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github.com/diasurgical/DevilutionX
/ functions
Functions
5,065 in github.com/diasurgical/DevilutionX
⨍
Functions
5,065
◇
Types & classes
705
↓ 8 callers
Function
AutoPlaceItemInInventorySlot
Source/inv.cpp:1322
↓ 8 callers
Function
CalculateGold
Source/inv.cpp:2138
↓ 8 callers
Function
ClxDrawLight
* @brief Blit CL2 sprite, and apply lighting, to the given buffer at the given coordinates * @param out Output buffer * @param position Target buf
Source/engine/render/scrollrt.cpp:236
↓ 8 callers
Function
CountItems
test/player_test.h:13
↓ 8 callers
Function
DeltaSaveLevel
Source/msg.cpp:2626
↓ 8 callers
Function
Dirname
Source/utils/file_util.cpp:67
↓ 8 callers
Function
DoLighting
Source/lighting.cpp:207
↓ 8 callers
Method
Draw
(self)
Packaging/cpi-gamesh/__init__.py:254
↓ 8 callers
Function
DrawAndBlit
Source/engine/render/scrollrt.cpp:1656
↓ 8 callers
Function
GetAutomapType
* @brief Returns the automap shape at the given coordinate. */
Source/automap.cpp:438
↓ 8 callers
Function
GetClxOpaqueFillWidth
Source/utils/clx_decode.hpp:27
↓ 8 callers
Function
GetOffsetForWalking
Source/engine/render/scrollrt.cpp:1408
↓ 8 callers
Function
GetScreenWidth
Source/utils/display.cpp:56
↓ 8 callers
Function
GetSizeForThemeRoom
* @brief Starting from the origin point determine how much floor space is available with the given bounds * * Essentially looks for the widest/tal
Source/levels/gendung.cpp:93
↓ 8 callers
Function
GetSuperItemSpace
Source/items.cpp:594
↓ 8 callers
Function
IdItemOk
Source/stores.cpp:1136
↓ 8 callers
Method
IsActive
Source/options.cpp:1797
↓ 8 callers
Function
IsMonsterModeMove
Source/monster.h:97
↓ 8 callers
Function
IsTrailUtf8CodeUnit
* Returns true if this is a trailing byte in a UTF-8 code point encoding. * * Trailing bytes all begin with 10 as the most significant bits, meani
Source/utils/utf8.hpp:50
↓ 8 callers
Function
LogDebug
Source/utils/log.hpp:86
↓ 8 callers
Function
LogWarn
Source/utils/log.hpp:112
↓ 8 callers
Function
M_StartHit
Source/monster.cpp:3645
↓ 8 callers
Function
OutputBits
3rdParty/PKWare/implode.cpp:205
↓ 8 callers
Function
PrintStoreItem
Source/stores.cpp:281
↓ 8 callers
Function
Render
Source/DiabloUI/diabloui.cpp:802
↓ 8 callers
Function
SDL_Log
Source/utils/sdl2_to_1_2_backports.cpp:99
↓ 8 callers
Function
SHA1CircularShift
* Diablo-"SHA1" circular left shift, portable version. */
Source/sha.cpp:16
↓ 8 callers
Function
SNetInitializeProvider
* @brief Called by engine for single, called by ui for multi * @param provider BNET, IPXN, MODM, SCBL or UDPN * @param gameData The game data */
Source/storm/storm_net.cpp:143
↓ 8 callers
Method
SaySpecific
Source/player.cpp:1781
↓ 8 callers
Function
SetEventHandler
Source/engine/events.cpp:142
↓ 8 callers
Function
SetupAllItems
Source/items.cpp:1529
↓ 8 callers
Function
Spawn
Source/levels/drlg_l3.cpp:1313
↓ 8 callers
Function
StartWalk
* @brief Start moving a player to a new tile */
Source/player.cpp:176
↓ 8 callers
Function
TownerTalk
Source/towners.cpp:291
↓ 8 callers
Function
UiFadeIn
Source/DiabloUI/diabloui.cpp:726
↓ 8 callers
Function
UiPollAndRender
Source/DiabloUI/diabloui.cpp:772
↓ 8 callers
Method
cbegin
Source/engine/points_in_rectangle_range.hpp:196
↓ 8 callers
Method
create
Source/dvlnet/cdwrap.h:76
↓ 8 callers
Method
getDevice
()
android-project/app/src/main/java/org/libsdl/app/HIDDevice.java:14
↓ 8 callers
Method
getFile
(String fileName)
android-project/app/src/main/java/org/diasurgical/devilutionx/ExternalFilesManager.java:36
↓ 8 callers
Method
getTextColorWithStatCheck
Source/items.h:441
↓ 8 callers
Method
isOnArenaLevel
@brief Checks if the player is on a arena level. */
Source/player.h:757
↓ 8 callers
Method
isUsable
Source/items.cpp:4756
↓ 8 callers
Function
nthread_terminate_game
Source/nthread.cpp:68
↓ 8 callers
Function
pfile_save_level
Source/pfile.cpp:749
↓ 8 callers
Function
pfile_write_hero
Source/pfile.cpp:476
↓ 8 callers
Method
sheet
Source/engine/clx_sprite.hpp:478
↓ 8 callers
Method
subregionY
* @brief Returns a buffer that starts at `y` of height `h`. */
Source/engine/surface.hpp:114
↓ 7 callers
Function
AdjustListOffset
Source/DiabloUI/diabloui.cpp:134
↓ 7 callers
Function
ApplyGamma
Source/engine/palette.cpp:163
↓ 7 callers
Function
AutoPlaceItemInBelt
Source/inv.cpp:1195
↓ 7 callers
Function
CalculateSoundPosition
Source/engine/sound_position.cpp:8
↓ 7 callers
Function
CanBePlacedOnBelt
Source/inv.cpp:1027
↓ 7 callers
Function
CheckPacketTypeOneOf
Source/dvlnet/packet.cpp:106
↓ 7 callers
Function
CheckThemeObj3
Source/levels/themes.cpp:155
↓ 7 callers
Function
ComparePackedItems
test/pack_test.cpp:50
↓ 7 callers
Function
Crawl
Source/lighting.h:113
↓ 7 callers
Function
CreateMagicWeapon
Source/items.cpp:4566
↓ 7 callers
Function
CreateRndItem
Source/items.cpp:3327
↓ 7 callers
Function
DRLG_MRectTrans
Source/levels/gendung.cpp:532
↓ 7 callers
Function
DecodeFirstUtf8CodePoint
Source/utils/utf8.cpp:13
↓ 7 callers
Function
DrawHalfTransparentRectTo
Source/engine/render/primitive_render.cpp:159
↓ 7 callers
Function
FillTile
* @brief Load a tile in to dPiece * @param xx upper left destination * @param yy upper left destination * @param t tile id */
Source/levels/town.cpp:65
↓ 7 callers
Function
FromSDL
Source/utils/paths.cpp:44
↓ 7 callers
Method
GetBaseAttributeValue
Source/player.cpp:1688
↓ 7 callers
Function
GetCenterOffset
Source/DiabloUI/diabloui.cpp:673
↓ 7 callers
Function
GetDistance
* @brief Get walking steps to coordinate * @param destination Tile coordinates * @param maxDistance the max number of steps to search * @return
Source/controls/plrctrls.cpp:128
↓ 7 callers
Function
GetFileSize
Source/utils/file_util.cpp:182
↓ 7 callers
Method
GetFormatted
Source/engine/render/text_render.hpp:97
↓ 7 callers
Function
GetInfravisionTRN
Source/engine/trn.cpp:16
↓ 7 callers
Function
GetInvItemSprite
Source/cursor.cpp:156
↓ 7 callers
Function
GetItemBonus
Source/items.cpp:1345
↓ 7 callers
Function
GetItemPower
Source/items.cpp:1245
↓ 7 callers
Function
GetSavePath
Source/pfile.cpp:54
↓ 7 callers
Function
GetSpellBookLevel
Source/spells.cpp:308
↓ 7 callers
Method
HIDDeviceDisconnected
(int deviceID)
android-project/app/src/main/java/org/libsdl/app/HIDDeviceManager.java:694
↓ 7 callers
Method
HasFile
Source/pfile.h:40
↓ 7 callers
Function
HasInventoryItemWithId
* @brief Checks whether the player has an inventory item with the given ID (IDidx). */
Source/inv.h:278
↓ 7 callers
Function
HasNoneOf
Source/utils/enum_traits.h:116
↓ 7 callers
Function
InitialiseQuestPools
Source/quests.cpp:295
↓ 7 callers
Function
InvGetEquipSlotCoord
Source/controls/plrctrls.cpp:585
↓ 7 callers
Method
IsLoaded
Source/utils/soundsample.h:20
↓ 7 callers
Method
IsType
Source/DiabloUI/ui_item.h:38
↓ 7 callers
Method
IsValid
Source/loadsave.cpp:112
↓ 7 callers
Method
KeyPressed
Source/options.cpp:1491
↓ 7 callers
Function
LoadAndValidateItemData
Source/loadsave.cpp:340
↓ 7 callers
Function
LoadMapObjects
Source/objects.cpp:651
↓ 7 callers
Function
MakeGoldStack
Source/items.cpp:4504
↓ 7 callers
Function
MixColors
Source/utils/sdl_bilinear_scale.cpp:34
↓ 7 callers
Function
NetSendCmdLocParam1
Source/msg.cpp:2829
↓ 7 callers
Function
NetSendCmdParam2
Source/msg.cpp:2928
↓ 7 callers
Function
OpenSaveArchive
Source/pfile.cpp:558
↓ 7 callers
Function
PentSpn2Spin
Source/engine/render/text_render.cpp:919
↓ 7 callers
Function
PlaceMiniSetRandom1x1
Source/levels/drlg_l2.cpp:1626
↓ 7 callers
Function
PrepareItemForNetwork
Source/msg.cpp:1028
↓ 7 callers
Function
RecordEventHeader
Source/engine/demomode.cpp:453
↓ 7 callers
Function
RoundWalk
Source/monster.cpp:1738
↓ 7 callers
Function
RunAnimationTest
* @brief * This UnitTest tries to simulate the GameLoop (GameTickData) and the Rendering that can happen (RenderingData). * Rendering can happen m
test/animationinfo_test.cpp:93
↓ 7 callers
Method
Seekp
Source/utils/logged_fstream.hpp:36
↓ 7 callers
Function
SetupItem
Source/items.cpp:3221
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