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Functions5,142 in github.com/diasurgical/devilution

↓ 3 callersFunctionClrDiabloMsg
Source/error.cpp:76
↓ 3 callersFunctionCreateFileHandle
3rdParty/StormLib/src/SBaseCommon.cpp:818
↓ 3 callersFunctionCurrentJoystickIndex
SourceX/controls/devices/joystick.cpp:256
↓ 3 callersFunctionDRLG_AreaTrans
Source/gendung.cpp:208
↓ 3 callersFunctionDRLG_CheckQuests
Source/quests.cpp:516
↓ 3 callersFunctionDRLG_L1Floor
Source/drlg_l1.cpp:379
↓ 3 callersFunctionDRLG_PlaceThemeRooms
Source/gendung.cpp:475
↓ 3 callersFunctionDeactivatePortal
Source/portal.cpp:86
↓ 3 callersFunctionDeleteMonsterList
Source/monster.cpp:4493
↓ 3 callersFunctionDetectFileKeyByKnownContent
Function tries to detect file encryption key based on expected file content It is the same function like before, except that we know the value of the
3rdParty/StormLib/src/SBaseCommon.cpp:509
↓ 3 callersFunctionDoSpeedBook
* Draws the "Speed Book": the rows of known spells for quick-setting a spell that * show up when you click the spell slot at the control panel. */
Source/control.cpp:834
↓ 3 callersFunctionDoUnVision
Source/lighting.cpp:667
↓ 3 callersFunctionDoVision
Source/lighting.cpp:697
↓ 3 callersFunctionDoorSet
Source/objects.cpp:1938
↓ 3 callersFunctionDrawCircleMenuHint
SourceX/controls/modifier_hints.cpp:95
↓ 3 callersFunctionDrawDlg
Source/appfat.cpp:51
↓ 3 callersFunctionDrawInvMsg
Source/inv.cpp:1735
↓ 3 callersFunctionDrawMouse
SourceX/DiabloUI/diabloui.cpp:866
↓ 3 callersFunctionDrawQTextBack
Source/minitext.cpp:75
↓ 3 callersFunctionDvlIntSetting
* @brief Get int from ini, if not found the provided value will be added to the ini instead */
SourceX/DiabloUI/diabloui.cpp:877
↓ 3 callersFunctionEncryptMpqBlock
3rdParty/StormLib/src/SBaseCommon.cpp:394
↓ 3 callersFunctionErrorPlrMsg
Source/plrmsg.cpp:27
↓ 3 callersFunctionEventPlrMsg
Source/plrmsg.cpp:39
↓ 3 callersMethodExectuableGetRevision
(self)
Packaging/cpi-gamesh/__init__.py:97
↓ 3 callersFunctionFetchHandle
Source/mpqapi.cpp:404
↓ 3 callersFunctionFileStream_GetPos
* This function returns the current file position * \a pStream * \a pByteOffset */
3rdParty/StormLib/src/FileStream.cpp:2739
↓ 3 callersFunctionFileStream_OpenFile
3rdParty/StormLib/src/FileStream.cpp:2414
↓ 3 callersFunctionFindPath
* find the shortest path from (sx,sy) to (dx,dy), using PosOk(PosOkArg,x,y) to * check that each step is a valid position. Store the step directions
Source/path.cpp:44
↓ 3 callersFunctionFocusOnCharInfo
Moves the mouse to the first attribute "+" button.
SourceX/miniwin/misc_msg.cpp:43
↓ 3 callersFunctionFreeBetTable
3rdParty/StormLib/src/SBaseFileTable.cpp:1791
↓ 3 callersMethodFreeCache
SourceX/DiabloUI/ui_item.h:119
↓ 3 callersFunctionFreeDlg
Source/appfat.cpp:35
↓ 3 callersFunctionFreeHetTable
3rdParty/StormLib/src/SBaseFileTable.cpp:1453
↓ 3 callersFunctionGetAnimationFrame
SourceX/DiabloUI/art_draw.cpp:45
↓ 3 callersFunctionGetFileEntryLocale
3rdParty/StormLib/src/SBaseFileTable.cpp:1843
↓ 3 callersFunctionGetFileEntryLocale2
3rdParty/StormLib/src/SBaseFileTable.cpp:1810
↓ 3 callersFunctionGetFileIndex_Het
3rdParty/StormLib/src/SBaseFileTable.cpp:1394
↓ 3 callersFunctionGetFirstHashEntry
Retrieves the first hash entry for the given file. Every locale version of a file has its own hash entry
3rdParty/StormLib/src/SBaseCommon.cpp:686
↓ 3 callersFunctionGetManaAmount
Source/spells.cpp:3
↓ 3 callersFunctionGetNextHashEntry
3rdParty/StormLib/src/SBaseCommon.cpp:718
↓ 3 callersFunctionGetPatchFileName
3rdParty/StormLib/src/SFileOpenFileEx.cpp:46
↓ 3 callersFunctionGetSuperItemLoc
Source/items.cpp:1076
↓ 3 callersFunctionGetTmpPathName
SourceT/file_util_test.cpp:22
↓ 3 callersFunctionILoad
Source/loadsave.cpp:192
↓ 3 callersFunctionISave
Source/loadsave.cpp:978
↓ 3 callersFunctionInGameMenu
Native game menu, controlled by simulating a keyboard.
SourceX/controls/plrctrls.cpp:19
↓ 3 callersMethodInit
(self,main_screen)
Packaging/cpi-gamesh/__init__.py:275
↓ 3 callersFunctionInitController
SourceX/controls/controller.cpp:54
↓ 3 callersFunctionInitDead
Source/dead.cpp:10
↓ 3 callersFunctionInitItems
Source/items.cpp:253
↓ 3 callersFunctionInitL3Dungeon
Source/drlg_l3.cpp:78
↓ 3 callersFunctionInitLevelChange
Source/player.cpp:2009
↓ 3 callersFunctionInitMissileGFX
Source/missiles.cpp:1119
↓ 3 callersFunctionInitMonsters
Source/monster.cpp:919
↓ 3 callersFunctionInitPlayer
Source/player.cpp:837
↓ 3 callersFunctionInsertCDDlg
Source/appfat.cpp:107
↓ 3 callersFunctionInvGetItem
Source/inv.cpp:1451
↓ 3 callersFunctionInvalidateInternalFile
3rdParty/StormLib/src/SBaseFileTable.cpp:2075
↓ 3 callersFunctionIsPseudoFileName
Verifies if the file name is a pseudo-name
3rdParty/StormLib/src/SBaseCommon.cpp:1639
↓ 3 callersFunctionItemMinStats
Source/items.cpp:716
↓ 3 callersFunctionL5HWallOk
Source/drlg_l1.cpp:882
↓ 3 callersFunctionL5HorizWall
Source/drlg_l1.cpp:934
↓ 3 callersFunctionL5VWallOk
Source/drlg_l1.cpp:908
↓ 3 callersFunctionL5VertWall
Source/drlg_l1.cpp:983
↓ 3 callersFunctionLimitFrameRate
* @brief Limit FPS to avoid high CPU load, use when v-sync isn't available */
SourceX/dx.cpp:239
↓ 3 callersFunctionLoadFileWithMem
* @brief Load a file in to the given buffer * @param pszName Path of file * @param p Target buffer * @return Size of file */
Source/engine.cpp:1005
↓ 3 callersFunctionLoadItems
Source/loadsave.cpp:735
↓ 3 callersFunctionLoadL1Dungeon
Source/drlg_l1.cpp:531
↓ 3 callersFunctionLoadLevel
Source/loadsave.cpp:1632
↓ 3 callersFunctionLoadMapObjects
Source/objects.cpp:543
↓ 3 callersFunctionLoadMpqTable
Loads a table from MPQ. Can be used for hash table, block table, sector offset table or sector checksum table
3rdParty/StormLib/src/SBaseCommon.cpp:887
↓ 3 callersFunctionLoadPreL1Dungeon
Source/drlg_l1.cpp:580
↓ 3 callersFunctionLoadTtfFont
SourceX/DiabloUI/fonts.cpp:52
↓ 3 callersFunctionM2MStartHit
Source/monster.cpp:1589
↓ 3 callersFunctionMAI_Ranged
Source/monster.cpp:3542
↓ 3 callersFunctionMAI_Round
Source/monster.cpp:3478
↓ 3 callersFunctionM_ChangeLightOffset
Source/monster.cpp:1849
↓ 3 callersFunctionM_DumbWalk
Source/monster.cpp:2860
↓ 3 callersFunctionM_GetKnockback
Source/monster.cpp:1474
↓ 3 callersFunctionM_StartWalk
Source/monster.cpp:1282
↓ 3 callersFunctionM_StartWalk2
Source/monster.cpp:1306
↓ 3 callersFunctionMakeSmlButton
SourceX/DiabloUI/button.h:17
↓ 3 callersFunctionMonstStartKill
Source/monster.cpp:1635
↓ 3 callersFunctionMonsterMHit
Source/missiles.cpp:557
↓ 3 callersFunctionNetClose
Source/multi.cpp:555
↓ 3 callersFunctionNetRecvPlrData
Source/multi.cpp:80
↓ 3 callersFunctionNetSendCmdDamage
Source/msg.cpp:949
↓ 3 callersFunctionNetSendCmdGItem
Source/msg.cpp:749
↓ 3 callersFunctionNetSendCmdLocParam3
Source/msg.cpp:679
↓ 3 callersFunctionNextItemRecord
Source/items.cpp:4015
↓ 3 callersFunctionOperateL3LDoor
Source/objects.cpp:2223
↓ 3 callersFunctionOperateL3RDoor
Source/objects.cpp:2181
↓ 3 callersFunctionPM_ChangeLightOff
Source/player.cpp:1159
↓ 3 callersFunctionPM_ChangeOffset
Source/player.cpp:1204
↓ 3 callersFunctionPackItem
Source/pack.cpp:3
↓ 3 callersFunctionPackPlayer
Source/pack.cpp:35
↓ 3 callersFunctionPlaceMonster
Source/monster.cpp:540
↓ 3 callersFunctionPlayerMHit
Source/missiles.cpp:672
↓ 3 callersFunctionPlrDirOK
Source/player.cpp:1025
↓ 3 callersFunctionPrepareLine
SourceX/DiabloUI/credits.cpp:63
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