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Method think

game/src/main/java/jake2/game/monsters/M_Gunner.java:471–475  ·  view source on GitHub ↗
(SubgameEntity self, GameExportsImpl gameExports)

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469 static EntThinkAdapter gunner_idlesound = new EntThinkAdapter() {
470 public String getID() { return "gunner_idlesound"; }
471 public boolean think(SubgameEntity self, GameExportsImpl gameExports) {
472 gameExports.gameImports.sound(self, Defines.CHAN_VOICE, sound_idle, 1,
473 Defines.ATTN_IDLE, 0);
474 return true;
475 }
476 };
477
478 static EntInteractAdapter gunner_sight = new EntInteractAdapter() {

Callers

nothing calls this directly

Calls 14

randomMethod · 0.95
VectorSetMethod · 0.95
AngleVectorsMethod · 0.95
G_ProjectSourceMethod · 0.95
VectorCopyMethod · 0.95
VectorMAMethod · 0.95
VectorSubtractMethod · 0.95
VectorNormalizeMethod · 0.95
monster_fire_bulletMethod · 0.95
monster_fire_grenadeMethod · 0.95
rangeMethod · 0.95
visibleMethod · 0.95

Tested by

no test coverage detected