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hub / github.com/ejoy/ejoy2d / luaD_precall

Function luaD_precall

lua/ldo.c:314–379  ·  view source on GitHub ↗

** returns true if function has been executed (C function) */

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Callers 3

luaV_executeFunction · 0.85
luaD_callFunction · 0.85
resumeFunction · 0.85

Calls 5

luaD_hookFunction · 0.85
luaD_poscallFunction · 0.85
adjust_varargsFunction · 0.85
callhookFunction · 0.85
tryfuncTMFunction · 0.85

Tested by

no test coverage detected