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github.com/diasurgical/devilution
/ functions
Functions
5,142 in github.com/diasurgical/devilution
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Functions
5,142
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Types & classes
1,228
↓ 3 callers
Function
ClrDiabloMsg
Source/error.cpp:76
↓ 3 callers
Function
CreateFileHandle
3rdParty/StormLib/src/SBaseCommon.cpp:818
↓ 3 callers
Function
CurrentJoystickIndex
SourceX/controls/devices/joystick.cpp:256
↓ 3 callers
Function
DRLG_AreaTrans
Source/gendung.cpp:208
↓ 3 callers
Function
DRLG_CheckQuests
Source/quests.cpp:516
↓ 3 callers
Function
DRLG_L1Floor
Source/drlg_l1.cpp:379
↓ 3 callers
Function
DRLG_PlaceThemeRooms
Source/gendung.cpp:475
↓ 3 callers
Function
DeactivatePortal
Source/portal.cpp:86
↓ 3 callers
Function
DeleteMonsterList
Source/monster.cpp:4493
↓ 3 callers
Function
DetectFileKeyByKnownContent
Function tries to detect file encryption key based on expected file content It is the same function like before, except that we know the value of the
3rdParty/StormLib/src/SBaseCommon.cpp:509
↓ 3 callers
Function
DoSpeedBook
* Draws the "Speed Book": the rows of known spells for quick-setting a spell that * show up when you click the spell slot at the control panel. */
Source/control.cpp:834
↓ 3 callers
Function
DoUnVision
Source/lighting.cpp:667
↓ 3 callers
Function
DoVision
Source/lighting.cpp:697
↓ 3 callers
Function
DoorSet
Source/objects.cpp:1938
↓ 3 callers
Function
DrawCircleMenuHint
SourceX/controls/modifier_hints.cpp:95
↓ 3 callers
Function
DrawDlg
Source/appfat.cpp:51
↓ 3 callers
Function
DrawInvMsg
Source/inv.cpp:1735
↓ 3 callers
Function
DrawMouse
SourceX/DiabloUI/diabloui.cpp:866
↓ 3 callers
Function
DrawQTextBack
Source/minitext.cpp:75
↓ 3 callers
Function
DvlIntSetting
* @brief Get int from ini, if not found the provided value will be added to the ini instead */
SourceX/DiabloUI/diabloui.cpp:877
↓ 3 callers
Function
EncryptMpqBlock
3rdParty/StormLib/src/SBaseCommon.cpp:394
↓ 3 callers
Function
ErrorPlrMsg
Source/plrmsg.cpp:27
↓ 3 callers
Function
EventPlrMsg
Source/plrmsg.cpp:39
↓ 3 callers
Method
ExectuableGetRevision
(self)
Packaging/cpi-gamesh/__init__.py:97
↓ 3 callers
Function
FetchHandle
Source/mpqapi.cpp:404
↓ 3 callers
Function
FileStream_GetPos
* This function returns the current file position * \a pStream * \a pByteOffset */
3rdParty/StormLib/src/FileStream.cpp:2739
↓ 3 callers
Function
FileStream_OpenFile
3rdParty/StormLib/src/FileStream.cpp:2414
↓ 3 callers
Function
FindPath
* find the shortest path from (sx,sy) to (dx,dy), using PosOk(PosOkArg,x,y) to * check that each step is a valid position. Store the step directions
Source/path.cpp:44
↓ 3 callers
Function
FocusOnCharInfo
Moves the mouse to the first attribute "+" button.
SourceX/miniwin/misc_msg.cpp:43
↓ 3 callers
Function
FreeBetTable
3rdParty/StormLib/src/SBaseFileTable.cpp:1791
↓ 3 callers
Method
FreeCache
SourceX/DiabloUI/ui_item.h:119
↓ 3 callers
Function
FreeDlg
Source/appfat.cpp:35
↓ 3 callers
Function
FreeHetTable
3rdParty/StormLib/src/SBaseFileTable.cpp:1453
↓ 3 callers
Function
GetAnimationFrame
SourceX/DiabloUI/art_draw.cpp:45
↓ 3 callers
Function
GetFileEntryLocale
3rdParty/StormLib/src/SBaseFileTable.cpp:1843
↓ 3 callers
Function
GetFileEntryLocale2
3rdParty/StormLib/src/SBaseFileTable.cpp:1810
↓ 3 callers
Function
GetFileIndex_Het
3rdParty/StormLib/src/SBaseFileTable.cpp:1394
↓ 3 callers
Function
GetFirstHashEntry
Retrieves the first hash entry for the given file. Every locale version of a file has its own hash entry
3rdParty/StormLib/src/SBaseCommon.cpp:686
↓ 3 callers
Function
GetManaAmount
Source/spells.cpp:3
↓ 3 callers
Function
GetNextHashEntry
3rdParty/StormLib/src/SBaseCommon.cpp:718
↓ 3 callers
Function
GetPatchFileName
3rdParty/StormLib/src/SFileOpenFileEx.cpp:46
↓ 3 callers
Function
GetSuperItemLoc
Source/items.cpp:1076
↓ 3 callers
Function
GetTmpPathName
SourceT/file_util_test.cpp:22
↓ 3 callers
Function
ILoad
Source/loadsave.cpp:192
↓ 3 callers
Function
ISave
Source/loadsave.cpp:978
↓ 3 callers
Function
InGameMenu
Native game menu, controlled by simulating a keyboard.
SourceX/controls/plrctrls.cpp:19
↓ 3 callers
Method
Init
(self,main_screen)
Packaging/cpi-gamesh/__init__.py:275
↓ 3 callers
Function
InitController
SourceX/controls/controller.cpp:54
↓ 3 callers
Function
InitDead
Source/dead.cpp:10
↓ 3 callers
Function
InitItems
Source/items.cpp:253
↓ 3 callers
Function
InitL3Dungeon
Source/drlg_l3.cpp:78
↓ 3 callers
Function
InitLevelChange
Source/player.cpp:2009
↓ 3 callers
Function
InitMissileGFX
Source/missiles.cpp:1119
↓ 3 callers
Function
InitMonsters
Source/monster.cpp:919
↓ 3 callers
Function
InitPlayer
Source/player.cpp:837
↓ 3 callers
Function
InsertCDDlg
Source/appfat.cpp:107
↓ 3 callers
Function
InvGetItem
Source/inv.cpp:1451
↓ 3 callers
Function
InvalidateInternalFile
3rdParty/StormLib/src/SBaseFileTable.cpp:2075
↓ 3 callers
Function
IsPseudoFileName
Verifies if the file name is a pseudo-name
3rdParty/StormLib/src/SBaseCommon.cpp:1639
↓ 3 callers
Function
ItemMinStats
Source/items.cpp:716
↓ 3 callers
Function
L5HWallOk
Source/drlg_l1.cpp:882
↓ 3 callers
Function
L5HorizWall
Source/drlg_l1.cpp:934
↓ 3 callers
Function
L5VWallOk
Source/drlg_l1.cpp:908
↓ 3 callers
Function
L5VertWall
Source/drlg_l1.cpp:983
↓ 3 callers
Function
LimitFrameRate
* @brief Limit FPS to avoid high CPU load, use when v-sync isn't available */
SourceX/dx.cpp:239
↓ 3 callers
Function
LoadFileWithMem
* @brief Load a file in to the given buffer * @param pszName Path of file * @param p Target buffer * @return Size of file */
Source/engine.cpp:1005
↓ 3 callers
Function
LoadItems
Source/loadsave.cpp:735
↓ 3 callers
Function
LoadL1Dungeon
Source/drlg_l1.cpp:531
↓ 3 callers
Function
LoadLevel
Source/loadsave.cpp:1632
↓ 3 callers
Function
LoadMapObjects
Source/objects.cpp:543
↓ 3 callers
Function
LoadMpqTable
Loads a table from MPQ. Can be used for hash table, block table, sector offset table or sector checksum table
3rdParty/StormLib/src/SBaseCommon.cpp:887
↓ 3 callers
Function
LoadPreL1Dungeon
Source/drlg_l1.cpp:580
↓ 3 callers
Function
LoadTtfFont
SourceX/DiabloUI/fonts.cpp:52
↓ 3 callers
Function
M2MStartHit
Source/monster.cpp:1589
↓ 3 callers
Function
MAI_Ranged
Source/monster.cpp:3542
↓ 3 callers
Function
MAI_Round
Source/monster.cpp:3478
↓ 3 callers
Function
M_ChangeLightOffset
Source/monster.cpp:1849
↓ 3 callers
Function
M_DumbWalk
Source/monster.cpp:2860
↓ 3 callers
Function
M_GetKnockback
Source/monster.cpp:1474
↓ 3 callers
Function
M_StartWalk
Source/monster.cpp:1282
↓ 3 callers
Function
M_StartWalk2
Source/monster.cpp:1306
↓ 3 callers
Function
MakeSmlButton
SourceX/DiabloUI/button.h:17
↓ 3 callers
Function
MonstStartKill
Source/monster.cpp:1635
↓ 3 callers
Function
MonsterMHit
Source/missiles.cpp:557
↓ 3 callers
Function
NetClose
Source/multi.cpp:555
↓ 3 callers
Function
NetRecvPlrData
Source/multi.cpp:80
↓ 3 callers
Function
NetSendCmdDamage
Source/msg.cpp:949
↓ 3 callers
Function
NetSendCmdGItem
Source/msg.cpp:749
↓ 3 callers
Function
NetSendCmdLocParam3
Source/msg.cpp:679
↓ 3 callers
Function
NextItemRecord
Source/items.cpp:4015
↓ 3 callers
Function
OperateL3LDoor
Source/objects.cpp:2223
↓ 3 callers
Function
OperateL3RDoor
Source/objects.cpp:2181
↓ 3 callers
Function
PM_ChangeLightOff
Source/player.cpp:1159
↓ 3 callers
Function
PM_ChangeOffset
Source/player.cpp:1204
↓ 3 callers
Function
PackItem
Source/pack.cpp:3
↓ 3 callers
Function
PackPlayer
Source/pack.cpp:35
↓ 3 callers
Function
PlaceMonster
Source/monster.cpp:540
↓ 3 callers
Function
PlayerMHit
Source/missiles.cpp:672
↓ 3 callers
Function
PlrDirOK
Source/player.cpp:1025
↓ 3 callers
Function
PrepareLine
SourceX/DiabloUI/credits.cpp:63
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