| 8 | JGeometry::TVec3f sShoreDummyVec(0, 0, 0); |
| 9 | |
| 10 | GameAudio::ShoreSoundMgr::ShoreSoundMgr(JKRHeap *heap) : SoundMgr<ShoreSoundMgr>(&sShoreDummyVec, heap, 4) { |
| 11 | _5c = 0; |
| 12 | _64 = new JGeometry::TVec3f[4]; |
| 13 | _68 = new PosMove[4]; |
| 14 | _6c = new PosMove[4]; |
| 15 | |
| 16 | for (u8 i = 0; i < 4; i++) { |
| 17 | _64[i].set(0.0f, 0.0f, 0.0f); |
| 18 | } |
| 19 | _5d = 0; |
| 20 | _60 = 0.0f; |
| 21 | } |
| 22 | |
| 23 | GameAudio::ShoreSoundMgr::~ShoreSoundMgr() {} |
| 24 |