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Method set

src/Inagaki/GameAudioFxConfig.cpp:72–80  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

70 }
71
72 void FxLineConfig::set(u8 lineNum)
73 {
74#line 200
75 JUT_ASSERT_F(lineNum < 4, "%s", "FxLineConfig::set ラインナンバーが不正です。\n") // line number is invalid
76 mNum = lineNum;
77
78 for (u8 i = 0; i < 4; i++)
79 JASDsp::setFXLine(i, mBuf[i], &mConfig[lineNum][i]);
80 }
81}

Callers 1

ShoreSoundMgrMethod · 0.45

Calls 1

setFXLineFunction · 0.85

Tested by

no test coverage detected