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Function framework

src/Osako/PadMgr.cpp:26–37  ·  view source on GitHub ↗

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24 }
25
26 void framework()
27 {
28 JUTGamePad::read();
29 gGamePad1P.checkReset();
30
31 processKartPad();
32 if (msKartPadInput == Input_Net)
33 {
34 NetGameMgr::ptr()->progressReadData();
35 NetGameMgr::ptr()->fetchPadData();
36 }
37 }
38
39 void processKartPad()
40 {

Callers 1

beginFrameFunction · 0.85

Calls 3

readFunction · 0.85
processKartPadFunction · 0.85
checkResetMethod · 0.80

Tested by

no test coverage detected