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Function FreeGameMem

Source/diablo.cpp:69–83  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

67char *spszMsgHotKeyTbl[4] = { "F9", "F10", "F11", "F12" };
68
69void FreeGameMem()
70{
71 music_stop();
72
73 MemFreeDbg(pDungeonCels);
74 MemFreeDbg(pMegaTiles);
75 MemFreeDbg(pLevelPieces);
76 MemFreeDbg(pSpecialCels);
77
78 FreeMissiles();
79 FreeMonsters();
80 FreeObjectGFX();
81 FreeEffects();
82 FreeTownerGFX();
83}
84
85BOOL StartGame(BOOL bNewGame, BOOL bSinglePlayer)
86{

Callers 3

ShowProgressFunction · 0.85
LoadGameFunction · 0.85
free_gameFunction · 0.85

Calls 6

music_stopFunction · 0.85
FreeMissilesFunction · 0.85
FreeMonstersFunction · 0.85
FreeObjectGFXFunction · 0.85
FreeEffectsFunction · 0.85
FreeTownerGFXFunction · 0.85

Tested by

no test coverage detected