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Functions2,396 in github.com/ejoy/ejoy2d

↓ 8 callersFunctionluaL_getmetafield
lua/lauxlib.c:710
↓ 8 callersFunctionluaS_newlstr
** new string (with explicit length) */
lua/lstring.c:151
↓ 8 callersFunctionluaT_gettmbyobj
lua/ltm.c:70
↓ 8 callersFunctionlua_rawget
lua/lapi.c:627
↓ 8 callersFunctionlua_setmetatable
lua/lapi.c:817
↓ 8 callersFunctionrs_commit
lib/shader.c:200
↓ 8 callersFunctionsetfield
lua/loslib.c:185
↓ 8 callersFunctionshader_texture
lib/shader.c:240
↓ 8 callersFunctiontexture_glid
lib/texture.c:179
↓ 7 callersFunctionerror
lua/lundump.c:40
↓ 7 callersFunctionluaK_exp2anyreg
lua/lcode.c:527
↓ 7 callersFunctionluaK_jump
lua/lcode.c:76
↓ 7 callersFunctionluaL_addvalue
lua/lauxlib.c:496
↓ 7 callersFunctionluaL_prepbuffsize
** returns a pointer to a free area with at least 'sz' bytes */
lua/lauxlib.c:448
↓ 7 callersFunctionluaV_gettable
** Main function for table access (invoking metamethods if needed). ** Compute 'val = t[key]' */
lua/lvm.c:164
↓ 7 callersFunctionlua_getinfo
lua/ldebug.c:267
↓ 7 callersFunctionlua_isstring
lua/lapi.c:282
↓ 7 callersFunctionlua_pushlightuserdata
lua/lapi.c:558
↓ 7 callersFunctionmatch
lua/lstrlib.c:420
↓ 7 callersFunctionnew_localvar
lua/lparser.c:174
↓ 7 callersFunctionpushstr
lua/lobject.c:341
↓ 7 callersFunctionrender_release
lib/render/render.c:368
↓ 7 callersFunctionshader_draw
lib/shader.c:283
↓ 7 callersFunctionunicode_len
lib/label.c:343
↓ 6 callersFunctionadjustlocalvars
lua/lparser.c:201
↓ 6 callersFunctionarray_id
lib/render/carray.c:59
↓ 6 callersFunctionarray_size
lib/render/carray.c:15
↓ 6 callersFunctionchecklimit
lua/lparser.c:92
↓ 6 callersFunctioncopystr
lib/label.c:53
↓ 6 callersFunctionesccheck
lua/llex.c:341
↓ 6 callersFunctiongetfield
lua/loslib.c:205
↓ 6 callersFunctiongetthread
** Auxiliary function used by several library functions: check for ** an optional thread as function's first argument and set 'arg' with ** 1 if this
lua/ldblib.c:79
↓ 6 callersFunctionluaC_newobj
** create a new collectable object (with given type and size) and link ** it to 'allgc' list. */
lua/lgc.c:198
↓ 6 callersFunctionluaE_setdebt
** set GCdebt to a new value keeping the value (totalbytes + GCdebt) ** invariant */
lua/lstate.c:101
↓ 6 callersFunctionluaF_close
lua/lfunc.c:83
↓ 6 callersFunctionluaG_typeerror
lua/ldebug.c:533
↓ 6 callersFunctionluaH_new
lua/ltable.c:403
↓ 6 callersFunctionluaH_set
** beware: when using this function you probably need to check a GC ** barrier and invalidate the TM cache. */
lua/ltable.c:572
↓ 6 callersFunctionluaH_setint
lua/ltable.c:580
↓ 6 callersFunctionluaL_callmeta
lua/lauxlib.c:726
↓ 6 callersFunctionluaL_gsub
lua/lauxlib.c:920
↓ 6 callersFunctionluaL_setfuncs
** set functions from list 'l' into table at top - 'nup'; each ** function gets the 'nup' elements at the top as upvalues. ** Returns with only the ta
lua/lauxlib.c:863
↓ 6 callersFunctionluaL_traceback
lua/lauxlib.c:125
↓ 6 callersFunctionluaV_settable
** Main function for table assignment (invoking metamethods if needed). ** Compute 't[key] = val' */
lua/lvm.c:194
↓ 6 callersFunctionlua_concat
lua/lapi.c:1111
↓ 6 callersFunctionlua_getmetatable
lua/lapi.c:677
↓ 6 callersFunctionlua_pushcclosure
lua/lapi.c:526
↓ 6 callersFunctionlua_rawgetp
lua/lapi.c:650
↓ 6 callersFunctionposrelat
translate a relative string position: negative means back from end */
lua/lstrlib.c:58
↓ 6 callersFunctionreadkey
lib/lsprite.c:99
↓ 6 callersFunctionscreen_init
lib/screen.c:23
↓ 6 callersFunctionset2
lua/ltablib.c:236
↓ 6 callersFunctiontest2
** Accept current char if it is in 'set' (of size 1 or 2) */
lua/liolib.c:395
↓ 6 callersFunctiontofloat
** Similar to 'tonumber', but does not attempt to convert strings and ** ensure correct precision (no extra bits). Used in comparisons. */
lua/lvm.c:51
↓ 5 callersFunctionDumpString
lua/ldump.c:73
↓ 5 callersFunctionaddk
** Use scanner's table to cache position of constants in constant list ** and try to reuse constants */
lua/lcode.c:312
↓ 5 callersFunctionarray_alloc
lib/render/carray.c:39
↓ 5 callersFunctionarray_free
lib/render/carray.c:50
↓ 5 callersFunctionejoy2d_handle_error
lib/ejoy2dgame.c:205
↓ 5 callersFunctionexplist
lua/lparser.c:798
↓ 5 callersFunctionfill_srt
lib/lsprite.c:108
↓ 5 callersFunctionget_dfont
lib/lsprite.c:1486
↓ 5 callersFunctionget_frame
lib/sprite.c:219
↓ 5 callersFunctiongetjump
lua/lcode.c:117
↓ 5 callersFunctiongetlocvar
lua/lparser.c:194
↓ 5 callersFunctioninclinenumber
** increment line number and skips newline sequence (any of ** \n, \r, \n\r, or \r\n) */
lua/llex.c:152
↓ 5 callersFunctioniscleared
** tells whether a key or value can be cleared from a weak ** table. Non-collectable objects are never removed from weak ** tables. Strings behave as
lua/lgc.c:129
↓ 5 callersFunctionlog_printf
lib/render/log.c:25
↓ 5 callersFunctionluaD_hook
lua/ldo.c:232
↓ 5 callersFunctionluaD_rawrunprotected
lua/ldo.c:136
↓ 5 callersFunctionluaH_get
** main search function */
lua/ltable.c:540
↓ 5 callersFunctionluaH_resize
lua/ltable.c:335
↓ 5 callersFunctionluaK_fixline
lua/lcode.c:935
↓ 5 callersFunctionluaK_getlabel
** returns current 'pc' and marks it as a jump target (to avoid wrong ** optimizations with consecutive instructions not in the same basic block). */
lua/lcode.c:111
↓ 5 callersFunctionluaL_buffinitsize
lua/lauxlib.c:515
↓ 5 callersFunctionluaL_optnumber
lua/lauxlib.c:401
↓ 5 callersFunctionluaL_pushresultsize
lua/lauxlib.c:490
↓ 5 callersFunctionluaT_callTM
lua/ltm.c:86
↓ 5 callersFunctionlua_checkstack
lua/lapi.c:97
↓ 5 callersFunctionlua_version
lua/lapi.c:143
↓ 5 callersFunctionmainposition
** returns the 'main' position of an element in a table (that is, the index ** of its hash value) */
lua/ltable.c:119
↓ 5 callersFunctionmat_mul
lib/sprite.c:371
↓ 5 callersFunctionnew_array
lib/render/render.c:476
↓ 5 callersFunctionpropagateall
lua/lgc.c:583
↓ 5 callersFunctionremoveentry
** if key is not marked, mark its entry as dead (therefore removing it ** from the table) */
lua/lgc.c:115
↓ 5 callersFunctionrender_texture_update
lib/render/render.c:709
↓ 5 callersFunctionsave
lua/llex.c:56
↓ 5 callersFunctionsettabsi
lua/ldblib.c:101
↓ 5 callersFunctionsettabss
** Variations of 'lua_settable', used by 'db_getinfo' to put results ** from 'lua_getinfo' into result table. Key is always a string; ** value can be
lua/ldblib.c:96
↓ 5 callersFunctionshader_drawpolygon
lib/shader.c:303
↓ 5 callersFunctionshader_uniformsize
lib/shader.c:353
↓ 5 callersFunctionsort_comp
lua/ltablib.c:241
↓ 5 callersFunctionstatlist
lua/lparser.c:592
↓ 5 callersFunctionu_posrelat
from strlib */ translate a relative string position: negative means back from end */
lua/lutf8lib.c:29
↓ 4 callersFunctionLoadString
lua/lundump.c:89
↓ 4 callersFunctionPrintExtensions
do the magic to separate all extensions with comma's, except for the last one that _may_ terminate in a space. */
msvc/src/glew/visualinfo.c:206
↓ 4 callersFunction__list_del
* Delete a list entry by making the prev/next entries * point to each other. * * This is only for internal list manipulation where we know * t
lib/list.h:84
↓ 4 callersFunctionarray_exit
lib/render/carray.c:79
↓ 4 callersFunctionblock
lua/lparser.c:1087
↓ 4 callersFunctionblock_follow
** check whether current token is in the follow set of a block. ** 'until' closes syntactical blocks, but do not close scope, ** so it is handled in s
lua/lparser.c:581
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