi.c:566
↓ 4 callersFunctionlua_rotate
** Let x = AB, where A is a prefix of length 'n'. Then, ** rotate x n == BA. But BA == (A^r . B^r)^r. */
lua/lapi.c:206
↓ 4 callersFunctionlua_setuservalue
lua/lapi.c:857
↓ 4 callersFunctionlua_tointegerx
lua/lapi.c:355
↓ 4 callersFunctionmaterial_size
lib/shader.c:428
↓ 4 callersFunctionpatchlistaux
lua/lcode.c:167
↓ 4 callersFunctionpoly_aabb
lib/sprite.c:684
↓ 4 callersFunctionpush_captures
lua/lstrlib.c:564
↓ 4 callersFunctionrender_setblend
blend mode
lib/render/render.c:769
↓ 4 callersFunctionrender_shader_bind
lib/render/render.c:451
↓ 4 callersFunctionset_point
lib/label.c:202
↓ 4 callersFunctionseterrorobj
lua/ldo.c:91
↓ 4 callersFunctionshader_flush
lib/shader.c:313
↓ 4 callersFunctionsprite_matrix
lib/sprite.c:634
↓ 4 callersFunctionsprite_mount
lib/sprite.c:192
↓ 4 callersFunctionswitch_program
lib/sprite.c:381
↓ 4 callersFunctiontag_error
lua/lauxlib.c:194
↓ 4 callersFunctiontexture_unload
lib/texture.c:165
↓ 3 callersFunctionDestroyContext
msvc/src/glew/visualinfo.c:1027
↓ 3 callersFunction_glewStrSame1
msvc/src/glew/glew.c:209
↓ 3 callersFunctionadjust_assign
lua/lparser.c:306
↓ 3 callersFunctionaux_close
** Calls the 'close' function from a file handle. The 'volatile' avoids ** a bug in some versions of the Clang compiler (e.g., clang 3.0 for ** 32 bit
lua/liolib.c:194
↓ 3 callersFunctionb_shift
lua/lbitlib.c:95
↓ 3 callersFunctionbody
lua/lparser.c:776
↓ 3 callersFunctionbuffreplace
** change all characters 'from' in buffer to 'to' */
lua/llex.c:214
↓ 3 callersFunctioncalc_texture_size
lib/render/render.c:586
↓ 3 callersFunctioncheck
lua/lparser.c:106
↓ 3 callersFunctioncheck_next2
** Check whether current char is in set 'set' (with two chars) and ** saves it */
lua/llex.c:201
↓ 3 callersFunctioncheckload
lua/loadlib.c:444
↓ 3 callersFunctioncheckname
lua/lparser.c:156
↓ 3 callersFunctioncheckupval
** Check whether a given upvalue from a given closure exists and ** returns its index */
lua/ldblib.c:258
↓ 3 callersFunctionclamp
lib/sprite.c:305
↓ 3 callersFunctioncodeexpval
** Code for binary and unary expressions that "produce values" ** (arithmetic operations, bitwise operations, concat, length). First ** try to do cons
lua/lcode.c:793
↓ 3 callersFunctioncondjump
lua/lcode.c:91
↓ 3 callersFunctioncreatestdfile
lua/liolib.c:735
↓ 3 callersFunctiondfont_flush
lib/dfont.c:110
↓ 3 callersFunctiondfont_insert
lib/dfont.c:319
↓ 3 callersFunctionejoy2d_win_touch
posix/winfw.c:120
↓ 3 callersFunctionejoy2d_win_touch
mingw/winfw.c:98
↓ 3 callersFunctionejoy2d_win_touch
mac/example/example/winfw.c:111
↓ 3 callersFunctionerrfile
lua/lauxlib.c:598
↓ 3 callersFunctionexp1
lua/lparser.c:1277
↓ 3 callersFunctionexp2reg
lua/lcode.c:495
↓ 3 callersFunctionfieldsel
lua/lparser.c:604
↓ 3 callersFunctionfindfile
lua/loadlib.c:432
↓ 3 callersFunctionfixjump
lua/lcode.c:97
↓ 3 callersFunctionfont_glyph
posix/winfont.c:112
↓ 3 callersFunctionfont_release
posix/winfont.c:87
↓ 3 callersFunctionfreereg
lua/lcode.c:294
↓ 3 callersFunctiong_read
lua/liolib.c:512
↓ 3 callersFunctiongen_char
lib/label.c:151
↓ 3 callersFunctionget_xy
mingw/window.c:65
↓ 3 callersFunctiongetdetails
** Read, classify, and fill other details about the next option. ** 'psize' is filled with option's size, 'notoalign' with its ** alignment requiremen
lua/lstrlib.c:1117
↓ 3 callersFunctiongethexa
lua/llex.c:350
↓ 3 callersFunctiongetiofile
lua/liolib.c:281
↓ 3 callersFunctiongetjumpcontrol
lua/lcode.c:126
↓ 3 callersFunctiongetobjname
lua/ldebug.c:387
↓ 3 callersFunctiongetupvalref
lua/lapi.c:1228
↓ 3 callersFunctionglewCreateContext
msvc/src/glew/glewinfo.c:10532
↓ 3 callersFunctionglewDestroyContext
msvc/src/glew/glewinfo.c:10568
↓ 3 callersFunctionimport_color
lib/spritepack.c:102
↓ 3 callersFunctioninitheader
** Initialize Header */
lua/lstrlib.c:1060
← previousnext →201–300 of 2,396, ranked by callers