| 267 | } |
| 268 | |
| 269 | void NameEntryHelper::NameEntryDrum::scrollDown() { |
| 270 | _64 |= 8; |
| 271 | _64 &= ~2; |
| 272 | |
| 273 | if (mScrollDir != 2) { |
| 274 | GetGameAudioMain()->startSystemSe(0x20000); |
| 275 | mScrollDir = 2; |
| 276 | } |
| 277 | |
| 278 | if (_52[3] == 0) { |
| 279 | _52[3] = 1; |
| 280 | } |
| 281 | _65 |= 8; |
| 282 | _65 &= ~2; |
| 283 | } |
| 284 | |
| 285 | int NameEntryHelper::NameEntryDrum::getUpPattern(int pattern) { |
| 286 | if (pattern == 0) |